void ImageLoader::dispatchPendingEvent(ImageEventSender* eventSender) { RESOURCE_LOADING_DVLOG(1) << "ImageLoader::dispatchPendingEvent " << this; DCHECK(eventSender == &loadEventSender() || eventSender == &errorEventSender()); const AtomicString& eventType = eventSender->eventType(); if (eventType == EventTypeNames::load) dispatchPendingLoadEvent(); if (eventType == EventTypeNames::error) dispatchPendingErrorEvent(); }
void ImageLoader::dispatchPendingEvent(ImageEventSender* eventSender) { WTF_LOG(Timers, "ImageLoader::dispatchPendingEvent %p", this); ASSERT(eventSender == &loadEventSender() || eventSender == &errorEventSender()); const AtomicString& eventType = eventSender->eventType(); if (eventType == EventTypeNames::load) dispatchPendingLoadEvent(); if (eventType == EventTypeNames::error) dispatchPendingErrorEvent(); }
void ImageLoader::dispatchPendingEvent(ImageEventSender* eventSender) { ASSERT(eventSender == &beforeLoadEventSender() || eventSender == &loadEventSender() || eventSender == &errorEventSender()); const AtomicString& eventType = eventSender->eventType(); if (eventType == eventNames().beforeloadEvent) dispatchPendingBeforeLoadEvent(); if (eventType == eventNames().loadEvent) dispatchPendingLoadEvent(); if (eventType == eventNames().errorEvent) dispatchPendingErrorEvent(); }