int main(int argc, char **argv) { if(argc == 2) text = argv[1]; else { printf("give an argument.\n"); exit(1); } LOG_MESSAGE("starting xnotify\n"); initX(); signal(SIGHUP, sighup_handler); signal(SIGINT, sigint_handler); display_window(); init_and_start_ev_loop(ConnectionNumber(X.display)); cleanup(); return 0; }
int App::main(const std::vector<std::string> &args) { DisplayWindow display_window("Custom GUI Components", 640, 480); GUIManager gui(display_window, "Resources"); Slot slot_window_close = display_window.sig_window_close().connect(this, &App::on_window_close, &gui); // Note - If you are using the GL1 target, you will get a perfomance increase by enabling these 2 lines // It reduces the number of internal FrameBuffer swaps. The GL1 target (OpenGL 1.3), performs this slowly // Setting the texture group here, lets the GUI Texture Window Manager know the optimum texture size of all root components //TextureGroup texture_group(display_window.get_gc(), Size(1024, 1024)); //((GUIWindowManagerTexture)gui.get_window_manager()).set_texture_group() Rect viewport = display_window.get_viewport(); GameComponent game_component(viewport, &gui); Rect toolbar_rect = Rect((viewport.right - 448) / 2, viewport.bottom - 56, (viewport.right - 448) / 2 + 448, viewport.bottom); Toolbar toolbar(toolbar_rect, &game_component); // GameComponent is the "desktop" that the toolbar sits on, as an owner GraphicContext gc = display_window.get_gc(); toolbar.add_item(Sprite(gc, "Resources/Images/spell1.png"), Sprite(gc, "Resources/Images/spell1_selected.png"), Sprite(gc, "Resources/Images/spell1_clicked.png")); toolbar.add_item(Sprite(gc, "Resources/Images/spell2.png"), Sprite(gc, "Resources/Images/spell2_selected.png"), Sprite(gc, "Resources/Images/spell2_clicked.png")); toolbar.add_item(Sprite(gc, "Resources/Images/spell3.png"), Sprite(gc, "Resources/Images/spell3_selected.png"), Sprite(gc, "Resources/Images/spell3_clicked.png")); toolbar.add_item(Sprite(gc, "Resources/Images/spell4.png"), Sprite(gc, "Resources/Images/spell4_selected.png"), Sprite(gc, "Resources/Images/spell4_clicked.png")); toolbar.add_item(Sprite(gc, "Resources/Images/spell5.png"), Sprite(gc, "Resources/Images/spell5_selected.png"), Sprite(gc, "Resources/Images/spell5_clicked.png")); toolbar.add_item(Sprite(gc, "Resources/Images/spell6.png"), Sprite(gc, "Resources/Images/spell6_selected.png"), Sprite(gc, "Resources/Images/spell6_clicked.png")); toolbar.add_item(Sprite(gc, "Resources/Images/spell7.png"), Sprite(gc, "Resources/Images/spell7_selected.png"), Sprite(gc, "Resources/Images/spell7_clicked.png")); gui.exec(); return 0; }
int main(int argc, char **argv) { struct poptOption long_options[] = { POPT_AUTOHELP /* ... */ POPT_COMMON_SAMBA POPT_COMMON_CONNECTION POPT_COMMON_CREDENTIALS POPT_TABLEEND }; int opt; poptContext pc; struct user_auth_info *auth_info; TALLOC_CTX *frame; struct registry_context *ctx; WERROR rv; frame = talloc_stackframe(); setup_logging("regedit", DEBUG_DEFAULT_STDERR); lp_set_cmdline("log level", "0"); /* process options */ auth_info = user_auth_info_init(frame); if (auth_info == NULL) { exit(1); } popt_common_set_auth_info(auth_info); pc = poptGetContext("regedit", argc, (const char **)argv, long_options, 0); while ((opt = poptGetNextOpt(pc)) != -1) { /* TODO */ } if (!lp_load_global(get_dyn_CONFIGFILE())) { DEBUG(0, ("ERROR loading config file...\n")); exit(1); } /* some simple tests */ rv = reg_open_samba3(frame, &ctx); if (!W_ERROR_IS_OK(rv)) { TALLOC_FREE(frame); return 1; } display_window(frame, ctx); TALLOC_FREE(frame); return 0; }
void display_windows(struct list * addr_list, int argc, char * argv[]) { struct listnode * addr_node; struct listnode * local_addr_node; LIST_FOREACH(addr_list, addr_node) { struct addr * cur_addr = (struct addr *)addr_node->data; if(strcmp(cur_addr->type, "1") == 0) { char * host = cur_addr->host; struct list * addr_list_procs = calloc(1, sizeof(struct list)); LIST_FOREACH(addr_list, local_addr_node) { struct addr * local_cur_addr = (struct addr *)local_addr_node->data; if((strcmp(local_cur_addr->type, "1") != 0) && (strcmp(local_cur_addr->host, host) == 0)) { printf("%s\n", local_cur_addr->prefix_str); struct listnode * node_to_be_added = calloc(1, sizeof(struct listnode)); struct addr * addr_to_be_added = calloc(1, sizeof(struct addr)); node_to_be_added->data = (void *)addr_to_be_added; memcpy(addr_to_be_added, local_cur_addr, sizeof(struct addr)); printf("memcpied %s\n", addr_to_be_added->prefix_str); LIST_APPEND(addr_list_procs, node_to_be_added); } } LIST_FOREACH(addr_list_procs, local_addr_node) { struct addr * local_cur_addr = (struct addr *)local_addr_node->data; printf("address copied: %s\n", local_cur_addr->prefix_str); } // create new child for each window pid_t pid = fork(); if(pid == 0) { if (!g_thread_supported ()){ g_thread_init(NULL); } gdk_threads_init(); gdk_threads_enter(); gtk_init(&argc, &argv); display_window(cur_addr, addr_list_procs); gdk_threads_leave(); // make sure child doesn't fork again _exit(0); } } }
int free_window(window_t * win) { int err; int err2; if (0 != display_window(win)) { err = FREE_GLWINDOW(&gl_window(win), display_window(win)); (void) PROCESS_testerrortimer(&s_window_errtimer, &err); err2 = FREE_OSWINDOW(os_window(win)); (void) PROCESS_testerrortimer(&s_window_errtimer, &err2); if (err2) err = err2; if (err) goto ONERR; } return 0; ONERR: TRACEEXITFREE_ERRLOG(err); return err; }
void display_browser() { if(browser_win <= 0){ browser_win= create_window("browser", 0, 0, browser_menu_x, browser_menu_y, browser_menu_x_len, browser_menu_y_len, ELW_WIN_DEFAULT); set_window_handler(browser_win, ELW_HANDLER_DISPLAY, &display_browser_handler ); set_window_handler(browser_win, ELW_HANDLER_CLICK, &check_browser_interface ); } else { show_window(browser_win); select_window(browser_win); } display_window(browser_win); }
void display_o3dow() { if(o3dow_win <= 0){ o3dow_win= create_window("o3dow", 0, 0, o3dow_x, o3dow_y, o3dow_x_len, o3dow_y_len, ELW_WIN_DEFAULT); set_window_handler(o3dow_win, ELW_HANDLER_DISPLAY, &display_o3dow_handler ); set_window_handler(o3dow_win, ELW_HANDLER_CLICK, &check_o3dow_interface ); } else { show_window(o3dow_win); select_window(o3dow_win); } display_window(o3dow_win); }
void display_options_menu() { if(options_win <= 0){ options_win= create_window("Options", 0, 0, options_menu_x, options_menu_y, options_menu_x_len, options_menu_y_len, ELW_WIN_DEFAULT); set_window_color(options_win, ELW_COLOR_BORDER, 0.0f, 1.0f, 0.0f, 0.0f); set_window_handler(options_win, ELW_HANDLER_DISPLAY, &display_options_handler ); set_window_handler(options_win, ELW_HANDLER_CLICK, &click_options_handler ); set_window_handler(options_win, ELW_HANDLER_MOUSEOVER, &mouseover_options_handler ); init_display_options_menu(); } else { show_window(options_win); select_window(options_win); } display_window(options_win); }
// general windows manager functions void display_windows(int level) { int id; int next_id; int i; windows_list.display_level= level; glColor3f(1.0f, 1.0f, 1.0f); // first draw everything that is last under everything id= -1; while(1) { next_id= -9999; for(i=1; i<windows_list.num_windows; i++){ // only look at displayed windows if(windows_list.window[i].displayed > 0){ // at this level? if(windows_list.window[i].order == id){ display_window(i); } else if(windows_list.window[i].order < id && windows_list.window[i].order > next_id){ // try to find the next level next_id= windows_list.window[i].order; } } } if(next_id <= -9999) { break; } else { id= next_id; } } if(level > 0) { // now display each window in the proper order id= 1; while(1) { next_id= 9999; for(i=1; i<windows_list.num_windows; i++){ // only look at displayed windows if(windows_list.window[i].displayed > 0){ // at this level? if(windows_list.window[i].order == id){ display_window(i); } else if(windows_list.window[i].order > id && windows_list.window[i].order < next_id){ // try to find the next level next_id= windows_list.window[i].order; } } } if(next_id >= 9999) { break; } else { id= next_id; } } } }