示例#1
0
文件: menus.c 项目: chee/prettychips
/* octave was going HAYWIRE when it was controlled by held,
 * so this is a function for any buttons that can't
 * handle held.  (Octave needed slow incrementation, one
 * per push. */
void keysDownOnly(int px, int py) {
switch (cscreen){
	case 0:
		if (withIn(MENU1MFY, py, MENU1MLY))			{
				if (withIn(octdb.fx, px, octdb.lx))
					octave--;

				if (withIn(octub.fx, px, octub.lx))
					if (octave < 7)
						octave++;

				chroot();
				makeNotes();
				doKeys();
				break;

		}

}
		if (cscreen == 2)
		{
			if (withIn(208, px, 253)) {
				if (withIn(46, py, 90))
					wOval = ! wOval;
				if (withIn(92, py, 136))
					fTri = !fTri;

			}
		}
}
示例#2
0
文件: menus.c 项目: chee/prettychips
void isWeHasButton(int px, int py) {

	int ra;
	int inde;
	if (withIn(TOPMENUFY, py, TOPMENULY))
	{
		if (withIn(1, px, 49))
		{
			cscreen = 0;
			setMenuUP();
		}
		if (withIn(52, px, 101))
		{
			cscreen = 1;
			setMenuUP();
		}
		if (withIn(103, px, 152))
		{
			cscreen = 2;
			setMenuUP();
		}
		if (withIn(208, px, 255))
		{
			cscreen = 4;
			setMenuUP();
		}

	}

	if (cscreen == 0) {
			if (withIn(MENU1TFY, py, MENU1TLY))
			{
				if (withIn(majorb.fx, px, majorb.lx))
					scale = 0;
				if (withIn(minorb.fx, px, minorb.lx))
					scale = 1;
				if (withIn(melminb.fx, px, melminb.lx))
					scale = 2;
				if (withIn(phrygb.fx, px, phrygb.lx))
					scale = 3;
				if (withIn(bluesb.fx, px, bluesb.lx))
					scale = 4;
				doKeys();
			}

			if (withIn(MENU1BFY, py, MENU1BLY))		
			{
				if (withIn(keyab.fx, px, keyab.lx))
					curkey = 0;
				if (withIn(keyasb.fx, px, keyasb.lx))
					curkey = 1;
				if (withIn(keybb.fx, px, keybb.lx))
					curkey = 2;
				if (withIn(keycb.fx, px, keycb.lx))
					curkey = 3;
				if (withIn(keycsb.fx, px, keycsb.lx))
					curkey = 4;
				if (withIn(keydb.fx, px, keydb.lx))
					curkey = 5;
				if (withIn(keydsb.fx, px, keydsb.lx))
					curkey = 6;
				if (withIn(keyeb.fx, px, keyeb.lx))
					curkey = 7;
				if (withIn(keyfb.fx, px, keyfb.lx))
					curkey = 8;
				if (withIn(keyfsb.fx, px, keyfsb.lx))
					curkey = 9;
				if (withIn(keygb.fx, px, keygb.lx))
					curkey = 10;
				if (withIn(keygsb.fx, px, keygsb.lx))
					curkey = 11;			
				chroot();
				makeNotes();
				doKeys();

			}
	}
	else if (cscreen == 1) {

			if (withIn(MENU2MFY, py, MENU2MLY))
				doPAN(px/2);

			if (withIn(MENU2BFY, py, MENU2BLY))
				doVOLUME(px/2);

			if (withIn(MENU2TFY, py, MENU2TLY)) {
				if (withIn(0, px, 41))
					doWD(0);
				if (withIn(43, px, 84))
					doWD(1);
				if (withIn(86, px, 128))
					doWD(2);
				if (withIn(129, px, 169))
					doWD(3);
				if (withIn(171, px, 212))
					doWD(4);
				if (withIn(214, px, 255))
					doWD(5);
			}

	}

	else if (cscreen == 2) {
		if (withIn(45, py, 186))
		{
				ra = py - 45;
				inde = ra - 70;
				if (withIn(MWHAMF, px, MWHAML))			
					whammy = inde*4;
				if (withIn(MPITCHF, px, MPITCHL)) 
					pitching = inde;
				if (withIn(MVOLUMEF, px, MVOLUMEL))
					volbent = inde/10;
				if (withIn(MPPF, px, MPPL)) {

					if (withIn(45, py, 65))
						ppeak = 0.1;

					if (withIn(66, py, 86))
						ppeak = 0.2;

					if (withIn(87, py, 107))
						ppeak = 0.3;

					if (withIn(108, py, 128))
						ppeak = 0.5;

					if (withIn(129, py, 149))
						ppeak = 1;

					if (withIn(150, py, 170))
						ppeak = 2;

					if (withIn(171, py, 186))
						ppeak = 4;
				}


		}

	}

	else if (cscreen == 4) {
			if (withIn(33, py, 83))		{
				if (withIn(2, px, 63))
					curkey = 0;
				if (withIn(65, px, 126))
					curkey = 1;
				if (withIn(128, px, 189))
					curkey = 2;
				if (withIn(191, px, 252))
					curkey = 3;
			}
			
			if (withIn(86, py, 136))		{
				if (withIn(2, px, 63))
					curkey = 4;
				if (withIn(65, px, 126))
					curkey = 5;
				if (withIn(128, px, 189))
					curkey = 6;
				if (withIn(191, px, 252))
					curkey = 7;
			}

			if (withIn(140, py, 190))		{
				if (withIn(2, px, 63))
					curkey = 8;
				if (withIn(65, px, 126))
					curkey = 9;
				if (withIn(128, px, 189))
					curkey = 10;
				if (withIn(191, px, 252))
					curkey = 11;			
			}
				chroot();
				makeNotes();
				doKeys();

	}

	}
示例#3
0
/** Main function **/
int main(int argc, char* args[])
{
	//
	// Initialize program

	// Init SDL
	SDL_Init(SDL_INIT_EVERYTHING);

	// Open window
	gbl::S_screen = SDL_SetVideoMode((int)cnst::WINDOW_WIDTH,(int)cnst::WINDOW_HEIGHT,32,SDL_SWSURFACE);

	// Set caption
	SDL_WM_SetCaption(cnst::WINDOW_CAPTION.c_str(), NULL);

	// Initialize fps regulator
	fpsCalc::GetInstance()->Init((double)cnst::TARGET_FPS);





	//
	// Load resources

	// Graphics
	res::S_title = imageLoad("resources/graphics/title.png");
	res::S_message = imageLoad("resources/graphics/message.png");

	// Sounds
	//





	//
	// Initialize game

	// Set state to title screen
	gbl::state = 2;

	// Initialize title screen
	scr_title_start();





	//
	// Main loop

	while(gbl::loop)
	{

		/*Events*/
		keystates = SDL_GetKeyState(NULL);
		while(SDL_PollEvent(&event))
		{
			if(event.type == SDL_QUIT)
				gbl::loop = false;

			// event
			if(event.type == SDL_KEYDOWN)
			{
				switch(event.key.keysym.sym)
				{
					case SDLK_SPACE:
						gbl::spacePressed = true;
					break;
				}
			}

		}

		// keystates
		doKeys();

		 switch(gbl::state)
		 {



			case 2: // title

				scr_title_step();
				scr_title_render_graphics();
				if(gbl::state == 3)
					scr_lvl_start();

			break;

			case 3: // level select

				scr_lvl_step();
				scr_lvl_render_graphics();
				if(gbl::state == 4)
					playLevel("resources/levels/lvl_01.pkm");


			break;

			case 4: // play

				//scr_title_step();
				//scr_title_render_graphics();

			break;



		 }//switch


	}//while




	//
	// Shutdown

	// SDL
	SDL_Quit();

	// Free images
	imageFree(res::S_title);
	imageFree(res::S_message);

	// Bye
	return 0;
}