示例#1
0
static void sdl_switch(DisplayChangeListener *dcl,
                       DisplaySurface *new_surface)
{

    /* temporary hack: allows to call sdl_switch to handle scaling changes */
    if (new_surface) {
        surface = new_surface;
    }

    if (!scaling_active) {
        do_sdl_resize(surface_width(surface), surface_height(surface), 0);
    } else if (real_screen->format->BitsPerPixel !=
               surface_bits_per_pixel(surface)) {
        do_sdl_resize(real_screen->w, real_screen->h,
                      surface_bits_per_pixel(surface));
    }

    if (guest_screen != NULL) {
        SDL_FreeSurface(guest_screen);
    }
    guest_screen = SDL_CreateRGBSurfaceFrom
        (surface_data(surface),
         surface_width(surface), surface_height(surface),
         surface_bits_per_pixel(surface), surface_stride(surface),
         surface->pf.rmask, surface->pf.gmask,
         surface->pf.bmask, surface->pf.amask);
}
示例#2
0
static void toggle_full_screen(DisplayState *ds)
{
    gui_fullscreen = !gui_fullscreen;
    if (gui_fullscreen) {
        gui_saved_width = real_screen->w;
        gui_saved_height = real_screen->h;
        gui_saved_scaling = scaling_active;

        do_sdl_resize(ds_get_width(ds), ds_get_height(ds),
                      ds_get_bits_per_pixel(ds));
        scaling_active = 0;

        gui_saved_grab = gui_grab;
        sdl_grab_start();
    } else {
        if (gui_saved_scaling) {
            sdl_scale(ds, gui_saved_width, gui_saved_height);
        } else {
            do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
        }
        if (!gui_saved_grab || !is_graphic_console()) {
            sdl_grab_end();
        }
    }
    vga_hw_invalidate();
    vga_hw_update();
}
示例#3
0
static void sdl_switch(DisplayChangeListener *dcl,
                       DisplaySurface *new_surface)
{
    PixelFormat pf;

    /* temporary hack: allows to call sdl_switch to handle scaling changes */
    if (new_surface) {
        surface = new_surface;
    }
    pf = qemu_pixelformat_from_pixman(surface->format);

    if (!scaling_active) {
        do_sdl_resize(surface_width(surface), surface_height(surface), 0);
    } else if (real_screen->format->BitsPerPixel !=
               surface_bits_per_pixel(surface)) {
        do_sdl_resize(real_screen->w, real_screen->h,
                      surface_bits_per_pixel(surface));
    }

    if (guest_screen != NULL) {
        SDL_FreeSurface(guest_screen);
    }

#ifdef DEBUG_SDL
    printf("SDL: Creating surface with masks: %08x %08x %08x %08x\n",
           pf.rmask, pf.gmask, pf.bmask, pf.amask);
#endif

    guest_screen = SDL_CreateRGBSurfaceFrom
        (surface_data(surface),
         surface_width(surface), surface_height(surface),
         surface_bits_per_pixel(surface), surface_stride(surface),
         pf.rmask, pf.gmask,
         pf.bmask, pf.amask);
}
示例#4
0
static DisplaySurface* sdl_create_displaysurface(int width, int height)
{
    DisplaySurface *surface = (DisplaySurface*) qemu_mallocz(sizeof(DisplaySurface));
    if (surface == NULL) {
        fprintf(stderr, "sdl_create_displaysurface: malloc failed\n");
        exit(1);
    }

    surface->width = width;
    surface->height = height;

    if (hostbpp == 16)
        do_sdl_resize(width, height, 16);
    else
        do_sdl_resize(width, height, 32);

    surface->pf = sdl_to_qemu_pixelformat(real_screen->format);
    surface->linesize = real_screen->pitch;
    surface->data = real_screen->pixels;

#ifdef WORDS_BIGENDIAN
    surface->flags = QEMU_ALLOCATED_FLAG | QEMU_BIG_ENDIAN_FLAG;
#else
    surface->flags = QEMU_ALLOCATED_FLAG;
#endif
    allocator = 1;

    return surface;
}
示例#5
0
文件: sdl.c 项目: wdc-tools/qemu
static void toggle_full_screen(void)
{
    int width = surface_width(surface);
    int height = surface_height(surface);
    int bpp = surface_bits_per_pixel(surface);

    gui_fullscreen = !gui_fullscreen;
    if (gui_fullscreen) {
        gui_saved_width = real_screen->w;
        gui_saved_height = real_screen->h;
        gui_saved_scaling = scaling_active;

        do_sdl_resize(width, height, bpp);
        scaling_active = 0;

        gui_saved_grab = gui_grab;
        sdl_grab_start();
    } else {
        if (gui_saved_scaling) {
            sdl_scale(gui_saved_width, gui_saved_height);
        } else {
            do_sdl_resize(width, height, 0);
        }
        if (!gui_saved_grab || !qemu_console_is_graphic(NULL)) {
            sdl_grab_end();
        }
    }
    graphic_hw_invalidate(NULL);
    graphic_hw_update(NULL);
}
示例#6
0
static void sdl_resize(DisplayState *ds)
{
    if (!scaling_active) {
        do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
    } else if (real_screen->format->BitsPerPixel != ds_get_bits_per_pixel(ds)) {
        do_sdl_resize(real_screen->w, real_screen->h,
                      ds_get_bits_per_pixel(ds));
    }
    sdl_setdata(ds);
}
示例#7
0
文件: sdl.c 项目: Bletchley13/s2e-xyj
static void sdl_resize(DisplayState *ds)
{
    if  (!allocator) {
        if (!scaling_active)
            do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
        else if (real_screen->format->BitsPerPixel != ds_get_bits_per_pixel(ds))
            do_sdl_resize(real_screen->w, real_screen->h, ds_get_bits_per_pixel(ds));
        sdl_setdata(ds);
    } else {
        if (guest_screen != NULL) {
            SDL_FreeSurface(guest_screen);
            guest_screen = NULL;
        }
    }
}
示例#8
0
static DisplaySurface* sdl_create_displaysurface(int width, int height)
{
    DisplaySurface *surface = (DisplaySurface*) qemu_mallocz(sizeof(DisplaySurface));
    if (surface == NULL) {
        fprintf(stderr, "sdl_create_displaysurface: malloc failed\n");
        exit(1);
    }

    surface->width = width;
    surface->height = height;
    
    if (scaling_active) {
        if (host_format.BytesPerPixel != 2 && host_format.BytesPerPixel != 4) {
            surface->linesize = width * 4;
            surface->pf = qemu_default_pixelformat(32);
        } else {
            surface->linesize = width * host_format.BytesPerPixel;
            surface->pf = sdl_to_qemu_pixelformat(&host_format);
        }
#ifdef HOST_WORDS_BIGENDIAN
        surface->flags = QEMU_ALLOCATED_FLAG | QEMU_BIG_ENDIAN_FLAG;
#else
        surface->flags = QEMU_ALLOCATED_FLAG;
#endif
        surface->data = (uint8_t*) qemu_mallocz(surface->linesize * surface->height);

        return surface;
    }

    if (host_format.BitsPerPixel == 16)
        do_sdl_resize(width, height, 16);
    else
        do_sdl_resize(width, height, 32);

    surface->pf = sdl_to_qemu_pixelformat(real_screen->format);
    surface->linesize = real_screen->pitch;
    surface->data = real_screen->pixels;

#ifdef HOST_WORDS_BIGENDIAN
    surface->flags = QEMU_REALPIXELS_FLAG | QEMU_BIG_ENDIAN_FLAG;
#else
    surface->flags = QEMU_REALPIXELS_FLAG;
#endif
    allocator = 1;

    return surface;
}
示例#9
0
文件: sdl.c 项目: CPFL/gxen
static void do_sdl_resize(int new_width, int new_height, int bpp)
{
    int flags;

    //    printf("resizing to %d %d\n", w, h);
#ifdef CONFIG_OPENGL
    if (opengl_enabled)
        flags = SDL_OPENGL|SDL_RESIZABLE;
    else
#endif
        flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;

    if (gui_fullscreen)
        flags |= SDL_FULLSCREEN;
    if (gui_noframe)
        flags |= SDL_NOFRAME;

    width = new_width;
    height = new_height;
    real_screen = SDL_SetVideoMode(width, height, bpp, flags);
    if (!real_screen) {
        if (opengl_enabled) {
            /* Fallback to SDL */
            opengl_enabled = 0;
            dcl->dpy_update = sdl_update;
            dcl->dpy_setdata = sdl_setdata;
            do_sdl_resize(width, height, bpp);
            return;
        }
        fprintf(stderr, "Could not open SDL display\n");
        exit(1);
    }

#ifdef CONFIG_OPENGL
    if (real_screen->format->Bshift > real_screen->format->Rshift) {
        bgr = 1;
    } else {
        bgr = 0;
    }
    switch(real_screen->format->BitsPerPixel) {
        case 8:
            gl_format = GL_RGB;
            break;
        case 16:
            gl_format = GL_RGB;
            break;
        case 24:
            gl_format = GL_RGB;
            break;
        case 32:
            if (!real_screen->format->Rshift)
                gl_format = GL_BGRA;
            else
                gl_format = GL_RGBA;
            break;
    };
#endif
}
示例#10
0
文件: sdl2.c 项目: Acidburn0zzz/qemu
static void sdl_switch(DisplayChangeListener *dcl,
                       DisplaySurface *new_surface)
{
    struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
    int format = 0;
    int idx = scon->idx;
    DisplaySurface *old_surface = scon->surface;

    /* temporary hack: allows to call sdl_switch to handle scaling changes */
    if (new_surface) {
        scon->surface = new_surface;
    }

    if (!new_surface && idx > 0) {
        scon->surface = NULL;
    }

    if (new_surface == NULL) {
        do_sdl_resize(scon, 0, 0, 0);
    } else {
        do_sdl_resize(scon, surface_width(scon->surface),
                      surface_height(scon->surface), 0);
    }

    if (old_surface && scon->texture) {
        SDL_DestroyTexture(scon->texture);
        scon->texture = NULL;
    }

    if (new_surface) {
        if (!scon->texture) {
            if (surface_bits_per_pixel(scon->surface) == 16) {
                format = SDL_PIXELFORMAT_RGB565;
            } else if (surface_bits_per_pixel(scon->surface) == 32) {
                format = SDL_PIXELFORMAT_ARGB8888;
            }

            scon->texture = SDL_CreateTexture(scon->real_renderer, format,
                                              SDL_TEXTUREACCESS_STREAMING,
                                              surface_width(new_surface),
                                              surface_height(new_surface));
        }
    }
}
示例#11
0
文件: sdl.c 项目: wdc-tools/qemu
static void sdl_scale(int width, int height)
{
    int bpp = real_screen->format->BitsPerPixel;

    if (bpp != 16 && bpp != 32) {
        bpp = 32;
    }
    do_sdl_resize(width, height, bpp);
    scaling_active = 1;
}
示例#12
0
static void sdl_resize(DisplayState *ds)
{
    if  (!allocator) {
        do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
        sdl_setdata(ds);
    } else {
        if (guest_screen != NULL) {
            SDL_FreeSurface(guest_screen);
            guest_screen = NULL;
        }
    }
}
示例#13
0
文件: sdl.c 项目: Bletchley13/s2e-xyj
static DisplaySurface* sdl_create_displaysurface(int width, int height)
{
    DisplaySurface *surface = (DisplaySurface*) g_malloc0(sizeof(DisplaySurface));

    surface->width = width;
    surface->height = height;

    if (scaling_active) {
        int linesize;
        PixelFormat pf;
        if (host_format.BytesPerPixel != 2 && host_format.BytesPerPixel != 4) {
            linesize = width * 4;
            pf = qemu_default_pixelformat(32);
        } else {
            linesize = width * host_format.BytesPerPixel;
            pf = sdl_to_qemu_pixelformat(&host_format);
        }
        qemu_alloc_display(surface, width, height, linesize, pf, 0);
        return surface;
    }

    if (host_format.BitsPerPixel == 16)
        do_sdl_resize(width, height, 16);
    else
        do_sdl_resize(width, height, 32);

    surface->pf = sdl_to_qemu_pixelformat(real_screen->format);
    surface->linesize = real_screen->pitch;
    surface->data = real_screen->pixels;

#ifdef HOST_WORDS_BIGENDIAN
    surface->flags = QEMU_REALPIXELS_FLAG | QEMU_BIG_ENDIAN_FLAG;
#else
    surface->flags = QEMU_REALPIXELS_FLAG;
#endif
    allocator = 1;

    return surface;
}
示例#14
0
static void toggle_full_screen(DisplayState *ds)
{
    gui_fullscreen = !gui_fullscreen;
    do_sdl_resize(real_screen->w, real_screen->h, real_screen->format->BitsPerPixel);
    if (gui_fullscreen) {
        gui_saved_grab = gui_grab;
        sdl_grab_start();
    } else {
        if (!gui_saved_grab)
            sdl_grab_end();
    }
    vga_hw_invalidate();
    vga_hw_update();
}
示例#15
0
static void sdl_scale(DisplayState *ds, int width, int height)
{
    int bpp = real_screen->format->BitsPerPixel;

    if (bpp != 16 && bpp != 32) {
        bpp = 32;
    }
    do_sdl_resize(width, height, bpp);
    scaling_active = 1;
    if (!is_buffer_shared(ds->surface)) {
        ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds),
                                                 ds_get_height(ds));
        dpy_gfx_resize(ds);
    }
}
示例#16
0
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;
    int buttonstate = SDL_GetMouseState(NULL, NULL);

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();
    SDL_EnableUNICODE(!is_graphic_console());

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, real_screen->w, real_screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (alt_grab) {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                } else if (ctrl_grab) {
                    mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
                } else {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x16: /* 'u' key on US keyboard */
                        scaling_active = 0;
                        sdl_resize(ds);
                        vga_hw_invalidate();
                        vga_hw_update();
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (gui_keysym == 0) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            if (!gui_grab) {
                                /* if the application is not active,
                                   do not try to enter grab state. It
                                   prevents
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
                                   from blocking all the application
                                   (SDL bug). */
                                if (SDL_GetAppState() & SDL_APPACTIVE)
                                    sdl_grab_start();
                            } else {
                                sdl_grab_end();
                            }
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        gui_keysym = 0;
                    }
                }
            }
            if (is_graphic_console() && !gui_keysym)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit)
                qemu_system_shutdown_request();
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab || kbd_mouse_is_absolute() ||
                absolute_enabled) {
                sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
                       ev->motion.x, ev->motion.y, ev->motion.state);
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab && !kbd_mouse_is_absolute()) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->button == SDL_BUTTON_LEFT)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    int dz;
                    dz = 0;
                    if (ev->type == SDL_MOUSEBUTTONDOWN) {
                        buttonstate |= SDL_BUTTON(bev->button);
                    } else {
                        buttonstate &= ~SDL_BUTTON(bev->button);
                    }
#ifdef SDL_BUTTON_WHEELUP
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = -1;
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = 1;
                    }
#endif
                    sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
                }
            }
            break;
        case SDL_ACTIVEEVENT:
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
                !ev->active.gain && !gui_fullscreen_initial_grab) {
                sdl_grab_end();
            }
            if (ev->active.state & SDL_APPACTIVE) {
                if (ev->active.gain) {
                    /* Back to default interval */
                    dcl->gui_timer_interval = 0;
                    dcl->idle = 0;
                } else {
                    /* Sleeping interval */
                    dcl->gui_timer_interval = 500;
                    dcl->idle = 1;
                }
            }
            break;
	case SDL_VIDEORESIZE:
        {
	    SDL_ResizeEvent *rev = &ev->resize;
            int bpp = real_screen->format->BitsPerPixel;
            if (bpp != 16 && bpp != 32)
                bpp = 32;
            do_sdl_resize(rev->w, rev->h, bpp);
            scaling_active = 1;
            if (!is_buffer_shared(ds->surface)) {
                ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds));
                dpy_resize(ds);
            }
            vga_hw_invalidate();
            vga_hw_update();
            break;
        }
        default:
            break;
        }