void drawStimuli(void) { //The CX_SlidePresenter is an abstraction that is responsible for displaying visual stimuli for specified durations. //One called SlidePresenter is instanstiated for you, but you can create more if you want. SlidePresenter.clearSlides(); //Start by clearing all slides (from the last trial). //To draw to a slide, call beginDrawingNextSlide() with the name of the slide and the duration //that you want the contents of the slide to be presented for. SlidePresenter.beginDrawingNextSlide(1000, "fixation"); //After calling beginDrawingNextSlide(), all drawing commands will be directed to the current //slide until beginDrawingNextSlide() is called again or endDrawingCurrentSlide() is called. drawFixation(); //See the definition of this function below for some examples of how to draw stuff. //Add some more slides. SlidePresenter.beginDrawingNextSlide(250, "blank"); drawBlank(); SlidePresenter.beginDrawingNextSlide(500, "sample"); drawSampleArray(trials.at(trialIndex)); SlidePresenter.beginDrawingNextSlide(1000, "maintenance"); drawBlank(); //The duration given for the last slide must be > 0, but is otherwise ignored. //The last slide has an infinite duration: Once it is presented, it will stay //on screen until something else is drawn (i.e. the slide presenter does not //remove it from the screen after its duration is complete). SlidePresenter.beginDrawingNextSlide(1, "test"); drawTestArray(trials.at(trialIndex)); SlidePresenter.endDrawingCurrentSlide(); //After drawing the last slide, it is good form to call endDrawingCurrentSlide(). }
/* moves backwards one character, erasing the last one put down */ void backspace(void) { int x, y; if (numChars > 0) { getPositionForCharNumber(numChars, &x, &y); drawBlank(x, y); numChars--; getPositionForCharNumber(numChars, &x, &y); drawBlank(x, y); drawCursor(); } }
void drawIndex(int index) { int x, y; getPositionForCharNumber(numChars, &x, &y); SDL_Rect srcRect = { GLYPH_SIZE_IMAGE * index, 0, GLYPH_SIZE_IMAGE, GLYPH_SIZE_IMAGE }; SDL_Rect dstRect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN }; drawBlank(x, y); SDL_RenderCopy(texture, &srcRect, &dstRect); }
void drawStimuliToFramebuffers(CX_SlidePresenter& sp, int trialIndex) { CX_Millis startTime = Clock.now(); sp.beginDrawingNextSlide(stimulusPresentationDuration, "stimulus"); string letter = df(trialIndex, "letter").toString(); drawStimulus(letter, (trialIndex >= nBack)); sp.endDrawingCurrentSlide(); sp.beginDrawingNextSlide(interStimulusInterval, "blank"); drawBlank(); sp.endDrawingCurrentSlide(); CX_Millis renderingDuration = Clock.now() - startTime; Log.notice() << "framebuffer rendering duration: " << renderingDuration; }
void ofxGuiImage::draw() { glPushMatrix(); glTranslatef( mObjX, mObjY, 0.0f ); ofFill(); if (bImageSet) drawImage(); else drawBlank(); if ( mParamName != "" ) drawHighlightParamString( PARAM_TEXT_OFFSET_X, .0f, mParamName, false ); if ( bDrawInfo && bCanDrawInfo && pCam != NULL ) drawInfo(); if (bCamSelected) drawSelectedText(); glPopMatrix(); }
void Cell::drawMinerals(Uint32 *pixels) { int fog = 1; if(!isVisible()) fog = 4; if(!minerals.isEmpty()) drawBlank(pixels); else if(drilling) drawDrillProgress(pixels); else if(!isDrilled()) drawDepthShade(pixels, fog); else if(isDrilled()) drawDrilled(pixels); for(auto& m: minerals) m->draw(pixels, fog); if(miner) miner->draw(pixels); }
GraphView::GraphView(QWidget* parent) : QWidget(parent) { drawBlank(); }