示例#1
0
void draw_deck(struct deck *deck) {
  draw_stack(deck->stock);
  draw_stack(deck->waste_pile);
  for (int i = 0; i < FOUNDATION_STACKS_NUMBER; i++) {
    draw_stack(deck->foundation[i]);
  }
  for (int i = 0; i < MANEUVRE_STACKS_NUMBER; i++) {
    draw_stack(deck->maneuvre[i]);
  }
}
示例#2
0
void update_screen()
{
	draw_stack(0, 8, 29);
	draw_stack(1, 24, 29);
	draw_stack(2, 16, 20);
}