示例#1
0
void update_man(void){
	int x, y;

	Oldman.pos.x = Curman.pos.x;
	Oldman.pos.y = Curman.pos.y;
	
	Curman.pos.x -= Curman.vel.x;
	Curman.pos.y += Curman.vel.y;

	if (left_key && right_key) ;
	else if (left_key){
		Curman.pos.y -= bspeed * 3;
/*		if (Curman.state == Stand && Curstep[Curman.stone].type == Roll)
		Curman.pos.y += bspeed;
		*/
	}
	else if (right_key)
		Curman.pos.y += bspeed * 3;


	y = Curman.pos.y >> frac;
	if (y <= Halwid+1)
		Curman.pos.y = (Halwid+1) << frac;
	else if (y + Halwid >= 140)
		Curman.pos.y = (140-Halwid) << frac;
	
	if (Curman.state == Stand)
		jumpcheck();
	else landcheck();


	x = Curman.pos.x >> frac;
	if (x > 195){
		alive = FALSE;
		Curman.pos.x = 187 << frac;
		}

	if (alive) clear_man();
	clear_step();

	draw_man();
	draw_step();

	if (x <= 11 && Curman.state != Jump){
		Curman.state = Jump;
		Curman.blood -= 3;
		if (Curman.blood <= 0)
			alive = FALSE;
		Curman.vel.x = 0;
		}
}
示例#2
0
static unsigned long
critical_draw (Display *dpy, Window window, void *closure)
{
  struct state *st = (struct state *) closure;

  if (st->eraser) {
    st->eraser = erase_window (st->dpy, st->window, st->eraser);
    return st->delay_usecs;
  }

  /* for (d_i_batch = batchcount; d_i_batch; d_i_batch--) */
    {
      /* Set color */
      if ((st->d_i_batch % st->lines_per_color) == 0)
        {
          st->d_i_color = (st->d_i_color + 1) % st->d_n_colors;
          st->gcv.foreground = st->d_colors[st->d_i_color].pixel;
          XChangeGC (st->dpy, st->fgc, GCForeground, &st->gcv);
        }
	
      assert(st->d_pos >= 0 && st->d_pos < st->settings.trail);
      model_step (st->model, &st->history[st->d_pos]);

      draw_step (st, st->fgc, st->d_pos);

      /* we use the history as a ring buffer, but don't start erasing until
         we've d_wrapped around once. */
      if (++st->d_pos >= st->settings.trail)
        {
          st->d_pos -= st->settings.trail;
          st->d_wrapped = 1;
        }

      if (st->d_wrapped)
        {
          draw_step (st, st->bgc, st->d_pos+1);
        }

    }
    
  st->d_i_batch--;
  if (st->d_i_batch < 0)
    st->d_i_batch = st->batchcount;
  else
    return st->delay_usecs;

  st->i_restart = (st->i_restart + 1) % st->n_restart;

  if (st->i_restart == 0)
    {
      /* Time to start a new simulation, this one has probably got
         to be a bit boring. */
      free_colormap (st, &st->d_colors, st->d_n_colors);
      setup_colormap (st, &st->d_colors, &st->d_n_colors);
      st->eraser = erase_window (st->dpy, st->window, st->eraser);
      model_initialize (st->model);
      model_step (st->model, &st->history[0]);
      st->d_pos = 1;
      st->d_wrapped = 0;
      st->d_i_batch = st->batchcount;
    }

  return st->delay_usecs;
}
示例#3
0
文件: OLIGHTN.cpp 项目: AMDmi3/7kaa
//-------- Begin of function Lightning::draw_section ----------//
void Lightning::draw_section(VgaBuf *vgabuf, double portion)
{
	while( progress() < ( portion< 1.0 ? portion : 1.0 ) )
		draw_step(vgabuf);
}
示例#4
0
static void canvas_update_proc(Layer *this_layer, GContext *ctx) {
  GRect bounds = layer_get_bounds(this_layer);
  
  uint16_t ms_start = time_ms(NULL, NULL);
  
  graphics_context_set_antialiased(ctx, true);
  
  if (!isBtConnected) {
	graphics_context_set_fill_color(ctx, GColorDukeBlue);
	graphics_fill_rect(ctx, bounds, 0, GCornerNone);
  } else {
	graphics_context_set_fill_color(ctx, GColorBlack);
	graphics_fill_rect(ctx, bounds, 0, GCornerNone);
  }
    
  graphics_context_set_fill_color(ctx, GColorBlack);    
    
  uint16_t ms_fill = time_ms(NULL, NULL);
  
  graphics_context_set_stroke_color(ctx, COLOR_FALLBACK(GColorRed, GColorWhite));
#if defined(PBL_PLATFORM_APLITE) || defined(PBL_PLATFORM_DIORITE)
  graphics_context_set_stroke_width(ctx, 1);
#else
    graphics_context_set_stroke_width(ctx, 3);
#endif 
  graphics_draw_line(ctx, GPoint(bounds.size.w/2, 0), GPoint(bounds.size.w/2, bounds.size.h));
  
  graphics_context_set_stroke_color(ctx, GColorWhite);
  
  int hour_loc = bounds.size.h/2;
  
  if(ctick_time->tm_min < 20)
  	draw_hour(this_layer, ctx, -1, tz2, hour_loc, FONT_KEY_ROBOTO_BOLD_SUBSET_49, 49);
  draw_hour(this_layer, ctx,    0, tz2, hour_loc, FONT_KEY_ROBOTO_BOLD_SUBSET_49, 49);
  draw_hour(this_layer, ctx,    1, tz2, hour_loc, FONT_KEY_ROBOTO_BOLD_SUBSET_49, 49);
  if(ctick_time->tm_min > 50)
  	draw_hour(this_layer, ctx,  2, tz2, hour_loc, FONT_KEY_ROBOTO_BOLD_SUBSET_49, 49);
  
  graphics_context_set_stroke_width(ctx, 1);
  uint16_t ms_hour = time_ms(NULL, NULL);
  
  draw_minutes(this_layer, ctx, bounds.size.h/2+49/2+5);
  
  uint16_t ms_day = time_ms(NULL, NULL);
  
  int day_loc = bounds.size.h/2-49/2-12;

  draw_day(this_layer, ctx, -1, day_loc);
  draw_day(this_layer, ctx, 0, day_loc);
  draw_day(this_layer, ctx, 1, day_loc);
  draw_day(this_layer, ctx, 2, day_loc);

  draw_day_ticks(this_layer, ctx, bounds.size.h/2-49/2-12);
  
  if (temp != INVALID_TEMP) {
    draw_temp(this_layer, ctx, bounds.size.h/2+75);
  } 
  
  getWeather();
  getForecast();
  
  uint16_t ms_end = time_ms(NULL, NULL);
  
  draw_bat(this_layer, ctx, 0);
  
#if defined(PBL_HEALTH)
  // Check step data is available
  HealthServiceAccessibilityMask mask = health_service_metric_accessible(HealthMetricStepCount, 
                                                                    time_start_of_today(), cur_time);
  
  if(mask & HealthServiceAccessibilityMaskAvailable) {
    // Data is available!
    int total_steps = (int)health_service_sum_today(HealthMetricStepCount);
    draw_step(this_layer, ctx, 22, total_steps);
  }
  
  time_t end_time = time(NULL);
  time_t start_time = end_time - 600;
  
  HealthServiceAccessibilityMask hr = health_service_metric_accessible(HealthMetricHeartRateBPM, start_time, end_time);
  if (hr & HealthServiceAccessibilityMaskAvailable) {
    uint32_t bpm = health_service_peek_current_value(HealthMetricHeartRateBPM);
    APP_LOG(APP_LOG_LEVEL_INFO, "HR: %d", (int)bpm);
    draw_bpm(this_layer, ctx, 9, bpm);
  }
#endif
  
  static int repaints = 0; 
  ++repaints;
  
  ms_fill = ms_fill < ms_start ? ms_fill + 1000 : ms_fill;
  ms_hour = ms_hour < ms_start ? ms_hour + 1000 : ms_hour;
  ms_day = ms_day < ms_start ? ms_day + 1000 : ms_day;
  ms_end = ms_end < ms_start ? ms_end + 1000 : ms_end;
  
  static uint16_t tt_max = 0;
  if ((ms_end-ms_start) > tt_max)
  	tt_max = ms_end-ms_start;
  
}