int main(int argc, char *argv[]) { eglutInitWindowSize(350, 450); eglutInitAPIMask(EGLUT_OPENVG_BIT); eglutInit(argc, argv); eglutCreateWindow("Lion Example"); eglutReshapeFunc(reshape); eglutDisplayFunc(draw); init(); eglutMainLoop(); return 0; }
int main(int argc, char *argv[]) { eglutInitWindowSize(1920, 1200); eglutInitAPIMask(EGLUT_OPENGL_BIT); eglutInit(argc, argv); eglutCreateWindow("liblub-egl"); OpenGL::Instance().setContextCreated(true); launcher = new DemoLauncher(argc, argv); launcher->init(); eglutReshapeFunc(reshape); eglutDisplayFunc(draw); eglutSpecialFunc(special_key); eglutMainLoop(); return 0; }
int main(int argc, char *argv[]) { eglutInitWindowSize(300, 300); eglutInitAPIMask(EGLUT_OPENGL_BIT); eglutInit(argc, argv); eglutCreateWindow("eglgears"); eglutIdleFunc(idle); eglutReshapeFunc(reshape); eglutDisplayFunc(draw); init(); glDrawBuffer(GL_BACK); eglutMainLoop(); return 0; }
int main(int argc, char *argv[]) { eglutInitWindowSize(400, 300); eglutInitAPIMask(EGLUT_OPENGL_ES1_BIT); eglutInit(argc, argv); win = eglutCreateWindow("drawtex"); eglutIdleFunc(idle); eglutReshapeFunc(reshape); eglutDisplayFunc(draw); eglutKeyboardFunc(key); eglutSpecialFunc(special_key); init(); eglutMainLoop(); return 0; }
int main(int argc, char *argv[]) { eglutInitWindowSize(384, 384); eglutInitAPIMask(EGLUT_OPENGL_BIT); eglutInit(argc, argv); eglutCreateWindow("gl-render"); eglutIdleFunc(idle); eglutReshapeFunc(reshape); eglutDisplayFunc(draw); glClearColor( 0, 0, 0, 1); // init(); glDrawBuffer(GL_BACK); eglutMainLoop(); return 0; }
int main(int argc, char *argv[]) { /* Initialize the window */ eglutInitWindowSize(300, 300); eglutInitAPIMask(EGLUT_OPENGL_ES2_BIT); eglutInit(argc, argv); eglutCreateWindow("es2gears"); /* Set up eglut callback functions */ eglutIdleFunc(gears_idle); eglutReshapeFunc(gears_reshape); eglutDisplayFunc(gears_draw); eglutSpecialFunc(gears_special); /* Initialize the gears */ gears_init(); eglutMainLoop(); return 0; }