示例#1
0
void actionEmuResetClean() {
    int i;

    emulatorStop();

    for (i = 0; i < PROP_MAX_CARTS; i++) {
        state.properties->media.carts[i].fileName[0] = 0;
        state.properties->media.carts[i].fileNameInZip[0] = 0;
        state.properties->media.carts[i].type = ROM_UNKNOWN;
        updateExtendedRomName(i, state.properties->media.carts[i].fileName, state.properties->media.carts[i].fileNameInZip);
    }
    
    for (i = 0; i < PROP_MAX_DISKS; i++) {
        state.properties->media.disks[i].fileName[0] = 0;
        state.properties->media.disks[i].fileNameInZip[0] = 0;
        updateExtendedDiskName(i, state.properties->media.disks[i].fileName, state.properties->media.disks[i].fileNameInZip);
    }

    for (i = 0; i < PROP_MAX_TAPES; i++) {
        state.properties->media.tapes[i].fileName[0] = 0;
        state.properties->media.tapes[i].fileNameInZip[0] = 0;
        updateExtendedCasName(i, state.properties->media.tapes[i].fileName, state.properties->media.tapes[i].fileNameInZip);
    }

    emulatorStart(NULL);
    archUpdateMenu(0);
}
示例#2
0
int emuTryStartWithArguments(Properties* properties, char* cmdLine, char *gamedir) {
    if (cmdLine == NULL || *cmdLine == 0) {
        if (appConfigGetInt("autostart", 0) != 0) {
            emulatorStop();
            emulatorStart(properties->filehistory.quicksave);
        }
        return 0;
    }

    if (*cmdLine) {
        int success;
        if (0 == strncmp(cmdLine, "/onearg ", 8)) {
            char args[2048];
            char* ptr;
            sprintf(args, "\"%s", cmdLine + 8);
            ptr = args + strlen(args);
            while(*--ptr == ' ') {
                *ptr = 0;
            }
            strcat(args, "\"");
            success = emuStartWithArguments(properties, args, gamedir);
        }
        else {
            success = emuStartWithArguments(properties, cmdLine, gamedir);
        }
        if (!success) {
            return -1;
        }
    }

    return 1;
}
示例#3
0
void actionQuickLoadState() {
    if (fileExist(state.properties->filehistory.quicksave, NULL)) {
        emulatorStop();
        emulatorStart(state.properties->filehistory.quicksave);
    }
    archUpdateMenu(0);
}
示例#4
0
void actionVideoCapturePlay() {
    if (emulatorGetState() != EMU_STOPPED) {
        emulatorStop();
    }

    if (fileExist(state.properties->filehistory.videocap, NULL)) {
        emulatorStart(state.properties->filehistory.videocap);
    }
    archUpdateMenu(0);
}
示例#5
0
void actionEmuResetSoft() {
    archUpdateMenu(0);
    if (emulatorGetState() == EMU_RUNNING) {
        emulatorSuspend();
        boardReset();
        debuggerNotifyEmulatorReset();
        emulatorResume();
    }
    else {
        emulatorStart(NULL);
    }
    archUpdateMenu(0);
}
示例#6
0
void actionEmuTogglePause() {
    if (emulatorGetState() == EMU_STOPPED) {
        emulatorStart(NULL);
    }
    else if (emulatorGetState() == EMU_PAUSED) {
        emulatorSetState(EMU_RUNNING);
        debuggerNotifyEmulatorResume();
    }
    else {  
        emulatorSetState(EMU_PAUSED);
        debuggerNotifyEmulatorPause();
    }
    archUpdateMenu(0);
}
示例#7
0
void actionLoadState() {
    char* filename;

    emulatorSuspend();
    filename = archFilenameGetOpenState(state.properties);
    if (filename != NULL) {
        emulatorStop();
        emulatorStart(filename);
    }
    else {
        emulatorResume();
    }
    archUpdateMenu(0);
}
示例#8
0
void actionVideoCaptureLoad() {
    char* filename;

    emulatorSuspend();
    filename = archFilenameGetOpenCapture(state.properties);
    if (filename != NULL) {
        strcpy(state.properties->filehistory.videocap, filename);
        emulatorStop();
        emulatorStart(filename);
    }
    else {
        emulatorResume();
    }
    archUpdateMenu(0);
}
示例#9
0
void actionCartRemove(int i) {
    state.properties->media.carts[i].fileName[0] = 0;
    state.properties->media.carts[i].fileNameInZip[0] = 0;
    state.properties->media.carts[i].type = ROM_UNKNOWN;
    updateExtendedRomName(i, state.properties->media.carts[i].fileName, state.properties->media.carts[i].fileNameInZip);
    if (emulatorGetState() != EMU_STOPPED) {
        if (state.properties->cartridge.autoReset) {
            emulatorStop();
            emulatorStart(NULL);
        }
        else {
            emulatorSuspend();
            boardChangeCartridge(i, ROM_UNKNOWN, NULL, NULL);
            emulatorResume();
        }
    }
    else {
        boardChangeCartridge(i, ROM_UNKNOWN, NULL, NULL);
    }
    archUpdateMenu(0);
}
示例#10
0
static int emuStartWithArguments(Properties* properties, char* commandLine, char *gamedir) {
    int i;
    char    cmdLine[512] = "";
    char*   argument;
    char    rom1[512] = "";
    char    rom2[512] = "";
    char    rom1zip[256] = "";
    char    rom2zip[256] = "";
    RomType romType1  = ROM_UNKNOWN;
    RomType romType2  = ROM_UNKNOWN;
    char    machineName[64] = "";
    char    diskA[512] = "";
    char    diskB[512] = "";
    char    diskAzip[256] = "";
    char    diskBzip[256] = "";
    char    ide1p[256] = "";
    char    ide1s[256] = "";
    char    cas[512] = "";
    char    caszip[256] = "";
    int     fullscreen = 0;
#ifdef WII
    int     startEmu = 1; // always start
#else
    int     startEmu = 0;
#endif

    if (commandLine[0] != '/' && commandLine[1] == ':') {
        char* ptr;
        strcat(cmdLine, "\"");
        strcat(cmdLine, commandLine);
        ptr = cmdLine + strlen(commandLine);
        while (ptr > cmdLine && *ptr == ' ') {
            *ptr-- = '\0';
        }
        strcat(cmdLine, "\"");
    }
    else {
        strcat(cmdLine, commandLine);
    }

    // If one argument, assume it is a rom or disk to run
    if (!extractToken(cmdLine, 1)) {
        argument = extractToken(cmdLine, 0);

        // AK: if (argument && *argument != '/') {
        if (argument) {
            if (*argument == '\"') argument++;

            if (*argument) {
                int i;

                for (i = 0; i < PROP_MAX_CARTS; i++) {
                    properties->media.carts[i].fileName[0] = 0;
                    properties->media.carts[i].fileNameInZip[0] = 0;
                    properties->media.carts[i].type = ROM_UNKNOWN;
                    updateExtendedRomName(i, properties->media.carts[i].fileName, properties->media.carts[i].fileNameInZip);
                }

                for (i = 0; i < PROP_MAX_DISKS; i++) {
                    properties->media.disks[i].fileName[0] = 0;
                    properties->media.disks[i].fileNameInZip[0] = 0;
                    updateExtendedDiskName(i, properties->media.disks[i].fileName, properties->media.disks[i].fileNameInZip);
                }

                return tryLaunchUnknownFile(properties, argument, 1);
            }
            return 0;
        }
    }

    // If more than one argument, check arguments,
    // set configuration and then run

    for (i = 0; (argument = extractToken(cmdLine, i)) != NULL; i++) {
        if (checkArg(argument, "rom1")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isRomFileType(argument, rom1zip)) return 0; // Invaid argument
            strcpy(rom1, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "rom1zip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(rom1zip, argument);
        }
        if (checkArg(argument, "romtype1")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            romType1 = romNameToType(argument);
            startEmu = 1;
        }
        if (checkArg(argument, "rom2")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isRomFileType(argument, rom2zip)) return 0; // Invaid argument
            strcpy(rom2, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "rom2zip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(rom2zip, argument);
        }
        if (checkArg(argument, "romtype2")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            romType2 = romNameToType(argument);
            startEmu = 1;
        }
        if (checkArg(argument, "diskA")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isDskFileType(argument, diskAzip)) return 0; // Invaid argument
            strcpy(diskA, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "diskAzip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(diskAzip, argument);
        }
        if (checkArg(argument, "diskB")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isDskFileType(argument, diskBzip)) return 0; // Invaid argument
            strcpy(diskB, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "diskBzip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(diskBzip, argument);
        }
        if (checkArg(argument, "cas")) {
            argument = extractTokenEx(cmdLine, ++i, gamedir);
            if (argument == NULL || !isCasFileType(argument, caszip)) return 0; // Invaid argument
            strcpy(cas, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "ide1primary")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            strcpy(ide1p, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "ide1secondary")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            strcpy(ide1s, argument);
            startEmu = 1;
        }
        if (checkArg(argument, "caszip")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0;
            strcpy(caszip, argument);
        }
        if (checkArg(argument, "machine")) {
            argument = extractToken(cmdLine, ++i);
            if (argument == NULL) return 0; // Invaid argument
            strcpy(machineName, argument);
            if (!machineIsValid(machineName, 1)) return 0;
            startEmu = 1;
        }
        if (checkArg(argument, "fullscreen")) {
            fullscreen = 1;
        }
    }

    if (!startEmu) {
        return 1;
    }

    for (i = 0; i < PROP_MAX_CARTS; i++) {
        properties->media.carts[i].fileName[0] = 0;
        properties->media.carts[i].fileNameInZip[0] = 0;
        properties->media.carts[i].type = ROM_UNKNOWN;
        updateExtendedRomName(i, properties->media.carts[i].fileName, properties->media.carts[i].fileNameInZip);
    }

    for (i = 0; i < PROP_MAX_DISKS; i++) {
        properties->media.disks[i].fileName[0] = 0;
        properties->media.disks[i].fileNameInZip[0] = 0;
        updateExtendedDiskName(i, properties->media.disks[i].fileName, properties->media.disks[i].fileNameInZip);
    }

    for (i = 0; i < PROP_MAX_TAPES; i++) {
        properties->media.tapes[i].fileName[0] = 0;
        properties->media.tapes[i].fileNameInZip[0] = 0;
        updateExtendedCasName(i, properties->media.tapes[i].fileName, properties->media.tapes[i].fileNameInZip);
    }

    if (!strlen(rom1)) {
        switch (romType1) {
        case ROM_SCC:         strcat(rom1, CARTNAME_SCC); romType1 = ROM_SCC; break;
        case ROM_SCCPLUS:     strcat(rom1, CARTNAME_SCCPLUS); romType1 = ROM_SCCPLUS; break;
        case ROM_SNATCHER:    strcat(rom1, CARTNAME_SNATCHER); break;
        case ROM_SDSNATCHER:  strcat(rom1, CARTNAME_SDSNATCHER); break;
        case ROM_SCCMIRRORED: strcat(rom1, CARTNAME_SCCMIRRORED); break;
        case ROM_SCCEXTENDED: strcat(rom1, CARTNAME_SCCEXPANDED); break;
        case ROM_FMPAC:       strcat(rom1, CARTNAME_FMPAC); break;
        case ROM_PAC:         strcat(rom1, CARTNAME_PAC); break;
        case ROM_GAMEREADER:  strcat(rom1, CARTNAME_GAMEREADER); break;
        case ROM_SUNRISEIDE:  strcat(rom1, CARTNAME_SUNRISEIDE); break;
        case ROM_NOWIND:      strcat(rom1, CARTNAME_NOWINDDOS1); break;
        case ROM_BEERIDE:     strcat(rom1, CARTNAME_BEERIDE); break;
        case ROM_GIDE:        strcat(rom1, CARTNAME_GIDE); break;
        case ROM_GOUDASCSI:   strcat(rom1, CARTNAME_GOUDASCSI); break;
        case ROM_NMS1210:     strcat(rom1, CARTNAME_NMS1210); break;
        case ROM_SONYHBI55:   strcat(rom1, CARTNAME_SONYHBI55); break;
        }
    }

    if (!strlen(rom2)) {
        switch (romType2) {
        case ROM_SCC:         strcat(rom2, CARTNAME_SCC); romType2 = ROM_SCC; break;
        case ROM_SCCPLUS:     strcat(rom2, CARTNAME_SCCPLUS); romType2 = ROM_SCCPLUS; break;
        case ROM_SNATCHER:    strcat(rom2, CARTNAME_SNATCHER); break;
        case ROM_SDSNATCHER:  strcat(rom2, CARTNAME_SDSNATCHER); break;
        case ROM_SCCMIRRORED: strcat(rom2, CARTNAME_SCCMIRRORED); break;
        case ROM_SCCEXTENDED: strcat(rom2, CARTNAME_SCCEXPANDED); break;
        case ROM_FMPAC:       strcat(rom2, CARTNAME_FMPAC); break;
        case ROM_PAC:         strcat(rom2, CARTNAME_PAC); break;
        case ROM_GAMEREADER:  strcat(rom2, CARTNAME_GAMEREADER); break;
        case ROM_SUNRISEIDE:  strcat(rom2, CARTNAME_SUNRISEIDE); break;
        case ROM_NOWIND:      strcat(rom2, CARTNAME_NOWINDDOS1); break;
        case ROM_BEERIDE:     strcat(rom2, CARTNAME_BEERIDE); break;
        case ROM_GIDE:        strcat(rom2, CARTNAME_GIDE); break;
        case ROM_GOUDASCSI:   strcat(rom2, CARTNAME_GOUDASCSI); break;
        case ROM_NMS1210:     strcat(rom2, CARTNAME_NMS1210); break;
        case ROM_SONYHBI55:   strcat(rom2, CARTNAME_SONYHBI55); break;
        }
    }

    if (properties->cassette.rewindAfterInsert) tapeRewindNextInsert();

    if (strlen(rom1)  && !insertCartridge(properties, 0, rom1, *rom1zip ? rom1zip : NULL, romType1, -1)) return 0;
    if (strlen(rom2)  && !insertCartridge(properties, 1, rom2, *rom2zip ? rom2zip : NULL, romType2, -1)) return 0;
    if (strlen(diskA) && !insertDiskette(properties, 0, diskA, *diskAzip ? diskAzip : NULL, -1)) return 0;
    if (strlen(diskB) && !insertDiskette(properties, 1, diskB, *diskBzip ? diskBzip : NULL, -1)) return 0;
    if (strlen(ide1p) && !insertDiskette(properties, diskGetHdDriveId(0, 0), ide1p, NULL, -1)) return 0;
    if (strlen(ide1s) && !insertDiskette(properties, diskGetHdDriveId(0, 1), ide1s, NULL, -1)) return 0;
    if (strlen(cas)   && !insertCassette(properties, 0, cas, *caszip ? caszip : NULL, -1)) return 0;

    if (strlen(machineName)) strcpy(properties->emulation.machineName, machineName);
#ifdef WII
    else strcpy(properties->emulation.machineName, "MSX2 - No Moonsound"); /* If not specified, use MSX2 without moonsound as default */
#endif

    emulatorStop();
    emulatorStart(NULL);

    return 1;
}
示例#11
0
void actionEmuResetHard() {
    archUpdateMenu(0);
    emulatorStop();
    emulatorStart(NULL);
    archUpdateMenu(0);
}