void sc_speller_add_word(const gchar *word) { g_return_if_fail(sc_speller_dict != NULL); g_return_if_fail(word != NULL); enchant_dict_add_to_pwl(sc_speller_dict, word, -1); }
void empathy_spell_add_to_dictionary (const gchar *code, const gchar *word) { SpellLanguage *lang; g_return_if_fail (code != NULL); g_return_if_fail (word != NULL); spell_setup_languages (); if (languages == NULL) return; lang = g_hash_table_lookup (languages, code); if (lang == NULL) return; enchant_dict_add_to_pwl (lang->speller, word, strlen (word)); }