void FileList::select(const QModelIndex& index) { enterWorld(map_item_model->entry(index.row())); // if (gStates.empty()) // return; // gStates[gStates.size() - 1]->enter(map_item_model->entry(index.row())); }
void doLogin() { // Make sure the server is online by pinging it while( !ping_success ) { Packet ping( 0x25, 14 ); send_queue.push( ping ); SLEEP( 1000 ); } while( !login_success ) { login(); SLEEP( 2000 ); } enterWorld( player_id ); SLEEP( 2000 ); }