void MCInternalObjectListenerListListeners(MCExecPoint &ep) { ep . clear(); MCObjectHandle *t_current_object; t_current_object = ep . getobj() -> gethandle(); bool t_first; t_first = true; MCObjectListener *t_prev_listener; t_prev_listener = nil; MCObjectListener *t_listener; t_listener = s_object_listeners; while(t_listener != nil) { if (!t_listener -> object -> Exists()) remove_object_listener_from_list(t_listener, t_prev_listener); else { MCObjectListenerTarget *t_target; t_target = nil; MCObjectListenerTarget *t_prev_target; t_prev_target = nil; MCExecPoint ep1(ep); t_listener -> object -> Get() -> getprop(0, P_LONG_ID, ep1, false); for (t_target = t_listener -> targets; t_target != nil; t_target = t_target -> next) { if (!t_target -> target -> Exists()) remove_object_listener_target_from_list(t_target, t_prev_target, t_listener, t_prev_listener); else if (t_target -> target == t_current_object) { ep . concatmcstring(ep1 . getsvalue(), EC_RETURN, t_first); t_first = false; } } t_prev_listener = t_listener; } if (t_listener != nil) t_listener = t_listener -> next; else t_listener = s_object_listeners; } }
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { const PLSQuadEdgeEffect& qe = args.fGP.cast<PLSQuadEdgeEffect>(); GrGLSLVertexBuilder* vsBuilder = args.fVertBuilder; GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; // emit attributes varyingHandler->emitAttributes(qe); GrGLSLVertToFrag uv(kVec2f_GrSLType); varyingHandler->addVarying("uv", &uv, kHigh_GrSLPrecision); vsBuilder->codeAppendf("%s = %s;", uv.vsOut(), qe.inUV()->fName); GrGLSLVertToFrag ep1(kVec2f_GrSLType); varyingHandler->addVarying("endpoint1", &ep1, kHigh_GrSLPrecision); vsBuilder->codeAppendf("%s = vec2(%s.x, %s.y);", ep1.vsOut(), qe.inEndpoint1()->fName, qe.inEndpoint1()->fName); GrGLSLVertToFrag ep2(kVec2f_GrSLType); varyingHandler->addVarying("endpoint2", &ep2, kHigh_GrSLPrecision); vsBuilder->codeAppendf("%s = vec2(%s.x, %s.y);", ep2.vsOut(), qe.inEndpoint2()->fName, qe.inEndpoint2()->fName); GrGLSLVertToFrag delta(kVec2f_GrSLType); varyingHandler->addVarying("delta", &delta, kHigh_GrSLPrecision); vsBuilder->codeAppendf("%s = vec2(%s.x - %s.x, %s.y - %s.y) * 0.5;", delta.vsOut(), ep1.vsOut(), ep2.vsOut(), ep2.vsOut(), ep1.vsOut()); GrGLSLVertToFrag windings(kInt_GrSLType); varyingHandler->addFlatVarying("windings", &windings, kLow_GrSLPrecision); vsBuilder->codeAppendf("%s = %s;", windings.vsOut(), qe.inWindings()->fName); // Setup position this->setupPosition(vsBuilder, gpArgs, qe.inPosition()->fName); // emit transforms this->emitTransforms(vsBuilder, varyingHandler, uniformHandler, gpArgs->fPositionVar, qe.inPosition()->fName, qe.localMatrix(), args.fTransformsIn, args.fTransformsOut); GrGLSLFragmentBuilder* fsBuilder = args.fFragBuilder; SkAssertResult(fsBuilder->enableFeature( GrGLSLFragmentShaderBuilder::kPixelLocalStorage_GLSLFeature)); SkAssertResult(fsBuilder->enableFeature( GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); static const int QUAD_ARGS = 2; GrGLSLShaderVar inQuadArgs[QUAD_ARGS] = { GrGLSLShaderVar("dot", kFloat_GrSLType, 0, kHigh_GrSLPrecision), GrGLSLShaderVar("uv", kVec2f_GrSLType, 0, kHigh_GrSLPrecision) }; SkString inQuadName; const char* inQuadCode = "if (uv.x * uv.x <= uv.y) {" "return dot >= 0.0;" "} else {" "return false;" "}"; fsBuilder->emitFunction(kBool_GrSLType, "in_quad", QUAD_ARGS, inQuadArgs, inQuadCode, &inQuadName); fsBuilder->declAppendf(GR_GL_PLS_PATH_DATA_DECL); // keep the derivative instructions outside the conditional fsBuilder->codeAppendf("highp vec2 uvdX = dFdx(%s);", uv.fsIn()); fsBuilder->codeAppendf("highp vec2 uvdY = dFdy(%s);", uv.fsIn()); fsBuilder->codeAppend("highp vec2 uvIncX = uvdX * 0.45 + uvdY * -0.1;"); fsBuilder->codeAppend("highp vec2 uvIncY = uvdX * 0.1 + uvdY * 0.55;"); fsBuilder->codeAppendf("highp vec2 uv = %s.xy - uvdX * 0.35 - uvdY * 0.25;", uv.fsIn()); fsBuilder->codeAppendf("highp vec2 firstSample = %s.xy - vec2(0.25);", fsBuilder->fragmentPosition()); fsBuilder->codeAppendf("highp float d = dot(%s, (firstSample - %s).yx) * 2.0;", delta.fsIn(), ep1.fsIn()); fsBuilder->codeAppendf("pls.windings[0] += %s(d, uv) ? %s : 0;", inQuadName.c_str(), windings.fsIn()); fsBuilder->codeAppend("uv += uvIncX;"); fsBuilder->codeAppendf("d += %s.x;", delta.fsIn()); fsBuilder->codeAppendf("pls.windings[1] += %s(d, uv) ? %s : 0;", inQuadName.c_str(), windings.fsIn()); fsBuilder->codeAppend("uv += uvIncY;"); fsBuilder->codeAppendf("d += %s.y;", delta.fsIn()); fsBuilder->codeAppendf("pls.windings[2] += %s(d, uv) ? %s : 0;", inQuadName.c_str(), windings.fsIn()); fsBuilder->codeAppend("uv -= uvIncX;"); fsBuilder->codeAppendf("d -= %s.x;", delta.fsIn()); fsBuilder->codeAppendf("pls.windings[3] += %s(d, uv) ? %s : 0;", inQuadName.c_str(), windings.fsIn()); }
int main(int argc, char* argv[]) { if(argc < 2) { printf("Usage: sha256 <string>\n"); return 0; } // 4.2.2 uint32_t K[] = { 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 }; // 5.3.2 uint32_t H[] = { 0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19 }; char* msg = argv[1]; size_t len = strlen(msg); // 5.1.1 uint64_t l = len * sizeof(char) * 8; size_t k = (448 - l - 1) % 512; if(k < 0) k += 512; assert((l+1+k) % 512 == 448); size_t msgSize = l + 1 + k + 64; char* msgPad = (char*)calloc((msgSize / 8), sizeof(char)); memcpy(msgPad, msg, len); msgPad[len] = 0x80; l = swapE64(l); memcpy(msgPad+(msgSize/8)-8, &l, 8); // 5.2.1 size_t N = msgSize / 512; // 6.2 uint32_t v[8]; uint32_t W[64]; uint32_t* M = (uint32_t*)msgPad; uint32_t T1, T2; for(size_t i = 0; i < N * 16; i++) { M[i] = swapE32(M[i]); } // 6.2.2 for(size_t i = 0; i < N; i++) { // 1 for(size_t t = 0; t < 16; t++) { W[t] = M[i*16 + t]; } for(size_t t = 16; t < 64; t++) { W[t] = sig1(W[t-2]) + W[t-7] + sig0(W[t-15]) + W[t-16]; } // 2 for(size_t t = 0; t < 8; t++) { v[t] = H[t]; } // 3 for(size_t t = 0; t < 64; t++) { // a=0 b=1 c=2 d=3 e=4 f=5 g=6 h=7 T1 = v[7] + ep1(v[4]) + Ch(v[4], v[5], v[6]) + K[t] + W[t]; T2 = ep0(v[0]) + Maj(v[0], v[1], v[2]); v[7] = v[6]; v[6] = v[5]; v[5] = v[4]; v[4] = v[3] + T1; v[3] = v[2]; v[2] = v[1]; v[1] = v[0]; v[0] = T1 + T2; } for(size_t t = 0; t < 8; t++) { H[t] += v[t]; } } for(size_t i = 0; i < 8; i++) { H[i] = swapE32(H[i]); hex(&H[i], 4); } printf("\n"); free(msgPad); return 0; }
void Bond::Render(Render2D * r) { double myangle, x1, y1, x2, y2, rise, run, lx, ly, cf = 0.02; QColor c1; if ( highlighted ) c1 = Render2D::highlightColor; else c1 = color; // for single bonds if ( order == 1 ) { if ( dashed > 0 ) r->drawLine( start->toQPoint(), end->toQPoint(), thick, c1, 1 ); else r->drawLine( start->toQPoint(), end->toQPoint(), thick, c1 ); return; } // for stereo_up bonds if ( order == 5 ) { r->drawUpLine( start->toQPoint(), end->toQPoint(), c1 ); return; } // for wavy bonds (order = 6) if ( order == 6 ) { r->drawWavyLine( start->toQPoint(), end->toQPoint(), c1 ); return; } // for stereo_down bonds if ( order == 7 ) { r->drawDownLine( start->toQPoint(), end->toQPoint(), c1 ); return; } // for double and triple bonds myangle = getAngle( start, end ); myangle += 90.0; myangle = myangle * ( M_PI / 180.0 ); //double offs = start->distanceTo(end) / 25.0; /* offs = preferences.getDoubleBondOffset(); if (order == 3) { if (thick > 2) offs += 0.5; if (thick > 3) offs += 0.4; if (thick > 4) offs += 0.3; } else { if (thick > 2) offs += 0.3; if (thick > 4) offs += 0.3; } x2 = cos(myangle) * 3.0 * offs; y2 = sin(myangle) * 3.0 * offs; // x1, y1, 3 and 4 are for use with special case 1 below x1 = cos(myangle) * 2.5 * offs; y1 = sin(myangle) * 2.5 * offs; */ /* original (does not use preferences!) double abl = 1.0; abl = (double)thick / 2.0 + 1.0; */ double abl = 1.0; abl = ( double ) thick / 2.0 + preferences.getDoubleBondOffset(); // check for order 2 special case (center double bond) bool special_case_1 = false; if ( order == 2 ) { //qDebug() << "start->element: " << start->element ; //qDebug() << "start->subst: " << start->substituents ; //qDebug() << "end->element: " << end->element ; //qDebug() << "end->subst: " << end->substituents ; if ( ( start->element == "O" ) && ( start->substituents == 2 ) ) special_case_1 = true; if ( ( end->element == "O" ) && ( end->substituents == 2 ) ) special_case_1 = true; if ( ( start->element == "C" ) && ( start->substituents == 2 ) ) special_case_1 = true; if ( ( end->element == "C" ) && ( end->substituents == 2 ) ) special_case_1 = true; if ( ( start->element == "CH2" ) && ( start->substituents == 2 ) ) special_case_1 = true; if ( ( end->element == "CH2" ) && ( end->substituents == 2 ) ) special_case_1 = true; if ( ( start->element == "N" ) && ( end->element == "N" ) ) special_case_1 = true; if ( wside == 2 ) // force centered double bond special_case_1 = true; } if ( special_case_1 ) abl = ( double ) thick / 2.0 + preferences.getDoubleBondOffset() / 4.0; else abl = ( double ) thick / 2.0 + preferences.getDoubleBondOffset() / 2.0; //qDebug() << "abl = " << abl; x2 = cos( myangle ) * abl; y2 = sin( myangle ) * abl; // x1, y1, 3 and 4 are for use with special case 1 below x1 = cos( myangle ) * abl; y1 = sin( myangle ) * abl; QPoint sp3( qRound( start->x + x1 ), qRound( start->y + y1 ) ); QPoint ep3( qRound( end->x + x1 ), qRound( end->y + y1 ) ); QPoint sp4( qRound( start->x - x1 ), qRound( start->y - y1 ) ); QPoint ep4( qRound( end->x - x1 ), qRound( end->y - y1 ) ); // shorten lines by removing from each end double bl = start->distanceTo( end ); if ( bl < 100.0 ) cf = 0.03; if ( bl < 51.0 ) cf = 0.05; if ( bl < 27.0 ) cf = 0.07; // find sp1 and ep1 rise = ( end->y + y2 ) - ( start->y + y2 ); run = ( end->x + x2 ) - ( start->x + x2 ); lx = start->x + x2 + run * cf; ly = start->y + y2 + rise * cf; QPoint sp1( ( int ) lx, ( int ) ly ); lx = start->x + x2 + run * ( 1.0 - cf ); ly = start->y + y2 + rise * ( 1.0 - cf ); QPoint ep1( ( int ) lx, ( int ) ly ); // find sp2 and ep2 rise = ( end->y - y2 ) - ( start->y - y2 ); run = ( end->x - x2 ) - ( start->x - x2 ); lx = start->x - x2 + run * cf; ly = start->y - y2 + rise * cf; QPoint sp2( ( int ) lx, ( int ) ly ); lx = start->x - x2 + run * ( 1.0 - cf ); ly = start->y - y2 + rise * ( 1.0 - cf ); QPoint ep2( ( int ) lx, ( int ) ly ); if ( special_case_1 == true ) { if ( dashed > 1 ) r->drawLine( sp3, ep3, thick, c1, 1 ); else r->drawLine( sp3, ep3, thick, c1 ); if ( dashed > 0 ) r->drawLine( sp4, ep4, thick, c1, 1 ); else r->drawLine( sp4, ep4, thick, c1 ); return; } QPoint sp, ep; if ( order == 2 ) { if ( wside == 1 ) { sp = sp1; ep = ep1; } else { sp = sp2; ep = ep2; } //qDebug() << "wside:" << wside; if ( dashed > 1 ) r->drawLine( start->toQPoint(), end->toQPoint(), thick, c1, 1 ); else r->drawLine( start->toQPoint(), end->toQPoint(), thick, c1 ); if ( dashed > 0 ) r->drawLine( sp, ep, thick, c1, 1 ); else r->drawLine( sp, ep, thick, c1 ); return; } if ( order == 3 ) { if ( dashed > 2 ) r->drawLine( start->toQPoint(), end->toQPoint(), thick, c1, 1 ); else r->drawLine( start->toQPoint(), end->toQPoint(), thick, c1 ); if ( dashed > 1 ) r->drawLine( sp1, ep1, thick, c1, 1 ); else r->drawLine( sp1, ep1, thick, c1 ); if ( dashed > 0 ) r->drawLine( sp2, ep2, thick, c1, 1 ); else r->drawLine( sp2, ep2, thick, c1 ); return; } }