bool equipCallback_OpenAir_HardLanding(Career* career, float windAmbient, float windBlast, database::MissionInfo* missionInfo) { // equip best rig and canopy if( !equipBestBASEEquipment( career, windAmbient, windBlast ) ) return false; // set slider down and 42' pilotchute career->getVirtues()->equipment.sliderOption = ::soDown; career->getVirtues()->equipment.pilotchute = 2; return true; }
bool equipCallback_OpenAir_CommonMission(Career* career, float windAmbient, float windBlast, database::MissionInfo* missionInfo) { // equip best rig and canopy if( !equipBestBASEEquipment( career, windAmbient, windBlast ) ) return false; // set slider up and 36' pilotchute career->getVirtues()->equipment.sliderOption = ::soUp; career->getVirtues()->equipment.pilotchute = 5; return true; }
bool equipCallback_CloudyRodeo_ExtremeRGB(Career* career, float windAmbient, float windBlast, database::MissionInfo* missionInfo) { // equip best rig and canopy if( !equipBestBASEEquipment( career, windAmbient, windBlast ) ) return false; // equip best wingsuit if( !equipBestWingsuit( career, windAmbient, windBlast ) ) return false; // set slider up and 36' pilotchute career->getVirtues()->equipment.sliderOption = ::soUp; career->getVirtues()->equipment.pilotchute = 5; return true; }
bool equipCallback_RoyalGorge_FieldTraining(Career* career, float windAmbient, float windBlast, database::MissionInfo* missionInfo) { // equip best rig and canopy if( !equipBestBASEEquipment( career, windAmbient, windBlast ) ) return false; // equip best suit if( !equipBestSuit( career, windAmbient, windBlast ) ) return false; // set slider up and 38' pilotchute career->getVirtues()->equipment.sliderOption = ::soUp; career->getVirtues()->equipment.pilotchute = 4; return true; }