示例#1
0
void EventQueue::flushEvents(jsi::Runtime &runtime) const {
  std::vector<RawEvent> queue;

  {
    std::lock_guard<std::mutex> lock(queueMutex_);

    if (eventQueue_.size() == 0) {
      return;
    }

    queue = std::move(eventQueue_);
    eventQueue_.clear();
  }

  {
    std::lock_guard<std::mutex> lock(EventEmitter::DispatchMutex());

    for (const auto &event : queue) {
      if (event.eventTarget) {
        event.eventTarget->retain(runtime);
      }
    }
  }

  for (const auto &event : queue) {
    eventPipe_(
        runtime, event.eventTarget.get(), event.type, event.payloadFactory);
  }

  // No need to lock `EventEmitter::DispatchMutex()` here.
  // The mutex protects from a situation when the `instanceHandle` can be
  // deallocated during accessing, but that's impossible at this point because
  // we have a strong pointer to it.
  for (const auto &event : queue) {
    if (event.eventTarget) {
      event.eventTarget->release(runtime);
    }
  }
}
示例#2
0
void EventQueue::onBeat(jsi::Runtime &runtime) const {
  std::vector<RawEvent> queue;

  {
    std::lock_guard<std::mutex> lock(queueMutex_);

    if (queue_.size() == 0) {
      return;
    }

    queue = std::move(queue_);
    queue_.clear();
  }

  {
    std::lock_guard<std::recursive_mutex> lock(EventEmitter::DispatchMutex());

    for (const auto &event : queue) {
      eventPipe_(
          runtime, event.eventTarget.lock().get(), event.type, event.payload);
    }
  }
}