// on "init" you need to initialize your instance bool HelloWorld::init() { // super init first if ( !Layer::init() ) return false; visibleSize = Director::getInstance()->getVisibleSize(); origin = Director::getInstance()->getVisibleOrigin(); //add background sound playBackgroundSound(); //add background stars createStarsBackground("Pictures/bigStar.png",20); createStarsBackground("Pictures/smallStar.png",50); //add sprite with spaceCastle in the right side of the screen createSpaceCastle("Pictures/spaceCastle.png"); //add a menu with a button which closes the game exitMenu(); //add label with the title of the game in the top of the screen createTitleLabel("Physica"); //add Points Label createScoreLabel(); //add game menu createGameMenu(); return true; }
void Render() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glColor3d(7, 7, 7); glBindTexture(GL_TEXTURE_2D, texture[0]); glBegin(GL_QUADS); glTexCoord2f(0.0f, 0.0f); glVertex3f(-17.0f, -11.0f, 1.0f); // Bottom Left Of The Texture and Quad glTexCoord2f(1.0f, 0.0f); glVertex3f( 10.0f, -11.0f, 1.0f); // Bottom Right Of The Texture and Quad glTexCoord2f(1.0f, 1.0f); glVertex3f( 10.0f, 11.0f, 1.0f); // Top Right Of The Texture and Quad glTexCoord2f(0.0f, 1.0f); glVertex3f(-17.0f, 11.0f, 1.0f); // Top Left Of The Texture and Quad glEnd(); printMenu(); if (enterBool == 1) // if enter is pressed { switch (optionTargeted) // calls the functions for play, options, high scores and exit { case 0 : exitMenu(); printGl("Imagine the game starts now...", 8, -5); break; case 1 : exitMenu(); printGl("You are in options now, believe me!", 8, -5); break; case 2 : exitMenu(); printGl("You are the best, don't worry.", 8, -5); break; case 3 : exit(0); break; } } glutSwapBuffers(); glutPostRedisplay(); }
/*------------------------------------------------------------------------------------------------------------------ -- FUNCTION: main -- -- DATE: April 16, 2009 -- -- REVISIONS: -- -- DESIGNER: Alin Albu -- -- PROGRAMMER: Alin Albu -- -- INTERFACE: main(int argc, char* args[]) -- -- RETURNS: 0 on success -- -- NOTES: -- This function is the main entry point for the "TuxBomber" application. It starts by loading the paths for the menus background and player models form the config.txb file. It then will initialize all the SDL modules needed for the game. If all is succesfult it creates the menu objects and loads the main menu.If the user select Player Options it loads the options menu If game options is selected a text box appears and the user can input the server IP address. Start game will call the start() function that will connect to the server and start the game. ---------------------------------------------------------------------------------------------------------------------*/ int main(int argc, char* args[]) { int xMenuH; //exit menu height char *arg[2]; // arguments to be passed to start() int mmresult, ocresult; //MainMenu result and OkCancel menu result bool fulls = false, exitGame = false; //full screen and exit selected flags std::string ip; //server ip Uint32 countStart, fps, frame; // time when load menu started, num of frames per sec, current frame FILE * fp; // config.txb file pointer SDL_Event event; SDL_Surface *screen; std::string mainOpts[MainMenu2::num_options_]; //main menu backgrounds paths std::string models[POptMenu::num_models_]; //models paths std::string game_models[POptMenu::num_models_]; //game models paths std::string playaOpts[POptMenu::num_options_]; // player options backgrounds paths std::string exitOpts[3]; //exit dialog backgrounds paths int stat; arg[0] = (char *) malloc(17); arg[1] = (char *) malloc(17); fp = fopen(CONFIG); if(fp == NULL){ perror("Make sure that config.txb is in the root folder."); exit(1); } //get paths from file getMenuItems(models, fp, "menu_models\n", POptMenu::num_models_); getMenuItems(game_models, fp, "game_models\n", POptMenu::num_models_); getMenuItems(mainOpts, fp, "main_menu\n", MainMenu2::num_options_); getMenuItems(exitOpts, fp, "exit_menu\n", 3); getMenuItems(playaOpts, fp, "options_menu\n", POptMenu::num_options_); //init SDL if (!init_everything(&screen)) { return 1; } //done SDL_init printf("Done init all Loading main...\n"); //create main menu and exit dialog MainMenu2 main(mainOpts, ASOUND, BSOUND, screen); OkCancel exitMenu(exitOpts, BSOUND, screen); InputOkCancel *ip_dialog = new InputOkCancel(exitOpts, BSOUND, screen, 20); POptMenu pMenu(models, playaOpts, ASOUND, BSOUND, screen); mmresult = 0; ocresult = 0; exitGame = false; //start main loop while (!exitGame) { mmresult = main.start(event); switch (mmresult) { case 0: //error exitGame = true; break; case 1: //load EXIT ok_cancel dialog fps = 50; xMenuH = exitMenu.getBackground(0)->h; for (frame = 0; frame < fps; frame++) { countStart = SDL_GetTicks(); if (SDL_GetTicks() - countStart < 1000 / fps) SDL_Delay((1000 / fps) - (SDL_GetTicks() - countStart)); main.move(0, 0); exitMenu.move(0, ((250 + xMenuH) * frame / (int) fps) - xMenuH); SDL_Flip(screen); countStart = SDL_GetTicks(); } main.move(0, 0); ocresult = exitMenu.start(event); switch (ocresult) { case 1: //exit game selected exitGame = true; break; case 2: //cancel exit selected for (frame = 0; frame < fps; frame++) { countStart = SDL_GetTicks(); if (SDL_GetTicks() - countStart < 1000 / fps) SDL_Delay((1000 / fps) - (SDL_GetTicks() - countStart)); main.move(0, 0); exitMenu.move(0, ((250 + xMenuH) * (fps - frame) / (int) fps) - xMenuH); SDL_Flip(screen); countStart = SDL_GetTicks(); } exitGame = false; break; default: break; } break; case 2: //load player options main.setLoaded(0); main.showLoaded(); pMenu.setLoaded(0); fps = 60; for (frame = 0; frame < fps; frame++) { countStart = SDL_GetTicks(); if (SDL_GetTicks() - countStart < 1000 / fps) SDL_Delay((1000 / fps) - (SDL_GetTicks() - countStart)); main.move(0 - (frame * 10), 0); pMenu.move(600 - (frame * 10), 0); SDL_Flip(screen); countStart = SDL_GetTicks(); } pMenu.start(); main.setLoaded(0); fps = 60; for (frame = 0; frame < fps; frame++) { countStart = SDL_GetTicks(); if (SDL_GetTicks() - countStart < 1000 / fps) SDL_Delay((1000 / fps) - (SDL_GetTicks() - countStart)); pMenu.move(0 + (frame * 10), 0); main.move(-600 + (frame * 10), 0); SDL_Flip(screen); countStart = SDL_GetTicks(); } break; case 3: //load start game memcpy(arg[0], "gameStart", 10); memcpy(arg[1], ip.c_str(), 17); if (fulls) { start(3, arg, screen, &exitMenu); //start full screen } else { start(2, arg, screen, &exitMenu);//start in window } exitGame = true; /*screen = fulls ? SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_SWSURFACE | SDL_DOUBLEBUF | SDL_FULLSCREEN) : SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_SWSURFACE | SDL_DOUBLEBUF);*/ SDL_Flip(screen); break; case 4: //load game options ip = ip_dialog->start(event); break; case 'f': //full screen fulls = !fulls; screen = fulls ? SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_SWSURFACE | SDL_DOUBLEBUF | SDL_FULLSCREEN) : SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_SWSURFACE | SDL_DOUBLEBUF); break; } } SDL_FreeSurface(screen); TTF_Quit(); fclose(fp); free(arg[0]); free(arg[1]); //SDL_Quit(); ***** CAUSES AN ERROR?! **** WORKS FINE WITHOUT CALLING THIS printf("Done\n"); return 0; }
void AGOSEngine_FeebleDemo::mainMenu() { for (int i = 1; i <= 6; i++) enableBox(i); for (int i = 11; i <= 19; i++) disableBox(i); playVideo("mmfadein.smk", true); startInteractiveVideo("mainmenu.smk"); HitArea *ha = 0; do { _lastHitArea = NULL; _lastHitArea3 = NULL; while (_lastHitArea3 == 0) { if (shouldQuit()) return; handleText(); delay(1); } ha = _lastHitArea; } while (ha == NULL || !(ha->id >= 1 && ha->id <= 6)); if (shouldQuit()) return; stopInteractiveVideo(); if (ha->id == 1) { // Feeble Files Data playVideo("ffade5.smk"); playVideo("ftext0.smk"); playVideo("ftext1.smk", true); waitForSpace(); playVideo("ftext2.smk", true); waitForSpace(); playVideo("ftext3.smk", true); waitForSpace(); playVideo("ftext4.smk", true); waitForSpace(); playVideo("ftext5.smk", true); waitForSpace(); } else if (ha->id == 2) { // Opening Sequence playVideo("ffade1.smk"); playVideo("musosp1.smk"); playVideo("newcred.smk"); playVideo("fasall.smk"); playVideo("mus5p2.smk"); playVideo("coach.smk"); playVideo("outmin.smk"); } else if (ha->id == 3) { // Technical Information playVideo("ffade3.smk"); playVideo("idfx4a.smk"); playVideo("idfx4b.smk"); playVideo("idfx4c.smk"); playVideo("idfx4d.smk"); playVideo("idfx4e.smk"); playVideo("idfx4f.smk"); playVideo("idfx4g.smk"); } else if (ha->id == 4) { // About AdventureSoft playVideo("ffade2.smk"); playVideo("fscene3b.smk"); playVideo("fscene3a.smk"); playVideo("fscene3c.smk"); playVideo("fscene3g.smk"); } else if (ha->id == 5) { // Video Clips playVideo("ffade4.smk"); filmMenu(); } else if (ha->id == 6) { // Exit InfoDisk playVideo("ffade6.smk"); exitMenu(); } }
void handleMainMenu(void) { BOOL isSelected = FALSE; int menuOption = 0; textClear(); gp2x_video_RGB_setscaling(320, 240); while(!isSelected) { unsigned long pad = gp2x_joystick_read(0); printMenuOptions(); gp2x_printf(0, 170, 1, "MenuOption = %d",menuOption); gp2x_printf(0, 0, (31 + (menuOption*8)), "->"); gp2x_video_RGB_flip(0); if(pad & GP2X_RIGHT) { if((menuOption == MMOPTION_SAVESTATE) || (menuOption == MMOPTION_LOADSTATE)) saveSlot++; } if(pad & GP2X_LEFT) { if((menuOption == MMOPTION_SAVESTATE) || (menuOption == MMOPTION_LOADSTATE)) saveSlot--; } if(pad & GP2X_DOWN) { menuOption++; textClear(); } if(pad & GP2X_UP) { menuOption--; textClear(); } if(pad & GP2X_VOL_DOWN) if(pad & GP2X_START) exitMenu(); if(pad & GP2X_X) { switch(menuOption){ case MMOPTION_CONTINUE: RESIZE(); textClear(); return; case MMOPTION_RESTART: RESIZE(); supervision_reset(); textClear(); return; case MMOPTION_SELECTOR: handleFileMenu(); return; case MMOPTION_OPTIONS: handleOptionsMenu(); textClear(); return; case MMOPTION_SAVESTATE: sv_saveState(romname,saveSlot); textClear();return; case MMOPTION_LOADSTATE: sv_loadState(romname,saveSlot); textClear();return; case MMOPTION_EXIT: exitMenu(); break; default: return; } } /*if(pad & GP2X_B) { textClear(); return; }*/ if(menuOption < 0) menuOption = 0; if(menuOption > 6) menuOption = 6; if(saveSlot < 0) saveSlot = 0; if(saveSlot > 9) saveSlot = 9; while(pad == gp2x_joystick_read(0)); pad = gp2x_joystick_read(0); textClear(); } }
void handleOptionsMenu(void) { BOOL isSelected = FALSE; int menuOption = 0; emu_ReadConfig(); gp2x_video_RGB_setscaling(320, 240); textClear(); while(!isSelected) { int clock = currentConfig.CPUclock; int frameskip = currentConfig.Frameskip; int videomode = currentConfig.videoMode; int vol = currentConfig.volume; unsigned long pad = gp2x_joystick_read(0); gp2x_printf(0, 1, 1, "Potator2x 1.0 by Normmatt\n\n"); gp2x_printf(0, 15, 15 + 2*8, "videoMode %s",videoMode); gp2x_printf(0, 15, 15 + 3*8, "show_fps %d",currentConfig.show_fps); gp2x_printf(0, 15, 15 + 4*8, "enable_sound %d",currentConfig.enable_sound); gp2x_printf(0, 15, 15 + 5*8, "SoundRate %d",currentConfig.SoundRate); gp2x_printf(0, 15, 15 + 6*8, "Frameskip %d",currentConfig.Frameskip); gp2x_printf(0, 15, 15 + 7*8, "CPUclock %d",clocklist[currentConfig.CPUclock]); gp2x_printf(0, 15, 15 + 8*8, "volume %d",currentConfig.volume); gp2x_printf(0, 15, 15 + 9*8, "Save and Exit"); gp2x_printf(0, 15, 15 + 10*8, "Exit"); gp2x_printf(0, 170, 1, "MenuOption = %d",menuOption); gp2x_printf(0, 0, (31 + (menuOption*8)), "->"); gp2x_video_RGB_flip(0); if(pad & GP2X_RIGHT) { if(menuOption == OPTION_VIDEOMODE) if(videomode < 2) currentConfig.videoMode++; if(menuOption == OPTION_SHOWFPS) if(currentConfig.show_fps==0) currentConfig.show_fps=1; else currentConfig.show_fps=0; if(menuOption == OPTION_ENABLESOUND) if(currentConfig.enable_sound==0) currentConfig.enable_sound=1; else currentConfig.enable_sound=0; if(menuOption == OPTION_SOUNDRATE) currentConfig.SoundRate*=2; if(menuOption == OPTION_FRAMESKIP) if (frameskip < 9) frameskip++; if(menuOption == OPTION_CPUCLOCK) if(clock < sizeof(clocklist)) clock++; if(menuOption == OPTION_VOLUME) if (vol < 255) vol+= (pad & GP2X_RIGHT) ? 1 : 0; } if(pad & GP2X_LEFT) { if(menuOption == OPTION_VIDEOMODE) if(videomode > 0) currentConfig.videoMode--; if(menuOption == OPTION_SHOWFPS) if(currentConfig.show_fps==0) currentConfig.show_fps=1; else currentConfig.show_fps=0; if(menuOption == OPTION_ENABLESOUND) if(currentConfig.enable_sound==0) currentConfig.enable_sound=1; else currentConfig.enable_sound=0; if(menuOption == OPTION_SOUNDRATE) currentConfig.SoundRate/=2; if(menuOption == OPTION_FRAMESKIP) if (frameskip > 0) frameskip--; if(menuOption == OPTION_CPUCLOCK) if(clock > 0) clock--; if(menuOption == OPTION_VOLUME) if (vol > 0) vol-= (pad & GP2X_LEFT) ? 1 : 0; } if(pad & GP2X_DOWN) { menuOption++; textClear(); } if(pad & GP2X_UP) { menuOption--; textClear(); } if(pad & GP2X_VOL_DOWN) if(pad & GP2X_START) exitMenu(); if(pad & GP2X_X) { switch(menuOption){ case OPTION_SAVEEXIT: emu_WriteConfig(); return; case OPTION_EXIT: //gp2x_sound_rate(currentConfig.SoundRate); return; default: break; } } switch(currentConfig.videoMode) { case 0: sprintf(videoMode,"Slow"); break; case 1: sprintf(videoMode,"Quick"); break; case 2: sprintf(videoMode,"Full Screen"); break; default: sprintf(videoMode,""); break; } if(currentConfig.SoundRate <= 11025) currentConfig.SoundRate = 11025; if(currentConfig.SoundRate >= 44100) currentConfig.SoundRate = 44100; currentConfig.Frameskip = frameskip; currentConfig.CPUclock = clock; currentConfig.volume = vol; if(menuOption < 0) menuOption = 0; if(menuOption > 8) menuOption = 8; while(pad == gp2x_joystick_read(0)); pad = gp2x_joystick_read(0); textClear(); } }
void handleFileMenu(void) { BOOL isSelected = FALSE; s32 curFile = 0; int virtualFile = 0; fillList(); textClear(); while(!isSelected) { unsigned long pad = gp2x_joystick_read(0); printList(curFile); gp2x_printf(0, 170, 1, "VirtualFile = %d",virtualFile); gp2x_printf(0, 170, 10, "File Count = %d",fileCounter); if(FileList[virtualFile].isRunable){ gp2x_default_font.fg = 0x6700; gp2x_printf(NULL, 0, (33 + (virtualFile*8)), "->"); } else { gp2x_default_font.fg = 0xFFFF; gp2x_printf(NULL, 0, (33 + (virtualFile*8)), "->"); } gp2x_default_font.fg = 0xFFFF; if(curFile) gp2x_printf(NULL, 200, 22, "^\n|"); if((curFile + 18 != fileCounter) && fileCounter > 19) gp2x_printf(NULL, 200, 200, "|\nv"); gp2x_video_RGB_flip(0); if(pad & GP2X_RIGHT) { virtualFile += 5; if(virtualFile > 18) curFile += virtualFile - 18; textClear(); } if(pad & GP2X_LEFT) { virtualFile -= 5; if(virtualFile < 0) curFile += virtualFile; textClear(); } if(pad & GP2X_DOWN) { virtualFile++; textClear(); } if(pad & GP2X_UP) { virtualFile--; textClear(); } if(pad & GP2X_VOL_DOWN) if(pad & GP2X_START) exitMenu(); if(pad & GP2X_X) { if(FileList[curFile + virtualFile].fType == FT_DIR) { chdir(FileList[curFile + virtualFile].fName); fillList(); virtualFile = curFile = 0; } else if(FileList[curFile + virtualFile].isRunable) { //textClear(); //gp2x_printf(0, 1, 1, "Loading...\n\n%s", FileList[curFile + virtualFile].fName); //gp2x_video_RGB_flip(0); RESIZE(); loadROM(FileList[curFile + virtualFile].fName); textClear(); supervision_load((u8*)buffer, (uint32)buffer_size); textClear(); return; } } //if(pad & GP2X_A) return; if(virtualFile < 0) { virtualFile = 0; --curFile; if(curFile < 0) curFile = 0; } if(fileCounter < 19) { if(virtualFile >= fileCounter) virtualFile = fileCounter-1; } else { if(virtualFile > 18) { virtualFile = 18; ++curFile; if(curFile + 18 > fileCounter) curFile = fileCounter - 19; } } while(pad == gp2x_joystick_read(0)); pad = gp2x_joystick_read(0); textClear(); } }
DialogMenu::DialogMenu(QWidget *parent) : QDialog(parent), ui(new Ui::DialogMenu) { ui->setupUi(this); // *** -= КИРИЛИЗАЦИЯ !!! =- *** QTextCodec::setCodecForTr(QTextCodec::codecForName("utf8")); //без курсор this->setCursor(QCursor(Qt::BlankCursor)); //connect buttons handlers connect(ui->btnMenuExit,SIGNAL(clicked()),this,SLOT(exitMenu())); connect(ui->btnSetDateTime,SIGNAL(clicked()),this,SLOT(setDateTime())); connect(ui->btnLoadRecipies,SIGNAL(clicked()),this,SLOT(loadRecipies())); connect(ui->btnSaveRecepies,SIGNAL(clicked()),this,SLOT(saveRecepies())); connect(ui->btnAbort,SIGNAL(clicked()),this,SLOT(onAbort())); connect(ui->btnReport,SIGNAL(clicked()),this,SLOT(Report())); connect(ui->btnHumiditySandUp,SIGNAL(clicked()),this,SLOT(onHumiditySandUp())); connect(ui->btnHumiditySandDwn,SIGNAL(clicked()),this,SLOT(onHumiditySandDown())); connect(ui->btnHumidityFractionUp,SIGNAL(clicked()),this,SLOT(onHumidityFractionUp())); connect(ui->btnHumidityFractionDwn,SIGNAL(clicked()),this,SLOT(onHumidityFractionDown())); connect(ui->btnDumpTimeUp,SIGNAL(clicked()),this,SLOT(onDumpTimeUp())); connect(ui->btnDumpTimeDwn,SIGNAL(clicked()),this,SLOT(onDumpTimeDown())); connect(ui->btnAdvCementUp,SIGNAL(clicked()),this,SLOT(onCementAdvUp())); connect(ui->btnAdvCementDwn,SIGNAL(clicked()),this,SLOT(onCementAdvDwn())); connect(ui->btnAdvFractUp,SIGNAL(clicked()),this,SLOT(onFractAdvUp())); connect(ui->btnAdvFracDwn,SIGNAL(clicked()),this,SLOT(onFractAdvDwn())); connect(ui->btnAdvSandUp,SIGNAL(clicked()),this,SLOT(onSandAdvUp())); connect(ui->btnAdvSandDwn,SIGNAL(clicked()),this,SLOT(onSandAdvDwn())); connect(ui->btnAdvPepelUp,SIGNAL(clicked()),this,SLOT(onPepelAdvUp())); connect(ui->btnAdvPepelDwn,SIGNAL(clicked()),this,SLOT(onPepelAdvDwn())); //Date/Time update connect(&clockTimer,SIGNAL(timeout()),this,SLOT(clockTick())); clockTimer.start(1000); ui->lineHumidityFraction->setText(QString("%1").arg(globals.HumidityFraction)); ui->lineHumiditySand->setText(QString("%1").arg(globals.HumiditySand)); ui->lineDumpTime->setText(QString("%1").arg(globals.DumpTime)); ui->lineAdvCement->setText(QString::number(globals.AdvScaleCement,'f',0)); ui->lineAdvFraction->setText(QString::number(globals.AdvScaleFraction,'f',0)); ui->lineAdvPepel->setText(QString::number(globals.AdvScalePepelina,'f',0)); ui->lineAdvSand->setText(QString::number(globals.AdvScaleSand,'f',0)); humidityChanged=false; //В зависимост от текущото състояние някои корекции могат да бъдат забранени. switch(states.State) { case Idle: //в това състояние всички бутони за достъпни освен ПРЕКРАТИ ЗАЯВКА ui->btnHumidityFractionDwn->setEnabled(true); ui->btnHumidityFractionUp->setEnabled(true); ui->lineHumidityFraction->setEnabled(true); ui->btnHumiditySandUp->setEnabled(true); ui->btnHumiditySandDwn->setEnabled(true); ui->lineHumiditySand->setEnabled(true); ui->btnDumpTimeUp->setEnabled(true); ui->btnDumpTimeDwn->setEnabled(true); ui->lineDumpTime->setEnabled(true); ui->btnAbort->setEnabled(false); ui->btnLoadRecipies->setEnabled(true); ui->btnSaveRecepies->setEnabled(true); ui->btnSetDateTime->setEnabled(true); ui->btnAdvCementUp->setEnabled(true); ui->btnAdvCementDwn->setEnabled(true); ui->lineAdvCement->setEnabled(true); ui->btnAdvFractUp->setEnabled(true); ui->btnAdvFracDwn->setEnabled(true); ui->lineAdvFraction->setEnabled(true); ui->btnAdvPepelUp->setEnabled(true); ui->btnAdvPepelDwn->setEnabled(true); ui->lineAdvPepel->setEnabled(true); ui->btnAdvSandUp->setEnabled(true); ui->btnAdvSandDwn->setEnabled(true); ui->lineAdvSand->setEnabled(true); break; case Fail: case Start: case Run: case Abort: case PowerDown: ui->btnHumidityFractionDwn->setEnabled(false); ui->btnHumidityFractionUp->setEnabled(false); ui->lineHumidityFraction->setEnabled(false); ui->btnHumiditySandUp->setEnabled(false); ui->btnHumiditySandDwn->setEnabled(false); ui->lineHumiditySand->setEnabled(false); ui->btnDumpTimeUp->setEnabled(false); ui->btnDumpTimeDwn->setEnabled(false); ui->lineDumpTime->setEnabled(false); ui->btnAbort->setEnabled(false); ui->btnLoadRecipies->setEnabled(false); ui->btnSaveRecepies->setEnabled(false); ui->btnSetDateTime->setEnabled(false); ui->btnAdvCementUp->setEnabled(false); ui->btnAdvCementDwn->setEnabled(false); ui->lineAdvCement->setEnabled(false); ui->btnAdvFractUp->setEnabled(false); ui->btnAdvFracDwn->setEnabled(false); ui->lineAdvFraction->setEnabled(false); ui->btnAdvPepelUp->setEnabled(false); ui->btnAdvPepelDwn->setEnabled(false); ui->lineAdvPepel->setEnabled(false); ui->btnAdvSandUp->setEnabled(false); ui->btnAdvSandDwn->setEnabled(false); ui->lineAdvSand->setEnabled(false); break; case Paused: ui->btnHumidityFractionDwn->setEnabled(false); ui->btnHumidityFractionUp->setEnabled(false); ui->lineHumidityFraction->setEnabled(false); ui->btnHumiditySandUp->setEnabled(false); ui->btnHumiditySandDwn->setEnabled(false); ui->lineHumiditySand->setEnabled(false); ui->btnDumpTimeUp->setEnabled(false); ui->btnDumpTimeDwn->setEnabled(false); ui->lineDumpTime->setEnabled(false); ui->btnAbort->setEnabled(true); ui->btnLoadRecipies->setEnabled(false); ui->btnSaveRecepies->setEnabled(false); ui->btnSetDateTime->setEnabled(false); ui->btnAdvCementUp->setEnabled(false); ui->btnAdvCementDwn->setEnabled(false); ui->lineAdvCement->setEnabled(false); ui->btnAdvFractUp->setEnabled(false); ui->btnAdvFracDwn->setEnabled(false); ui->lineAdvFraction->setEnabled(false); ui->btnAdvPepelUp->setEnabled(false); ui->btnAdvPepelDwn->setEnabled(false); ui->lineAdvPepel->setEnabled(false); ui->btnAdvSandUp->setEnabled(false); ui->btnAdvSandDwn->setEnabled(false); ui->lineAdvSand->setEnabled(false); break; } }