void TextWidget::recalculateText() { // perform text initialization. loadTextFont(); myText.setColor(isEnabled() ? getTextColor() : fadeColor(getTextColor(), 0.6f)); sf::FloatRect boundingBox = getTextMaxBoundingBox(); sf::Vector2f pos(boundingBox.left, boundingBox.top); myText.setMaxSize(sf::Vector2f(boundingBox.width, boundingBox.height)); sf::Vector2f textSize(getTextSize()); pos.x += (boundingBox.width - textSize.x) * getTextPreciseAlignment().x; pos.y += (boundingBox.height - textSize.y) * getTextPreciseAlignment().y; /* switch (convertAlignmentHorizontal(getTextAlignment())) { case AlignLeft: default: break; case AlignCenter: pos.x += (boundingBox.width - textSize.x) / 2.f; break; case AlignRight: pos.x += boundingBox.width - textSize.x; break; } switch (convertAlignmentVertical(getTextAlignment())) { case AlignTop: default: break; case AlignCenter: pos.y += (boundingBox.height - textSize.y) / 2.f; break; case AlignBottom: pos.y += boundingBox.height - textSize.y; break; } */ if (isTextPixelPerfect()) pos = sf::Vector2f(sf::Vector2i(pos + sf::Vector2f(0.5f, 0.5f))); if (pos != myText.getPosition()) { myText.setPosition(pos); myText.updateMinor(); } }
void Palette::update() { debug(2, "Palette::update() _status = %d", _status); if (_status == 1) { if (_palCounter > 1) { for (int i = 0; i < 256; i++) fadeColor(_palette + i * 4, _fadeToR, _fadeToG, _fadeToB); _vm->_screen->testPalette(_palette); _palCounter--; } else { memset(_palette, 0, 1024); _status = 0; } } else if (_status == 2) { if (_palCounter > 1) { for (int i = 0; i < 256; i++) fadeColor(_palette + i * 4, _basePalette[i * 4 + 0], _basePalette[i * 4 + 1], _basePalette[i * 4 + 2]); _vm->_screen->testPalette(_palette); _palCounter--; } else { memcpy(_palette, _basePalette, 256 * 4); _status = 0; } } }
void Ball::setFadeColor(unsigned char color){ if(color==1) fadeColor(FALSE,TRUE,TRUE); if(color==2) fadeColor(FALSE,FALSE,TRUE); if(color==3) fadeColor(FALSE, TRUE, FALSE); if(color==4) fadeColor(TRUE, FALSE, FALSE); if(color==5) fadeColor(TRUE,FALSE,TRUE); if(color==6) fadeColor(TRUE,TRUE,FALSE); if(color==7) fadeColor(TRUE,TRUE,TRUE); }
bool PalAnim::fadeStep(int16 oper) { bool stop = true; byte newRed; byte newGreen; byte newBlue; if (_vm->_global->_colorCount != 256) error("PalAnim::fadeStep(): Only 256 color mode is supported"); if (oper == 0) { if (_vm->_global->_setAllPalette) { if (_vm->_global->_inVM != 0) error("PalAnim::fadeStep(): _vm->_global->_inVM != 0 not supported"); for (int i = 0; i < 256; i++) { newRed = fadeColor(_vm->_global->_redPalette[i], _toFadeRed[i]); newGreen = fadeColor(_vm->_global->_greenPalette[i], _toFadeGreen[i]); newBlue = fadeColor(_vm->_global->_bluePalette[i], _toFadeBlue[i]); if ((_vm->_global->_redPalette[i] != newRed) || (_vm->_global->_greenPalette[i] != newGreen) || (_vm->_global->_bluePalette[i] != newBlue)) { _vm->_video->setPalElem(i, newRed, newGreen, newBlue, 0, 0x13); _vm->_global->_redPalette[i] = newRed; _vm->_global->_greenPalette[i] = newGreen; _vm->_global->_bluePalette[i] = newBlue; stop = false; } } } else { for (int i = 0; i < 16; i++) { _vm->_video->setPalElem(i, fadeColor(_vm->_global->_redPalette[i], _toFadeRed[i]), fadeColor(_vm->_global->_greenPalette[i], _toFadeGreen[i]), fadeColor(_vm->_global->_bluePalette[i], _toFadeBlue[i]), -1, _vm->_global->_videoMode); if ((_vm->_global->_redPalette[i] != _toFadeRed[i]) || (_vm->_global->_greenPalette[i] != _toFadeGreen[i]) || (_vm->_global->_bluePalette[i] != _toFadeBlue[i])) stop = false; } } } else if ((oper > 0) && (oper < 4)) stop = fadeStepColor(oper - 1); return stop; }
bool PalAnim::fadeStepColor(int color) { bool stop = true; char colors[3]; for (int i = 0; i < 16; i++) { colors[0] = _palArray[0][i]; colors[1] = _palArray[1][i]; colors[2] = _palArray[2][i]; colors[color] = fadeColor(_palArray[color][i], _fadeArray[color][i]); _vm->_video->setPalElem(i, colors[0], colors[1], colors[2], -1, _vm->_global->_videoMode); if (_palArray[color][i] != _fadeArray[color][i]) stop = false; } return stop; }
void RGBElement::update() { /* * WAIT FOR NEXT WAIT TIME / */ /* * IF COLOR CHANGE PRINT STATUS */ if(!isReady()) { if(m_fade) { fadeColor(); } else { switchColor(); } writeRGB(); } if(m_sync||(m_play && (millis()> m_nextWait))) { m_nextWait = millis()+ (m_wTime * 1000); stateMaschine(); if(m_state > 3) { m_sync = false; } } else if(!m_play) { /* * SAVE WAIT TIME STATE * ADD DURATION QUICKFIX */ if(m_nextWait > millis()) { int diff = m_nextWait - millis(); m_nextWait += diff; } } }