示例#1
0
文件: scrcmd.c 项目: pret/pokeruby
bool8 ScrCmd_fadescreendelay(struct ScriptContext *ctx)
{
    u8 val1 = ScriptReadByte(ctx);
    u8 val2 = ScriptReadByte(ctx);
    fade_screen(val1, val2);
    SetupNativeScript(ctx, sub_8066248);
    return TRUE;
}
void region_loop(u8 tid) {
    (void)tid;
    switch (pokedex_context->state) {
    case 0:
        bgid_send_tilemap(2);

        for (u8 i = 0; i < 7; ++i) {
            rboxid_clear_pixels(i, 0);
            rboxid_print(i, FONT_DEX_STD, region_text_x_offset[i], region_text_y_offset[i], &pdex_text_color, 0,
                         pdex_str_regions[i + 1]);
            rboxid_update_tilemap_and_tileset(i);
        }

        region_load_border();
        region_load_icon_palettes();
        for (u8 i = 0; i < 21; ++i)
            region_load_icon(i);

        palette_bg_faded_fill_black();
        pokedex_context->state++;
        break;
    case 1:
        gpu_sync_bg_show(0);
        gpu_sync_bg_hide(1);
        gpu_sync_bg_hide(3);

        gpu_sync_bg_show(2);
        fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 16, 0, 0x0000);
        pokedex_context->state++;
        break;
    case 2:
        if (!pal_fade_control.active)
            pokedex_context->state++;
        break;
    case 3:
        switch (super.buttons_new) {
        case KEY_RIGHT:
            if (pokedex_context->region_selected < 6) {
                pokedex_context->region_selected++;
                m4aSongNumStart(101);
            }
            break;
        case KEY_DOWN:
            if (pokedex_context->region_selected < 3) {
                pokedex_context->region_selected += 3;
                m4aSongNumStart(101);
            }
            break;
        case KEY_LEFT:
            if (pokedex_context->region_selected > 0) {
                pokedex_context->region_selected--;
                m4aSongNumStart(101);
            }
            break;
        case KEY_UP:
            if ((pokedex_context->region_selected > 2) && (pokedex_context->region_selected < 6)) {
                pokedex_context->region_selected -= 3;
                m4aSongNumStart(101);
            }
            break;
        case KEY_A:
            fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 0, 16, 0x0000);
            pokedex_context->state = 10;
            m4aSongNumStart(5);
            break;
        case KEY_B:
            fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 0, 16, 0x0000);
            pokedex_context->state = 11;
            m4aSongNumStart(601);
        default:
            break;
        }
        break;
    case 10:
        if (!pal_fade_control.active) {
            task_del(tid);
            pdex_vram_free_bgmaps();
            pokedex_context->cursor_position_top = region_to_dex[pokedex_context->region_selected];
            set_callback2(pdex_load);
        }
        break;
    case 11:
        if (!pal_fade_control.active) {
            task_del(tid);
            pdex_free_memory();
            set_callback2(c2_overworld_switch_start_menu);
            set_callback1(c1_overworld);
        }
        break;
    default:

        break;
    }
}
示例#3
0
文件: scrcmd.c 项目: pret/pokeruby
bool8 ScrCmd_fadescreen(struct ScriptContext *ctx)
{
    fade_screen(ScriptReadByte(ctx), 0);
    SetupNativeScript(ctx, sub_8066248);
    return TRUE;
}