QRect WhiteBoardColorChooser::backgroundRect() const { QRect fbr(foregroundBackgroundRect()); return QRect(fbr.x() + fbr.width() / 4.0f, fbr.y() + fbr.height() / 4.0f, fbr.width() * 3.0f / 4.0f, fbr.height() * 3.0f / 4.0f); }
void test( INHERIT *ip, // - pointer to INHERIT structure BASE& br, // - reference to BASE of INHERIT structure INHERIT& ir ) // - reference to INHERITE structure { BASE *bp; // 4.7 init_inherit( ip ); if( ip->b != 1 ) fail(__LINE__); fir( ir ); if( ip->a != -1 ) fail(__LINE__); if( ip->b != -1 ) fail(__LINE__); init_inherit( ip ); fbr( br ); if( ip->a != -1 ) fail(__LINE__); if( ip->b != 1 ) fail(__LINE__); init_inherit( &i ); fir( i ); if( i.a != -1 ) fail(__LINE__); if( i.b != -1 ) fail(__LINE__); init_inherit( &i ); bp = &i; fbr( *bp ); if( i.a != -1 ) fail(__LINE__); if( i.b != 1 ) fail(__LINE__); // 5 init_inherit( &i ); br.a++; ir.a += 5; ir.b *= 3; if( i.a != 7 ) fail(__LINE__); if( i.b != 3 ) fail(__LINE__); // 5.2.2 static_int = 0; return_int_ref() = 7; if( static_int != 7 ) fail(__LINE__); }
void StaticGeometry::DrawBoundingBox(Graphics::Renderer *r, const Aabb &bb) { vector3f min(bb.min.x, bb.min.y, bb.min.z); vector3f max(bb.max.x, bb.max.y, bb.max.z); vector3f fbl(min.x, min.y, min.z); //front bottom left vector3f fbr(max.x, min.y, min.z); //front bottom right vector3f ftl(min.x, max.y, min.z); //front top left vector3f ftr(max.x, max.y, min.z); //front top right vector3f rtl(min.x, max.y, max.z); //rear top left vector3f rtr(max.x, max.y, max.z); //rear top right vector3f rbl(min.x, min.y, max.z); //rear bottom left vector3f rbr(max.x, min.y, max.z); //rear bottom right Graphics::VertexArray *vts = new Graphics::VertexArray(Graphics::ATTRIB_POSITION | Graphics::ATTRIB_DIFFUSE); Color c(Color::WHITE); //vertices vts->Add(fbl, c); //0 vts->Add(fbr, c); //1 vts->Add(ftl, c); //2 vts->Add(ftr, c); //3 vts->Add(rtl, c); //4 vts->Add(rtr, c); //5 vts->Add(rbl, c); //6 vts->Add(rbr, c); //7 RefCountedPtr<Graphics::Material> mat(Graphics::vtxColorMaterial); Graphics::Surface surf(Graphics::TRIANGLES, vts, mat); //indices std::vector<unsigned short> &ind = surf.GetIndices(); //Front face ind.push_back(3); ind.push_back(1); ind.push_back(0); ind.push_back(0); ind.push_back(2); ind.push_back(3); //Rear face ind.push_back(7); ind.push_back(5); ind.push_back(6); ind.push_back(6); ind.push_back(5); ind.push_back(4); //Top face ind.push_back(4); ind.push_back(5); ind.push_back(3); ind.push_back(3); ind.push_back(2); ind.push_back(4); //bottom face ind.push_back(1); ind.push_back(7); ind.push_back(6); ind.push_back(6); ind.push_back(0); ind.push_back(1); //left face ind.push_back(0); ind.push_back(6); ind.push_back(4); ind.push_back(4); ind.push_back(2); ind.push_back(0); //right face ind.push_back(5); ind.push_back(7); ind.push_back(1); ind.push_back(1); ind.push_back(3); ind.push_back(5); r->SetWireFrameMode(true); r->DrawSurface(&surf); r->SetWireFrameMode(false); }