示例#1
0
文件: misc.c 项目: stetre/moonglut
    glutGet():
    case GLUT_DIRECT_RENDERING:      return fgState.DirectContext; @@
    case :      return fgState.SkipStaleMotion; @@
    default: return fgPlatformGlutGet ( eWhat ); break; @@
#endif

static int Multisample(lua_State *L) 
    {
    int n;
    if(!lua_isnoneornil(L, 1)) /* set */
        {
        n = luaL_checkinteger(L, 1);
        glutSetOption(GLUT_MULTISAMPLE, n);
        }
    lua_pushinteger(L, glutGet(GLUT_MULTISAMPLE));
    return 1;
    }
示例#2
0
/*
 * General settings query method
 */
int FGAPIENTRY glutGet( GLenum eWhat )
{
    switch (eWhat)
    {
    case GLUT_INIT_STATE:
        return fgState.Initialised;

    /* Although internally the time store is 64bits wide, the return value
     * here still wraps every 49.7 days. Integer overflows cancel however
     * when subtracting an initial start time, unless the total time exceeds
     * 32-bit, so you can still work with this.
     * XXX: a glutGet64 to return the time might be an idea...
     */
    case GLUT_ELAPSED_TIME:
        return (int) fgElapsedTime();
    }

    FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGet" );

    switch( eWhat )
    {
    /* Following values are stored in fgState and fgDisplay global structures */
    case GLUT_SCREEN_WIDTH:         return fgDisplay.ScreenWidth   ;
    case GLUT_SCREEN_HEIGHT:        return fgDisplay.ScreenHeight  ;
    case GLUT_SCREEN_WIDTH_MM:      return fgDisplay.ScreenWidthMM ;
    case GLUT_SCREEN_HEIGHT_MM:     return fgDisplay.ScreenHeightMM;
    case GLUT_INIT_WINDOW_X:        return fgState.Position.Use ?
                                           fgState.Position.X : -1 ;
    case GLUT_INIT_WINDOW_Y:        return fgState.Position.Use ?
                                           fgState.Position.Y : -1 ;
    case GLUT_INIT_WINDOW_WIDTH:    return fgState.Size.Use ?
                                           fgState.Size.X : -1     ;
    case GLUT_INIT_WINDOW_HEIGHT:   return fgState.Size.Use ?
                                           fgState.Size.Y : -1     ;
    case GLUT_INIT_DISPLAY_MODE:    return fgState.DisplayMode     ;
    case GLUT_INIT_MAJOR_VERSION:   return fgState.MajorVersion    ;
    case GLUT_INIT_MINOR_VERSION:   return fgState.MinorVersion    ;
    case GLUT_INIT_FLAGS:           return fgState.ContextFlags    ;
    case GLUT_INIT_PROFILE:         return fgState.ContextProfile  ;

    /* The window structure queries */
    case GLUT_WINDOW_PARENT:
        if( fgStructure.CurrentWindow         == NULL ) return 0;
        if( fgStructure.CurrentWindow->Parent == NULL ) return 0;
        return fgStructure.CurrentWindow->Parent->ID;

    case GLUT_WINDOW_NUM_CHILDREN:
        if( fgStructure.CurrentWindow == NULL )
            return 0;
        return fgListLength( &fgStructure.CurrentWindow->Children );

    case GLUT_WINDOW_CURSOR:
        if( fgStructure.CurrentWindow == NULL )
            return 0;
        return fgStructure.CurrentWindow->State.Cursor;

    case GLUT_MENU_NUM_ITEMS:
        if( fgStructure.CurrentMenu == NULL )
            return 0;
        return fgListLength( &fgStructure.CurrentMenu->Entries );

    case GLUT_ACTION_ON_WINDOW_CLOSE:
        return fgState.ActionOnWindowClose;

    case GLUT_VERSION :
        return VERSION_MAJOR * 10000 + VERSION_MINOR * 100 + VERSION_PATCH;

    case GLUT_RENDERING_CONTEXT:
        return fgState.UseCurrentContext ? GLUT_USE_CURRENT_CONTEXT
                                         : GLUT_CREATE_NEW_CONTEXT;

    case GLUT_DIRECT_RENDERING:
        return fgState.DirectContext;

    case GLUT_FULL_SCREEN:
        return fgStructure.CurrentWindow->State.IsFullscreen;

    case GLUT_AUX:
      return fgState.AuxiliaryBufferNumber;

    case GLUT_MULTISAMPLE:
      return fgState.SampleNumber;

    case GLUT_SKIP_STALE_MOTION_EVENTS:
      return fgState.SkipStaleMotion;

    case GLUT_GEOMETRY_VISUALIZE_NORMALS:
      if( fgStructure.CurrentWindow == NULL )
        return GL_FALSE;
      return fgStructure.CurrentWindow->State.VisualizeNormals;

    case GLUT_STROKE_FONT_DRAW_JOIN_DOTS:
        return fgState.StrokeFontDrawJoinDots;

    default:
        return fgPlatformGlutGet ( eWhat );
        break;
    }
}
示例#3
0
/*
 * General settings query method
 */
int FGAPIENTRY glutGet( GLenum eWhat )
{
    switch (eWhat)
    {
    case GLUT_INIT_STATE:
        return fgState.Initialised;

    case GLUT_ELAPSED_TIME:
        return (int) fgElapsedTime();
    }

    FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGet" );

    /* XXX In chronological code add order.  (WHY in that order?) */
    switch( eWhat )
    {
    /* Following values are stored in fgState and fgDisplay global structures */
    case GLUT_SCREEN_WIDTH:         return fgDisplay.ScreenWidth   ;
    case GLUT_SCREEN_HEIGHT:        return fgDisplay.ScreenHeight  ;
    case GLUT_SCREEN_WIDTH_MM:      return fgDisplay.ScreenWidthMM ;
    case GLUT_SCREEN_HEIGHT_MM:     return fgDisplay.ScreenHeightMM;
    case GLUT_INIT_WINDOW_X:        return fgState.Position.Use ?
                                           fgState.Position.X : -1 ;
    case GLUT_INIT_WINDOW_Y:        return fgState.Position.Use ?
                                           fgState.Position.Y : -1 ;
    case GLUT_INIT_WINDOW_WIDTH:    return fgState.Size.Use ?
                                           fgState.Size.X : -1     ;
    case GLUT_INIT_WINDOW_HEIGHT:   return fgState.Size.Use ?
                                           fgState.Size.Y : -1     ;
    case GLUT_INIT_DISPLAY_MODE:    return fgState.DisplayMode     ;
    case GLUT_INIT_MAJOR_VERSION:   return fgState.MajorVersion    ;
    case GLUT_INIT_MINOR_VERSION:   return fgState.MinorVersion    ;
    case GLUT_INIT_FLAGS:           return fgState.ContextFlags    ;
    case GLUT_INIT_PROFILE:         return fgState.ContextProfile  ;

    /* The window structure queries */
    case GLUT_WINDOW_PARENT:
        if( fgStructure.CurrentWindow         == NULL ) return 0;
        if( fgStructure.CurrentWindow->Parent == NULL ) return 0;
        return fgStructure.CurrentWindow->Parent->ID;

    case GLUT_WINDOW_NUM_CHILDREN:
        if( fgStructure.CurrentWindow == NULL )
            return 0;
        return fgListLength( &fgStructure.CurrentWindow->Children );

    case GLUT_WINDOW_CURSOR:
        if( fgStructure.CurrentWindow == NULL )
            return 0;
        return fgStructure.CurrentWindow->State.Cursor;

    case GLUT_MENU_NUM_ITEMS:
        if( fgStructure.CurrentMenu == NULL )
            return 0;
        return fgListLength( &fgStructure.CurrentMenu->Entries );

    case GLUT_ACTION_ON_WINDOW_CLOSE:
        return fgState.ActionOnWindowClose;

    case GLUT_VERSION :
        return VERSION_MAJOR * 10000 + VERSION_MINOR * 100 + VERSION_PATCH;

    case GLUT_RENDERING_CONTEXT:
        return fgState.UseCurrentContext ? GLUT_USE_CURRENT_CONTEXT
                                         : GLUT_CREATE_NEW_CONTEXT;

    case GLUT_DIRECT_RENDERING:
        return fgState.DirectContext;

    case GLUT_FULL_SCREEN:
        return fgStructure.CurrentWindow->State.IsFullscreen;

    case GLUT_AUX:
      return fgState.AuxiliaryBufferNumber;

    case GLUT_MULTISAMPLE:
      return fgState.SampleNumber;

    default:
        return fgPlatformGlutGet ( eWhat );
        break;
    }
    return -1;
}