void createInternetGameDialogImpl::exec(bool guestMode, QString playerName)
{

	currentGuestMode = guestMode;
	currentPlayerName = playerName;
	fillFormular(guestMode, playerName);
	QDialog::exec();
}
createNetworkGameDialogImpl::createNetworkGameDialogImpl(QWidget *parent, ConfigFile *c)
	: QDialog(parent), myConfig(c)
{
#ifdef __APPLE__
	setWindowModality(Qt::ApplicationModal);
	setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
#endif
	setupUi(this);
	this->installEventFilter(this);

	myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;

	fillFormular();

	connect( radioButton_changeBlindsSettings, SIGNAL( clicked(bool) ), this, SLOT( callChangeBlindsDialog(bool) ) );
#ifndef GUI_800x480
	connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) );
#endif
	connect( pushButton_createGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );

}
void createNetworkGameDialogImpl::exec()
{
	fillFormular();
	QDialog::exec();
}
void createNetworkGameDialogImpl::showDialog()
{

	fillFormular();
	exec();
}