/** * Constructor. */ CameraPreview::CameraPreview(): Widget(MAW_CAMERA_PREVIEW) { // Set some common default values. fillSpaceVertically(); fillSpaceHorizontally(); }
/** * Constructor. */ RelativeLayout::RelativeLayout() : Layout(MAW_RELATIVE_LAYOUT) { // Set some common default values. fillSpaceVertically(); fillSpaceHorizontally(); }
/** * Constructor. */ GLView::GLView(const MAUtil::String& type): Widget(type) { // Set some common default values. fillSpaceVertically(); fillSpaceHorizontally(); }