void textbox::draw_contents() { SDL_Rect const &loc = inner_location(); surface surf = video().getSurface(); draw_solid_tinted_rectangle(loc.x,loc.y,loc.w,loc.h,0,0,0, focus(NULL) ? alpha_focus_ : alpha_, surf); SDL_Rect src; if(text_image_ == NULL) { update_text_cache(true); } if(text_image_ != NULL) { src.y = yscroll_; src.w = std::min<size_t>(loc.w,text_image_->w); src.h = std::min<size_t>(loc.h,text_image_->h); src.x = text_pos_; SDL_Rect dest = screen_area(); dest.x = loc.x; dest.y = loc.y; // Fills the selected area if(is_selection()) { const int start = std::min<int>(selstart_,selend_); const int end = std::max<int>(selstart_,selend_); int startx = char_x_[start]; int starty = char_y_[start]; const int endx = char_x_[end]; const int endy = char_y_[end]; while(starty <= endy) { const size_t right = starty == endy ? endx : text_image_->w; if(right <= size_t(startx)) { break; } SDL_Rect rect = create_rect(loc.x + startx , loc.y + starty - src.y , right - startx , line_height_); const clip_rect_setter clipper(surf, &loc); Uint32 color = SDL_MapRGB(surf->format, 0, 0, 160); fill_rect_alpha(rect, color, 140, surf); starty += int(line_height_); startx = 0; } } sdl_blit(text_image_, &src, surf, &dest); } draw_cursor((cursor_pos_ == 0 ? 0 : cursor_pos_ - 1), video()); update_rect(loc); }
void draw_solid_tinted_rectangle(int x, int y, int w, int h, int r, int g, int b, double alpha, surface target) { SDL_Rect rect = create_rect(x, y, w, h); fill_rect_alpha(rect,SDL_MapRGB(target->format,r,g,b),Uint8(alpha*255),target); }
void textbox::draw_contents() { SDL_Rect const &loc = inner_location(); surface surf = video().getSurface(); draw_solid_tinted_rectangle(loc.x,loc.y,loc.w,loc.h,0,0,0, focus(NULL) ? alpha_focus_ : alpha_, surf); SDL_Rect src; if(text_image_ == NULL) { update_text_cache(true); } if(text_image_ != NULL) { src.y = yscroll_; src.w = std::min<size_t>(loc.w,text_image_->w); src.h = std::min<size_t>(loc.h,text_image_->h); src.x = text_pos_; SDL_Rect dest = screen_area(); dest.x = loc.x; dest.y = loc.y; // Fills the selected area if(enabled() && is_selection()) { const int start = std::min<int>(selstart_,selend_); const int end = std::max<int>(selstart_,selend_); int startx = char_x_[start]; int starty = char_y_[start]; const int endx = char_x_[end]; const int endy = char_y_[end]; while(starty <= endy) { const size_t right = starty == endy ? endx : text_image_->w; if(right <= size_t(startx)) { break; } SDL_Rect rect = create_rect(loc.x + startx , loc.y + starty - src.y , right - startx , line_height_); const clip_rect_setter clipper(surf, &loc); Uint32 color = SDL_MapRGB(surf->format, 0, 0, 160); fill_rect_alpha(rect, color, 140, surf); starty += int(line_height_); startx = 0; } } if(enabled()) { sdl_blit(text_image_, &src, surf, &dest); } else { // HACK: using 30% opacity allows white text to look as though it is grayed out, // while not changing any applicable non-grayscale AA. Actual colored text will // not look as good, but this is not currently a concern since GUI1 textboxes // are not used much nowadays, and they will eventually all go away. sdl_blit(adjust_surface_alpha(text_image_, ftofxp(0.3)), &src, surf, &dest); } } draw_cursor((cursor_pos_ == 0 ? 0 : cursor_pos_ - 1), video()); update_rect(loc); }