int main (int argc, char **argv) { srand(time(0)); MAP map; setDefaults(&map); PLAYER hero; startPlayer(&hero); getargs(&map, &hero, argc, argv); startMap(&map); hero.face = map.elements.hero.face; hero.pos = putElement(&map, hero.face); GHOSTS ghosts; ghosts.face = GHOST; ghosts.count = 0; startGhosts(&map, &ghosts); fflush(stdout); initscr(); nodelay(stdscr, TRUE); noecho(); keypad(stdscr, TRUE); if (map.props.hascolor) startColors(); struct timespec tim, tim2; tim.tv_sec = 0; tim.tv_nsec = map.props.speed; do { nanosleep(&tim, &tim2); getCommand(&hero); walk(&map, &hero, &ghosts); showMap(&map, &hero, &ghosts); repopMap(&map); upGhosts(&map, &ghosts); walkGhosts(&map, &ghosts); } while (!isDead(&hero)); if (!noRecords) writeRecords(&hero, &ghosts); finalize(&map, &ghosts); finalText(&map, &hero, &ghosts); exit(0); }
void Server::sendPrivateMessage(QString msg, QString prefix){ QStringRef tempText(&msg, prefix.length(), msg.length() - prefix.length()); QString tempLength = tempText.at(0); int nameLength = tempLength.toInt(); QString tempString = tempText.toString(); QStringRef name(&tempString, 1, nameLength); QString finalTempString = tempText.toString(); QStringRef finalText(&finalTempString, nameLength + 1, msg.length() - prefix.length() - nameLength - 1); for (int i = 0; i < nickContainer->size(); ++i){ if (nickContainer->at(i) == name){ clientContainer->at(i)->write(finalText.toLatin1()); } } }