FloatRect findInPageRectFromRange(Range* range) { if (!range || !range->firstNode()) return FloatRect(); return findInPageRectFromAbsoluteRect(LayoutObject::absoluteBoundingBoxRectForRange(range), range->firstNode()->layoutObject()); }
FloatRect findInPageRectFromRange(Range* range) { if (!range || !range->firstNode()) return FloatRect(); return findInPageRectFromAbsoluteRect(range->transformFriendlyBoundingBox(), range->firstNode()->renderer()); }