void Skies::initSky(Vec3D pos, int t) { if (numSkies == 0) return; findSkyWeights(pos); for (int i = 0; i<18; ++i) colorSet[i] = Vec3D(1, 1, 1); // interpolation for (size_t j = 0; j<skies.size(); j++) { if (skies[j].weight>0) { // now calculate the color rows for (int i = 0; i<18; ++i) { if ((skies[j].colorFor(i, t).x>1.0f) || (skies[j].colorFor(i, t).y>1.0f) || (skies[j].colorFor(i, t).z>1.0f)) { LogDebug << "Sky " << j << " " << i << " is out of bounds!" << std::endl; continue; } colorSet[i] += skies[j].colorFor(i, t) * skies[j].weight; } } } for (int i = 0; i<18; ++i) { colorSet[i] -= Vec3D(1, 1, 1); } }
void Skies::initSky(Vec3D pos, int t) { if (numSkies==0) return; findSkyWeights(pos); for (int i=0; i<18; i++) colorSet[i] = Vec3D(1,1,1); // interpolation for (size_t j=0; j<skies.size(); j++) { if (skies[j].weight>0) { // now calculate the color rows for (int i=0; i<18; i++) { if((skies[j].colorFor(i,t).x>1.0f)||(skies[j].colorFor(i,t).y>1.0f)||(skies[j].colorFor(i,t).z>1.0f)) { gLog("Sky %d %d is out of bounds!\n",j,i); continue; } colorSet[i] += skies[j].colorFor(i,t) * skies[j].weight; } } } for (int i=0; i<18; i++) { colorSet[i] -= Vec3D( 1, 1, 1 ); } }
void Skies::initSky(Vec3D pos, int t) { if (numSkies==0) return; findSkyWeights(pos); for (int i=0; i<18; i++) colorSet[i] = Vec3D(0,0,0); // interpolation for (size_t j=0; j<skies.size(); j++) { if (skies[j].weight>0) { // now calculate the color rows for (int i=0; i<18; i++) { colorSet[i] += skies[j].colorFor(i,t) * skies[j].weight; } } } }