TbBool attempt_anger_job_destroy_rooms(struct Thing *creatng) { //return _DK_attempt_anger_job_destroy_rooms(creatng); if (!can_change_from_state_to(creatng, creatng->active_state, CrSt_CreatureVandaliseRooms)) { return false; } struct Room *room; struct Coord3d pos; room = find_nearest_room_for_thing_excluding_two_types(creatng, creatng->owner, 7, 1, 1); if (room_is_invalid(room)) { return false; } if (!find_random_valid_position_for_thing_in_room(creatng, room, &pos)) { return false; } if (!creature_can_navigate_to_with_storage(creatng, &pos, NavRtF_NoOwner)) { return false; } if (!external_set_thing_state(creatng, CrSt_CreatureVandaliseRooms)) { return false; } if (!setup_random_head_for_room(creatng, room, NavRtF_NoOwner)) { return false; } struct CreatureControl *cctrl; cctrl = creature_control_get_from_thing(creatng); creatng->continue_state = CrSt_CreatureVandaliseRooms; cctrl->target_room_id = room->index; return true; }
TbBool good_setup_attack_rooms(struct Thing *creatng, long dngn_id) { struct Room *room; struct CreatureControl *cctrl; struct Coord3d pos; room = find_nearest_room_for_thing_excluding_two_types(creatng, dngn_id, 7, 1, 1); if (room_is_invalid(room)) { return false; } if (!find_random_valid_position_for_thing_in_room(creatng, room, &pos) || !creature_can_navigate_to_with_storage(creatng, &pos, NavRtF_NoOwner) ) { ERRORLOG("The %s cannot destroy %s because it can't reach position within it",thing_model_name(creatng),room_code_name(room->kind)); return false; } if (!setup_random_head_for_room(creatng, room, NavRtF_NoOwner)) { ERRORLOG("The %s cannot destroy %s because it can't head for it",thing_model_name(creatng),room_code_name(room->kind)); return false; } cctrl = creature_control_get_from_thing(creatng); creatng->continue_state = CrSt_GoodArrivedAtAttackRoom; cctrl->target_room_id = room->index; return true; }