char _gamma0_5( floatnum x, int digits) { floatstruct tmp; int ofs; if (float_getexponent(x) >= 2) return _gamma(x, digits); float_create(&tmp); float_sub(&tmp, x, &c1Div2, EXACT); ofs = float_asinteger(&tmp); float_free(&tmp); if (ofs >= 0) { float_copy(x, &c1Div2, EXACT); if(!_pochhammer_su(x, ofs, digits)) return 0; return float_mul(x, x, &cSqrtPi, digits); } if(!_pochhammer_su(x, -ofs, digits)) return 0; return float_div(x, &cSqrtPi, x, digits); }
char _doshift( floatnum dest, cfloatnum x, cfloatnum shift, char right) { int ishift; t_longint lx; if (float_isnan(shift)) return _seterror(dest, NoOperand); if (!float_isinteger(shift)) return _seterror(dest, OutOfDomain); if(!_cvtlogic(&lx, x)) return 0; if (float_iszero(shift)) { float_copy(dest, x, EXACT); return 1; } ishift = float_asinteger(shift); if (ishift == 0) ishift = (3*LOGICRANGE) * float_getsign(shift); if (!right) ishift = -ishift; if (ishift > 0) _shr(&lx, ishift); else _shl(&lx, -ishift); _logic2floatnum(dest, &lx); return 1; }
/* returns how much x has to be increased to let the asymptotic series converge to <digits> places */ static int _ofs( floatnum x, int digits) { int result; if (float_getexponent(x) >= 8) return 0; result = _minx(digits) - float_asinteger(x); return result <= 0? 0 : result; }
char _gammaint( floatnum integer, int digits) { int ofs; if (float_getexponent(integer) >=2) return _gammagtminus20(integer, digits); ofs = float_asinteger(integer); float_copy(integer, &c1, EXACT); return _pochhammer_su(integer, ofs-1, digits); }
static int _checkbounds( floatnum x, int digits, signed char base) { if (float_getexponent(x) < 0) { float_muli(x, x, base, digits); return -1; } else if (float_asinteger(x) >= base) { float_divi(x, x, base, digits); return 1; } return 0; }
static char _pochhammer_i( floatnum x, cfloatnum n, int digits) { /* do not use the expensive Gamma function when a few multiplications do the same */ /* pre: n is an integer */ int ni; signed char result; if (float_iszero(n)) return float_copy(x, &c1, EXACT); if (float_isinteger(x)) { result = -1; float_neg((floatnum)n); if (float_getsign(x) <= 0 && float_cmp(x, n) > 0) /* x and x+n have opposite signs, meaning 0 is among the factors */ result = _setzero(x); else if (float_getsign(x) > 0 && float_cmp(x, n) <= 0) /* x and x+n have opposite signs, meaning at one point you have to divide by 0 */ result = _seterror(x, ZeroDivide); float_neg((floatnum)n); if (result >= 0) return result; } if (float_getexponent(x) < EXPMAX/100) { ni = float_asinteger(n); if (ni != 0 && ni < 50 && ni > -50) return _pochhammer_si(x, ni, digits+2); } return _pochhammer_g(x, n, digits); }