示例#1
0
文件: gl.c 项目: magicseb/RetroArch
static inline void gl_deinit_font(gl_t *gl)
{
#ifdef HAVE_FREETYPE
   if (gl->font)
   {
      font_renderer_free(gl->font);
      glDeleteTextures(1, &gl->font_tex);

      if (gl->font_tex_empty_buf)
         free(gl->font_tex_empty_buf);
   }
#else
   (void)gl;
#endif
}
示例#2
0
static void sdl_gfx_free(void *data)
{
   sdl_video_t *vid = (sdl_video_t*)data;
   if (!vid)
      return;

   if (vid->buffer)
      SDL_FreeSurface(vid->buffer);

   SDL_QuitSubSystem(SDL_INIT_VIDEO);

#ifdef HAVE_FREETYPE
   if (vid->font)
      font_renderer_free(vid->font);
#endif

   scaler_ctx_gen_reset(&vid->scaler);

   free(vid);
}
示例#3
0
文件: rpi.c 项目: Wyrick/RetroArch
static void rpi_free(void *data)
{
   rpi_t *rpi = (rpi_t*)data;

   vgDestroyImage(rpi->mImage);

#ifdef HAVE_FREETYPE
   if (rpi->mFontsOn)
   {
      vgDestroyFont(rpi->mFont);
      font_renderer_free(rpi->mFontRenderer);
      vgDestroyPaint(rpi->mPaintFg);
      vgDestroyPaint(rpi->mPaintBg);
   }
#endif

   // Release EGL resources
   eglMakeCurrent(rpi->mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
   eglDestroySurface(rpi->mDisplay, rpi->mSurface);
   eglDestroyContext(rpi->mDisplay, rpi->mContext);
   eglTerminate(rpi->mDisplay);

   free(rpi);
}