void MainWindow::OpenFile(QString FilePath, bool addToRecentList) { if(m_isFileReloading) return; m_isFileReloading = true; BoolReseter rst(&m_isFileReloading); Q_UNUSED(rst); if(!m_isAppInited) return; qApp->setActiveWindow(this); //Check if data configs are valid if( configs.check() ) { LogCritical(QString("Error! *.INI configs not loaded")); QMessageBox::warning(this, tr("Configuration is loaded with errors"), tr("Cannot open file:\n" "Configuration package loaded with errors.") .arg(ConfStatus::configPath)); //Show configuration status window on_actionCurConfig_triggered(); return; } QMdiSubWindow *newSubWin = NULL; QMdiSubWindow *existing = findOpenedFileWin(FilePath); if (existing) { ui->centralWidget->setActiveSubWindow(existing); return; } QFile file(FilePath); if (!file.open(QIODevice::ReadOnly)) { QMessageBox::critical(this, tr("File open error"), tr("Can't open the file: %1").arg(file.errorString()), QMessageBox::Ok); return; } QFileInfo in_1(FilePath); GlobalSettings::openPath = in_1.absoluteDir().absolutePath(); if((in_1.suffix().toLower() == "lvl")||(in_1.suffix().toLower() == "lvlx")) { LevelData FileData; LogDebug("> parsing level file format"); if( !FileFormats::OpenLevelFile(FilePath, FileData) ) { formatErrorMsgBox(FilePath, FileData.meta.ERROR_info, FileData.meta.ERROR_linenum, FileData.meta.ERROR_linedata); return; } LogDebug("File was read!"); FileData.meta.filename = util::getBaseFilename(in_1.fileName()); FileData.meta.path = in_1.absoluteDir().absolutePath(); FileData.playmusic = GlobalSettings::autoPlayMusic; file.close(); LogDebug("Creating of sub-window"); LevelEdit *child = createLvlChild(&newSubWin); if ( child->loadFile(FilePath, FileData, configs, GlobalSettings::LvlOpts) ) { child->show(); updateMenus(newSubWin, true); child->updateGeometry(); child->ResetPosition(); dock_LvlItemBox->setLvlItemBoxes(false, false); statusBar()->showMessage(tr("Level file loaded"), 2000); SetCurrentLevelSection(0); dock_LvlWarpProps->init(); dock_LvlLayers->setLayersBox(); if(GlobalSettings::autoPlayMusic) ui->actionPlayMusic->setChecked(true); on_actionPlayMusic_triggered(ui->actionPlayMusic->isChecked()); } else { LogDebug(">>File loading aborted"); //child->show(); child->LvlData.meta.modified = false; newSubWin->close(); LogDebug(">>Windows closed"); } } else if((in_1.suffix().toLower() == "wld")||(in_1.suffix().toLower() == "wldx")) { WorldData FileData; if( !FileFormats::OpenWorldFile( FilePath, FileData ) ) { formatErrorMsgBox(FilePath, FileData.meta.ERROR_info, FileData.meta.ERROR_linenum, FileData.meta.ERROR_linedata); return; } file.close(); WorldEdit *child = createWldChild(&newSubWin); if ( child->loadFile(FilePath, FileData, configs, GlobalSettings::LvlOpts) ) { child->show(); updateMenus(newSubWin, true); child->updateGeometry(); child->ResetPosition(); dock_WldItemBox->setWldItemBoxes(false, false); dock_WldSettingsBox->setCurrentWorldSettings(); if(FileData.HubStyledWorld) { dock_WldSettingsBox->setVisible(true); dock_WldSettingsBox->raise(); } statusBar()->showMessage(tr("World map file loaded"), 2000); } else { LogDebug(">>File loading aborted"); child->close(); newSubWin->close(); LogDebug(">>Windows closed"); } } else if(in_1.suffix().toLower() == "txt") { NPCConfigFile FileData; if( !FileFormats::ReadNpcTXTFileF(FilePath, FileData) ) { QMessageBox::critical(this, QObject::tr("File open error"), tr("Can't read the file"), QMessageBox::Ok); return; } if( !FileData.unknownLines.isEmpty() ) { QMessageBox::warning(this, QObject::tr("Unknown values are presented"), QObject::tr("Your file have an unknown values which will be removed\n" " when you will save file") + QString("\n====================================\n" "%1").arg(FileData.unknownLines), QMessageBox::Ok); } NpcEdit *child = createNPCChild(&newSubWin); if (child->loadFile(FilePath, FileData)) { statusBar()->showMessage(tr("NPC Config loaded"), 2000); child->show(); updateMenus(newSubWin, true); } else { child->close(); newSubWin->close(); } } else if(in_1.suffix().toLower() == "sav") { GamesaveData FileData; QString statistics; if(!FileFormats::ReadSMBX64SavFileF( FilePath, FileData)) { formatErrorMsgBox( FilePath, FileData.meta.ERROR_info, FileData.meta.ERROR_linenum, FileData.meta.ERROR_linedata ); return; } statistics+= QString("SMBX Game Save file version %1\n\n").arg(FileData.meta.RecentFormatVersion); if(FileData.gameCompleted) statistics+= " ====This game was completed====\n\n"; statistics+= QString("Lives: %1, Coins:%2, ").arg(FileData.lives).arg(FileData.coins); statistics+= QString("Total stars: %1, Gotten stars: %2\n") .arg(FileData.totalStars) .arg(FileData.gottenStars.size()); statistics+= QString("Position X=%1, Y=%2\n") .arg(FileData.worldPosX) .arg(FileData.worldPosY); if(FileData.musicID>0) { long item=configs.getMusWldI(FileData.musicID); if(item>=0) { statistics+= QString("Current music: %1\n\n").arg(configs.main_music_wld[item].name); } } statistics += "\n===========Players:============\n"; for(int i=0; i<FileData.characterStates.size();i++) { if(i<configs.main_characters.size()) statistics += QString("%1:\n").arg(configs.main_characters[i].name); else statistics += QString("<unknown character>:\n"); statistics += QString("Health: %1, ").arg(FileData.characterStates[i].health); statistics += QString("Power-UP: %1, ").arg(FileData.characterStates[i].state); switch(FileData.characterStates[i].mountType) { case 0: break; case 1: statistics += QString("Mounted vehicle: Shoe - "); switch(FileData.characterStates[i].mountID) { case 1: statistics += QString("Kuribo's (green)");break; case 2: statistics += QString("Podoboo's (red)");break; case 3: statistics += QString("Lakitu's (blue)");break; default: statistics += QString("of God Power :D");break; } break; case 3: statistics += QString("Mounted vehicle: Yoshi");break; default: statistics += QString("Mounted vehicle: <unknown>");break; } if( (FileData.characterStates[i].itemID>0) && configs.main_npc.contains(FileData.characterStates[i].itemID) ) { statistics += QString("%2Has item: %1") .arg(configs.main_npc[FileData.characterStates[i].itemID].setup.name) .arg(FileData.characterStates[i].mountType > 0 ? ", ":""); } if(i<FileData.characterStates.size()-1) statistics += "\n----------------------------\n"; } statistics += "\n=========================\n"; if( !FileData.meta.ReadFileValid ) return; QMessageBox::information(this, tr("Game save statistics"), statistics, QMessageBox::Ok); } else { QMessageBox::warning(this, tr("Bad file"), tr("This file have unknown extension"), QMessageBox::Ok); return; } // Add to recent fileList if(addToRecentList){ AddToRecentFiles(FilePath); SyncRecentFiles(); } }
//Reload opened file data void MainWindow::on_actionReload_triggered() { if(m_isFileReloading) return; m_isFileReloading = true; BoolReseter rst(&m_isFileReloading); Q_UNUSED(rst); QString filePath; QRect wnGeom; int activeWindow = activeChildWindow(LastActiveSubWindow); if(activeWindow == WND_Level) { LevelEdit *lvlEdit = activeLvlEditWin(LastActiveSubWindow); LevelData FileData; filePath = lvlEdit->curFile; if(lvlEdit->isUntitled) { QMessageBox::warning(this, tr("File not saved"), tr("File doesn't saved on disk."), QMessageBox::Ok); return; } if(!QFileInfo(filePath).exists()) { QMessageBox::critical(this, tr("File open error"), tr("Can't open the file!\nFile not exist."), QMessageBox::Ok); return; } if(lvlEdit->LvlData.meta.modified) { QMessageBox::StandardButton ret = QMessageBox::question(this, tr("Reload file and custom stuff"), tr("Do you want to save before reload stuff?"), QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel); if((ret == QMessageBox::Cancel) || (ret == 0)) return; else if(ret == QMessageBox::Yes) save(); } //Open level file if(!FileFormats::OpenLevelFile(filePath, FileData)) { formatErrorMsgBox(filePath, FileData.meta.ERROR_info, FileData.meta.ERROR_linenum, FileData.meta.ERROR_linedata); statusBar()->showMessage(tr("Reloading error"), 2000); return; } FileData.playmusic = GlobalSettings::autoPlayMusic; lvlEdit->LvlData.meta.modified = false; //Remember last section ID and positions! int lastSection = 0; QHash<int, QPair<long, long> > sectionPoss; lastSection = lvlEdit->LvlData.CurSection; SetCurrentLevelSection(lastSection); //Need to remember position of current section for(int i = 0; i < lvlEdit->LvlData.sections.size(); i++) { LevelSection sct = lvlEdit->LvlData.sections[i]; sectionPoss[sct.id] = QPair<long, long >(sct.PositionX, sct.PositionY); } long posX = lvlEdit->scene->m_viewPort->horizontalScrollBar()->value(); long posY = lvlEdit->scene->m_viewPort->verticalScrollBar()->value(); lvlEdit->close();//Close old widget without closing of sub-window //Get geometry of current subwindow wnGeom = LastActiveSubWindow->geometry(); //delete window->widget(); LevelEdit *chLvlWin = new LevelEdit(this, LastActiveSubWindow); connect(chLvlWin, SIGNAL(forceReload()), this, SLOT(on_actionReload_triggered())); LastActiveSubWindow->setWidget(chLvlWin); GraphicsWorkspace *gr = static_cast<GraphicsWorkspace *>(chLvlWin->getGraphicsView()); connect(gr, SIGNAL(zoomValueChanged(QString)), zoom, SLOT(setText(QString))); //LastActiveSubWindow->close(); LevelEdit *child = chLvlWin;//createLvlChild(); LvlMusPlay::setNoMusic(); setMusic(); if(static_cast<bool>(child->loadFile(filePath, FileData, configs, GlobalSettings::LvlOpts))) { child->show(); LastActiveSubWindow->setGeometry(wnGeom); child->updateGeometry(); child->ResetPosition(); statusBar()->showMessage(tr("Level file reloaded"), 2000); LvlMusPlay::musicForceReset = true; //reset musics updateMenus(LastActiveSubWindow, true); child->setFocus(); //Restore saved section positions for(int i = 0; i < child->LvlData.sections.size(); i++) { if(sectionPoss.contains(child->LvlData.sections[i].id)) { QPair<long, long> &sct = sectionPoss[child->LvlData.sections[i].id]; child->LvlData.sections[i].PositionX = sct.first; child->LvlData.sections[i].PositionY = sct.second; } } SetCurrentLevelSection(lastSection); child->scene->m_viewPort->horizontalScrollBar()->setValue(static_cast<int>(posX)); child->scene->m_viewPort->verticalScrollBar()->setValue(static_cast<int>(posY)); if(GlobalSettings::autoPlayMusic) ui->actionPlayMusic->setChecked(true); child->showCustomStuffWarnings(); } else { LogDebug(">>File loading aborted"); LogDebug(">>Window showed"); child->LvlData.meta.modified = false; LogDebug(">>Option set"); LastActiveSubWindow->close(); LogDebug(">>Windows closed"); } } else if(activeWindow == WND_NpcTxt) { NpcEdit *npcEdit = activeNpcEditWin(LastActiveSubWindow); filePath = npcEdit->curFile; if(npcEdit->isUntitled) { QMessageBox::warning(this, tr("File not saved"), tr("File doesn't saved on disk."), QMessageBox::Ok); return; } if(npcEdit->isModyfied) { QMessageBox::StandardButton ret = QMessageBox::question(this, tr("Reload file and custom stuff"), tr("Do you want to save before reload stuff?"), QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel); if((ret == QMessageBox::Cancel) || (ret == 0)) return; else if(ret == QMessageBox::Yes) save(); } // if (!fileIn.open(QIODevice::ReadOnly)) { // QMessageBox::critical(this, tr("File open error"), // tr("Can't open the file!"), QMessageBox::Ok); // return; // } NPCConfigFile FileData; if(!FileFormats::ReadNpcTXTFileF(filePath, FileData)) { QMessageBox::critical(this, QObject::tr("File open error"), tr("Can't read the file"), QMessageBox::Ok); return; } wnGeom = LastActiveSubWindow->geometry(); npcEdit->isModyfied = false; npcEdit->close(); //NpcEdit *child = createNPCChild(); //QMdiSubWindow *npcWindow = LastActiveSubWindow; NpcEdit *child = new NpcEdit(&configs, LastActiveSubWindow); LastActiveSubWindow->setWidget(child); if(child->loadFile(filePath, FileData)) { statusBar()->showMessage(tr("NPC Config reloaded"), 2000); child->show(); LastActiveSubWindow->setGeometry(wnGeom); updateMenus(LastActiveSubWindow, true); } else { child->close(); LastActiveSubWindow->close(); } } else if(activeWindow == WND_World) { WorldEdit *wldEdit = activeWldEditWin(LastActiveSubWindow); WorldData FileData; filePath = wldEdit->curFile; if(wldEdit->isUntitled) { QMessageBox::warning(this, tr("File not saved"), tr("File doesn't saved on disk."), QMessageBox::Ok); return; } if(!QFileInfo(filePath).exists()) { QMessageBox::critical(this, tr("File open error"), tr("Can't open the file!\nFile not exist."), QMessageBox::Ok); return; } if(wldEdit->WldData.meta.modified) { QMessageBox::StandardButton ret = QMessageBox::question(this, tr("Reload file and custom stuff"), tr("Do you want to save before reload stuff?"), QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel); if((ret == QMessageBox::Cancel) || (ret == 0)) return; else if(ret == QMessageBox::Yes) save(); } if(!FileFormats::OpenWorldFile(filePath, FileData)) { formatErrorMsgBox(filePath, FileData.meta.ERROR_info, FileData.meta.ERROR_linenum, FileData.meta.ERROR_linedata); statusBar()->showMessage(tr("Reloading error"), 2000); return; } QFileInfo finfo(filePath); FileData.meta.filename = util::getBaseFilename(finfo.fileName()); FileData.meta.path = finfo.absoluteDir().absolutePath(); FileData.playmusic = GlobalSettings::autoPlayMusic; wldEdit->WldData.meta.modified = false; wnGeom = LastActiveSubWindow->geometry(); QMdiSubWindow *worldWindow = LastActiveSubWindow; long posX = wldEdit->scene->m_viewPort->horizontalScrollBar()->value(); long posY = wldEdit->scene->m_viewPort->verticalScrollBar()->value(); wldEdit->close(); WorldEdit *child = new WorldEdit(this, worldWindow); connect(child, &WorldEdit::forceReload, this, &MainWindow::on_actionReload_triggered); worldWindow->setWidget(child); GraphicsWorkspace *gr = static_cast<GraphicsWorkspace *>(child->getGraphicsView()); connect(gr, SIGNAL(zoomValueChanged(QString)), zoom, SLOT(setText(QString))); if(bool(child->loadFile(filePath, FileData, configs, GlobalSettings::LvlOpts))) { child->show(); LastActiveSubWindow->setGeometry(wnGeom); child->updateGeometry(); child->ResetPosition(); updateMenus(LastActiveSubWindow, true); dock_WldSettingsBox->setCurrentWorldSettings(); if(FileData.HubStyledWorld) { dock_WldSettingsBox->setVisible(true); dock_WldSettingsBox->raise(); } child->scene->m_viewPort->horizontalScrollBar()->setValue(static_cast<int>(posX)); child->scene->m_viewPort->verticalScrollBar()->setValue(static_cast<int>(posY)); statusBar()->showMessage(tr("World map file loaded"), 2000); child->showCustomStuffWarnings(); } else { LogDebug(">>File loading aborted"); //child->show(); LogDebug(">>Window showed"); child->WldData.meta.modified = false; LogDebug(">>Option set"); LastActiveSubWindow->close(); LogDebug(">>Windows closed"); } } dock_LvlItemBox->clearFilter(); }