示例#1
0
void	ft_draw_img()
{
	int			x;
	int			y;
	double		wall_height;
	double		wall_dist;

	x = WIN_WID - 1;
	while (x >= 0)
	{
		//printf("x = %d\n", x);
		wall_dist = ft_wall_distance(x);

		printf("Pour x = %d wall_dist->%f\n", x, wall_dist);
		//ft_putstr("\n");
		wall_height = STEP / wall_dist * POV;
		printf("hauteur a l ecran = %f\n", wall_height);
		/*if (wall_height > WIN_HEI)
			wall_height = WIN_HEI - 1;*/
		y = (WIN_HEI / 2) - 1 - (wall_height / 2);

		/* on dessine le plafond */
		ft_draw_ceiling(x, y);

		/* on dessine le mur */
		ft_draw_wall(wall_height, x, y);

		/* on dessine le floor */
		ft_draw_floor(x, WIN_HEI / 2 + wall_height / 2 - 1);
		/*if (x == WIN_WID - 64)
			break ;
	*/	x--;

	}
}
示例#2
0
文件: main.c 项目: Lokatieth/Projects
void	ft_corps(t_id *s)
{
    int x;

    x = -1;
    while (++x < W_X)
    {
        ft_start_initialisation(x, s);
        ft_ray_direction(s);
        ft_dda(s);
        ft_calc_pixl_place(s);
        ft_calc_floor_place(s);
        ft_draw_ceiling(x, s);
        if (x == W_X - 1)
            mlx_put_image_to_window(s->mlx, s->win, s->wall[13], MU, II);
        ft_draw_floor(x, s);
        ft_draw_walls(x, s);
    }
    mlx_put_image_to_window(s->mlx, s->win, s->img, 0, 0);
    ft_static_xpm(s);
}