示例#1
0
static void
fz_drawfillpath(void *user, fz_path *path, int evenodd, fz_matrix ctm,
	fz_colorspace *colorspace, float *color, float alpha)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	float expansion = fz_matrixexpansion(ctm);
	float flatness = 0.3f / expansion;
	unsigned char colorbv[FZ_MAXCOLORS + 1];
	float colorfv[FZ_MAXCOLORS];
	fz_bbox bbox;
	int i;

	fz_resetgel(dev->gel, dev->scissor);
	fz_fillpath(dev->gel, path, ctm, flatness);
	fz_sortgel(dev->gel);

	bbox = fz_boundgel(dev->gel);
	bbox = fz_intersectbbox(bbox, dev->scissor);

	if (fz_isemptyrect(bbox))
		return;

	fz_convertcolor(colorspace, color, model, colorfv);
	for (i = 0; i < model->n; i++)
		colorbv[i] = colorfv[i] * 255;
	colorbv[i] = alpha * 255;

	fz_scanconvert(dev->gel, dev->ael, evenodd, bbox, dev->dest, colorbv);
}
示例#2
0
static fz_error *
renderpath(fz_renderer *gc, fz_pathnode *path, fz_matrix ctm)
{
	fz_error *error;
	float flatness;
	fz_irect gbox;
	fz_irect clip;

	flatness = 0.3 / fz_matrixexpansion(ctm);
	if (flatness < 0.1)
		flatness = 0.1;

	fz_resetgel(gc->gel, HS, VS);

	if (path->paint == FZ_STROKE)
	{
		if (path->dash)
			error = fz_dashpath(gc->gel, path, ctm, flatness);
		else
			error = fz_strokepath(gc->gel, path, ctm, flatness);
	}
	else
		error = fz_fillpath(gc->gel, path, ctm, flatness);
	if (error)
		return error;

	fz_sortgel(gc->gel);

	gbox = fz_boundgel(gc->gel);
	clip = fz_intersectirects(gc->clip, gbox);

	if (fz_isemptyrect(clip))
		return nil;

DEBUG("path %s;\n", path->paint == FZ_STROKE ? "stroke" : "fill");

	if (gc->flag & FRGB)
	{
		return fz_scanconvert(gc->gel, gc->ael, path->paint == FZ_EOFILL,
					clip, gc->over, gc->rgb, 1);
	}
	else if (gc->flag & FOVER)
	{
		return fz_scanconvert(gc->gel, gc->ael, path->paint == FZ_EOFILL,
					clip, gc->over, nil, 1);
	}
	else
	{
		error = fz_newpixmapwithrect(&gc->dest, clip, 1);
		if (error)
			return error;
		fz_clearpixmap(gc->dest);
		return fz_scanconvert(gc->gel, gc->ael, path->paint == FZ_EOFILL,
					clip, gc->dest, nil, 0);
	}
}
示例#3
0
文件: render.c 项目: lgchmomo/mupdf
static fz_error *
rendertext(fz_renderer *gc, fz_textnode *text, fz_matrix ctm)
{
	fz_error *error;
	fz_irect tbox;
	fz_irect clip;
	fz_matrix tm, trm;
	fz_glyph glyph;
	int i, x, y, cid;

	tbox = fz_roundrect(fz_boundnode((fz_node*)text, ctm));
	clip = fz_intersectirects(gc->clip, tbox);

DEBUG("text %s n=%d [%g %g %g %g];\n",
text->font->name, text->len,
text->trm.a, text->trm.b, text->trm.c, text->trm.d);

	if (fz_isemptyrect(clip))
		return fz_okay;

	if (!(gc->flag & FOVER))
	{
		error = fz_newpixmapwithrect(&gc->dest, clip, 1);
		if (error)
			return error;
		fz_clearpixmap(gc->dest);
	}

	tm = text->trm;

	for (i = 0; i < text->len; i++)
	{
		cid = text->els[i].cid;
		tm.e = text->els[i].x;
		tm.f = text->els[i].y;
		trm = fz_concat(tm, ctm);
		x = fz_floor(trm.e);
		y = fz_floor(trm.f);
		trm.e = QUANT(trm.e - fz_floor(trm.e), HSUBPIX);
		trm.f = QUANT(trm.f - fz_floor(trm.f), VSUBPIX);

		error = fz_renderglyph(gc->cache, &glyph, text->font, cid, trm);
		if (error)
			return error;

		if (!(gc->flag & FOVER))
			drawglyph(gc, gc->dest, &glyph, x, y);
		else
			drawglyph(gc, gc->over, &glyph, x, y);
	}

	return fz_okay;
}
示例#4
0
static int fitsinside(fz_node *node, fz_rect clip)
{
    fz_rect bbox;
    bbox = fz_boundnode(node, fz_identity());
    if (fz_isinfiniterect(bbox)) return 0;
    if (fz_isemptyrect(bbox)) return 1;
    if (bbox.x0 < clip.x0) return 0;
    if (bbox.x1 > clip.x1) return 0;
    if (bbox.y0 < clip.y0) return 0;
    if (bbox.y1 > clip.y1) return 0;
    return 1;
}
示例#5
0
bool
isInsideRect(
    fz_rect maxRect,
    fz_rect checkRect
    )
{
    if (fz_isinfiniterect(checkRect) || fz_isemptyrect(checkRect))
        return true;

    return ((maxRect.x0 <= checkRect.x0) && 
            (maxRect.y0 <= checkRect.y0) &&
            (maxRect.x1 >= checkRect.x1) &&
            (maxRect.y1 >= checkRect.y1));
}
示例#6
0
static void
fz_drawclippath(void *user, fz_path *path, int evenodd, fz_matrix ctm)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	float expansion = fz_matrixexpansion(ctm);
	float flatness = 0.3f / expansion;
	fz_pixmap *mask, *dest;
	fz_bbox bbox;

	if (dev->top == STACKSIZE)
	{
		fz_warn("assert: too many buffers on stack");
		return;
	}

	fz_resetgel(dev->gel, dev->scissor);
	fz_fillpath(dev->gel, path, ctm, flatness);
	fz_sortgel(dev->gel);

	bbox = fz_boundgel(dev->gel);
	bbox = fz_intersectbbox(bbox, dev->scissor);

	if (fz_isemptyrect(bbox) || fz_isrectgel(dev->gel))
	{
		dev->stack[dev->top].scissor = dev->scissor;
		dev->stack[dev->top].mask = nil;
		dev->stack[dev->top].dest = nil;
		dev->scissor = bbox;
		dev->top++;
		return;
	}

	mask = fz_newpixmapwithrect(nil, bbox);
	dest = fz_newpixmapwithrect(model, bbox);

	fz_clearpixmap(mask, 0);
	fz_clearpixmap(dest, 0);

	fz_scanconvert(dev->gel, dev->ael, evenodd, bbox, mask, nil);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->top++;
}
示例#7
0
static void
fz_drawclipstrokepath(void *user, fz_path *path, fz_strokestate *stroke, fz_matrix ctm)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	float expansion = fz_matrixexpansion(ctm);
	float flatness = 0.3f / expansion;
	float linewidth = stroke->linewidth;
	fz_pixmap *mask, *dest;
	fz_bbox bbox;

	if (dev->top == STACKSIZE)
	{
		fz_warn("assert: too many buffers on stack");
		return;
	}

	if (linewidth * expansion < 0.1f)
		linewidth = 1 / expansion;

	fz_resetgel(dev->gel, dev->scissor);
	if (stroke->dashlen > 0)
		fz_dashpath(dev->gel, path, stroke, ctm, flatness, linewidth);
	else
		fz_strokepath(dev->gel, path, stroke, ctm, flatness, linewidth);
	fz_sortgel(dev->gel);

	bbox = fz_boundgel(dev->gel);
	bbox = fz_intersectbbox(bbox, dev->scissor);

	mask = fz_newpixmapwithrect(nil, bbox);
	dest = fz_newpixmapwithrect(model, bbox);

	fz_clearpixmap(mask, 0);
	fz_clearpixmap(dest, 0);

	if (!fz_isemptyrect(bbox))
		fz_scanconvert(dev->gel, dev->ael, 0, bbox, mask, nil);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->top++;
}
示例#8
0
static void
fz_drawstrokepath(void *user, fz_path *path, fz_strokestate *stroke, fz_matrix ctm,
	fz_colorspace *colorspace, float *color, float alpha)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	float expansion = fz_matrixexpansion(ctm);
	float flatness = 0.3f / expansion;
	float linewidth = stroke->linewidth;
	unsigned char colorbv[FZ_MAXCOLORS + 1];
	float colorfv[FZ_MAXCOLORS];
	fz_bbox bbox;
	int i;

	if (linewidth * expansion < 0.1f)
		linewidth = 1 / expansion;

	fz_resetgel(dev->gel, dev->scissor);
	if (stroke->dashlen > 0)
		fz_dashpath(dev->gel, path, stroke, ctm, flatness, linewidth);
	else
		fz_strokepath(dev->gel, path, stroke, ctm, flatness, linewidth);
	fz_sortgel(dev->gel);

	bbox = fz_boundgel(dev->gel);
	bbox = fz_intersectbbox(bbox, dev->scissor);

	if (fz_isemptyrect(bbox))
		return;

	fz_convertcolor(colorspace, color, model, colorfv);
	for (i = 0; i < model->n; i++)
		colorbv[i] = colorfv[i] * 255;
	colorbv[i] = alpha * 255;

	fz_scanconvert(dev->gel, dev->ael, 0, bbox, dev->dest, colorbv);
}
示例#9
0
fz_error*
processPage(
    soPdfFile* inFile,
    int pageNo,
    fz_rect *bbRect,
    int rectCount
    )
{
    fz_error    *error;
    fz_obj      *pageRef;
    pdf_page    *pdfPage;
    fz_rect     contentBox;
    fz_rect     mediaBox;


    // Initialize 
    for (int ctr = 0; ctr < rectCount; ctr++)
        bbRect[ctr] = fz_emptyrect;

    // Get the page reference and load the page contents
    pageRef = pdf_getpageobject(inFile->pageTree, pageNo);
    error = pdf_loadpage(&pdfPage, inFile->xref, pageRef);
    if (error != NULL)
    {
        // Ideally pdf_loadpage should render all the pages
        // and this should never happen
        return processErrorPage(inFile, pageRef, pageNo, bbRect, error);
    }

    // Get the bounding box for the page
    mediaBox = pdfPage->mediabox;
    float mbHeight = mediaBox.y1 - mediaBox.y0;
    
    // calculate the bounding box for all the elements in the page
    contentBox = fz_boundnode(pdfPage->tree->root, fz_identity());
    float cbHeight = contentBox.y1 - contentBox.y0;

    // If there is nothing on the page we return nothing.
    // should we return an empty page instead ???
    if (fz_isemptyrect(contentBox))
        goto Cleanup;

    // if contentBox is bigger than mediaBox then there are some
    // elements that should not be display and hence we reset the
    // content box to media box
    if ((cbHeight > mbHeight) || ((contentBox.x1 - contentBox.x0) > (mediaBox.x1 - mediaBox.x0)))
    {
        // Calculate the new content box based on the content that is 
        // inside the the media box and recalculate cbHeight
        contentBox = getContainingRect(pdfPage->tree->root, mediaBox);
        cbHeight = contentBox.y1 - contentBox.y0;
    }


#ifdef _blahblah
    printf("-->Page %d\n", pageNo);
    bbdump(pdfPage->tree->root, 1);
#endif

    // The rotation takes place when we insert the page into destination
    // If only the mupdf renderer could give accurate values of the 
    // bounding box of all the elements in a page, the splitting would
    // be so much more easier without overlapping, cutting text, etc
    switch(p_mode)
    {
    case FitHeight:
    case FitWidth:
        bbRect[0] = contentBox;
        goto Cleanup;

    case Fit2xHeight:
    case Fit2xWidth:
        // Let the processing happen.
        break;

    case SmartFitHeight:
    case SmartFitWidth:
    default:
        return fz_throw("Mode(%d) not yet implemented.", p_mode);
        break;
    }

    // If the contentBox is 60% of mediaBox then do not split 
    if (((cbHeight / mbHeight) * 100) <= 55)
    {
        bbRect[0] = contentBox;
        goto Cleanup;
    }

    // Get the first split contents from top. The box we specify is 
    // top 55% (bottom + 45) of the contents
    bbRect[0] = contentBox;
    bbRect[0].y0 = bbRect[0].y0 + (float)(0.45 * cbHeight);
    bbRect[0] = getContainingRect(pdfPage->tree->root, bbRect[0]);

    // Check if the contents we got in first split is more than 40%
    // of the total contents
    float bbRect0Height = bbRect[0].y1 - bbRect[0].y0;
    if (((bbRect0Height / cbHeight) * 100) >= 40)
    {
        // The content is more than 40%. Put the rest of the 
        // content in the second split and exit
        bbRect[1] = contentBox;
        bbRect[1].y1 = bbRect[1].y1 - bbRect0Height;

        // Adjust the split box height by X points to make sure
        // we get everything and dont have annoying tail cuts
        bbRect[0].y0 -= 2;
        goto Cleanup;
    }

    // Since the contents we got in first split is less than 40%
    // of the total contents, split the content in half with overlap
    float overlap = (cbHeight * (float)(p_overlap / 100)) / 2;
    bbRect[0] = contentBox;
    bbRect[0].y0 = bbRect[0].y0 + (float)(0.5 * cbHeight) - overlap;
    bbRect[1] = contentBox;
    bbRect[1].y1 = bbRect[1].y1 - (float)(0.5 * cbHeight) + overlap;


Cleanup:

    // This function can overflow the stack when the pdf page
    // to be rendered is very complex. I had to increase the 
    // stack size reserved for exe using compiler option
    pdf_droppage(pdfPage);

    return error;
}
示例#10
0
static void
fz_drawclipstroketext(void *user, fz_text *text, fz_strokestate *stroke, fz_matrix ctm)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_bbox bbox;
	fz_pixmap *mask, *dest;
	fz_matrix tm, trm;
	fz_pixmap *glyph;
	int i, x, y, gid;

	if (dev->top == STACKSIZE)
	{
		fz_warn("assert: too many buffers on stack");
		return;
	}

	/* make the mask the exact size needed */
	bbox = fz_roundrect(fz_boundtext(text, ctm));
	bbox = fz_intersectbbox(bbox, dev->scissor);

	mask = fz_newpixmapwithrect(nil, bbox);
	dest = fz_newpixmapwithrect(model, bbox);

	fz_clearpixmap(mask, 0);
	fz_clearpixmap(dest, 0);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->top++;

	if (!fz_isemptyrect(bbox))
	{
		tm = text->trm;

		for (i = 0; i < text->len; i++)
		{
			gid = text->els[i].gid;
			if (gid < 0)
				continue;

			tm.e = text->els[i].x;
			tm.f = text->els[i].y;
			trm = fz_concat(tm, ctm);
			x = floorf(trm.e);
			y = floorf(trm.f);
			trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
			trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);

			glyph = fz_renderstrokedglyph(dev->cache, text->font, gid, trm, ctm, stroke);
			if (glyph)
			{
				drawglyph(nil, mask, glyph, x, y, bbox);
				fz_droppixmap(glyph);
			}
		}
	}
}
示例#11
0
static void
fz_drawfillshade(void *user, fz_shade *shade, fz_matrix ctm, float alpha)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_pixmap *dest = dev->dest;
	fz_rect bounds;
	fz_bbox bbox;
	float colorfv[FZ_MAXCOLORS];
	unsigned char colorbv[FZ_MAXCOLORS + 1];

	bounds = fz_boundshade(shade, ctm);
	bbox = fz_intersectbbox(fz_roundrect(bounds), dev->scissor);

	// TODO: proper clip by shade->bbox
	if (!fz_isemptyrect(shade->bbox))
	{
		bounds = fz_transformrect(fz_concat(shade->matrix, ctm), shade->bbox);
		bbox = fz_intersectbbox(fz_roundrect(bounds), bbox);
	}

	if (fz_isemptyrect(bbox))
		return;

	if (!model)
	{
		fz_warn("cannot render shading directly to an alpha mask");
		return;
	}

	if (alpha < 1)
	{
		dest = fz_newpixmapwithrect(dev->dest->colorspace, bbox);
		fz_clearpixmap(dest, 0);
	}

	if (shade->usebackground)
	{
		unsigned char *s;
		int x, y, n, i;
		fz_convertcolor(shade->cs, shade->background, model, colorfv);
		for (i = 0; i < model->n; i++)
			colorbv[i] = colorfv[i] * 255;
		colorbv[i] = 255;

		n = dest->n;
		for (y = bbox.y0; y < bbox.y1; y++)
		{
			s = dest->samples + ((bbox.x0 - dest->x) + (y - dest->y) * dest->w) * dest->n;
			for (x = bbox.x0; x < bbox.x1; x++)
			{
				for (i = 0; i < n; i++)
					*s++ = colorbv[i];
			}
		}
	}

	fz_rendershade(shade, ctm, dest, bbox);

	if (alpha < 1)
	{
		fz_paintpixmap(dev->dest, dest, alpha * 255);
		fz_droppixmap(dest);
	}
}
示例#12
0
static void
fz_drawcliptext(void *user, fz_text *text, fz_matrix ctm, int accumulate)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_bbox bbox;
	fz_pixmap *mask, *dest;
	fz_matrix tm, trm;
	fz_pixmap *glyph;
	int i, x, y, gid;

	/* If accumulate == 0 then this text object is guaranteed complete */
	/* If accumulate == 1 then this text object is the first (or only) in a sequence */
	/* If accumulate == 2 then this text object is a continuation */

	if (dev->top == STACKSIZE)
	{
		fz_warn("assert: too many buffers on stack");
		return;
	}

	if (accumulate == 0)
	{
		/* make the mask the exact size needed */
		bbox = fz_roundrect(fz_boundtext(text, ctm));
		bbox = fz_intersectbbox(bbox, dev->scissor);
	}
	else
	{
		/* be conservative about the size of the mask needed */
		bbox = dev->scissor;
	}

	if (accumulate == 0 || accumulate == 1)
	{
		mask = fz_newpixmapwithrect(nil, bbox);
		dest = fz_newpixmapwithrect(model, bbox);

		fz_clearpixmap(mask, 0);
		fz_clearpixmap(dest, 0);

		dev->stack[dev->top].scissor = dev->scissor;
		dev->stack[dev->top].mask = mask;
		dev->stack[dev->top].dest = dev->dest;
		dev->scissor = bbox;
		dev->dest = dest;
		dev->top++;
	}
	else
	{
		mask = dev->stack[dev->top-1].mask;
	}

	if (!fz_isemptyrect(bbox))
	{
		tm = text->trm;

		for (i = 0; i < text->len; i++)
		{
			gid = text->els[i].gid;
			if (gid < 0)
				continue;

			tm.e = text->els[i].x;
			tm.f = text->els[i].y;
			trm = fz_concat(tm, ctm);
			x = floorf(trm.e);
			y = floorf(trm.f);
			trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
			trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);

			glyph = fz_renderglyph(dev->cache, text->font, gid, trm);
			if (glyph)
			{
				drawglyph(nil, mask, glyph, x, y, bbox);
				fz_droppixmap(glyph);
			}
		}
	}
}
示例#13
0
fz_error
pdf_loadpage(pdf_page **pagep, pdf_xref *xref, fz_obj *dict)
{
	fz_error error;
	pdf_page *page;
	fz_obj *obj;
	fz_bbox bbox;

	pdf_logpage("load page {\n");

	// TODO: move this to a more appropriate place
	/* Ensure that we have a store for resource objects */
	if (!xref->store)
		xref->store = pdf_newstore();

	page = fz_malloc(sizeof(pdf_page));
	page->resources = nil;
	page->contents = nil;
	page->transparency = 0;
	page->list = nil;
	page->text = nil;
	page->links = nil;
	page->annots = nil;

	obj = fz_dictgets(dict, "MediaBox");
	bbox = fz_roundrect(pdf_torect(obj));
	if (fz_isemptyrect(pdf_torect(obj)))
	{
		fz_warn("cannot find page bounds, guessing page bounds.");
		bbox.x0 = 0;
		bbox.y0 = 0;
		bbox.x1 = 612;
		bbox.y1 = 792;
	}

	obj = fz_dictgets(dict, "CropBox");
	if (fz_isarray(obj))
	{
		fz_bbox cropbox = fz_roundrect(pdf_torect(obj));
		bbox = fz_intersectbbox(bbox, cropbox);
	}

	page->mediabox.x0 = MIN(bbox.x0, bbox.x1);
	page->mediabox.y0 = MIN(bbox.y0, bbox.y1);
	page->mediabox.x1 = MAX(bbox.x0, bbox.x1);
	page->mediabox.y1 = MAX(bbox.y0, bbox.y1);

	if (page->mediabox.x1 - page->mediabox.x0 < 1 || page->mediabox.y1 - page->mediabox.y0 < 1)
		return fz_throw("invalid page size");

	page->rotate = fz_toint(fz_dictgets(dict, "Rotate"));

	pdf_logpage("bbox [%d %d %d %d]\n", bbox.x0, bbox.y0, bbox.x1, bbox.y1);
	pdf_logpage("rotate %d\n", page->rotate);

	obj = fz_dictgets(dict, "Annots");
	if (obj)
	{
		pdf_loadlinks(&page->links, xref, obj);
		pdf_loadannots(&page->annots, xref, obj);
	}

	page->resources = fz_dictgets(dict, "Resources");
	if (page->resources)
		fz_keepobj(page->resources);

	obj = fz_dictgets(dict, "Contents");
	error = pdf_loadpagecontents(&page->contents, xref, obj);
	if (error)
	{
		pdf_freepage(page);
		return fz_rethrow(error, "cannot load page contents (%d %d R)", fz_tonum(obj), fz_togen(obj));
	}

	if (page->resources && pdf_resourcesuseblending(page->resources))
		page->transparency = 1;

	pdf_logpage("} %p\n", page);

	*pagep = page;
	return fz_okay;
}
示例#14
0
文件: render.c 项目: lgchmomo/mupdf
static fz_error *
renderpath(fz_renderer *gc, fz_pathnode *path, fz_matrix ctm)
{
	fz_error *error;
	float flatness;
	fz_irect gbox;
	fz_irect clip;
	float expansion = fz_matrixexpansion(ctm);

	flatness = 0.3 / expansion;
	if (flatness < 0.1)
		flatness = 0.1;

	fz_resetgel(gc->gel, gc->clip);

	if (path->paint == FZ_STROKE)
	{
		float lw = path->linewidth;
		/* Check for hairline */
		if (lw * expansion < 0.1) {
			lw = 1.0f / expansion;
		}
		if (path->dash)
			error = fz_dashpath(gc->gel, path, ctm, flatness, lw);
		else
			error = fz_strokepath(gc->gel, path, ctm, flatness, lw);
	}
	else
		error = fz_fillpath(gc->gel, path, ctm, flatness);
	if (error)
		return error;

	fz_sortgel(gc->gel);

	gbox = fz_boundgel(gc->gel);
	clip = fz_intersectirects(gc->clip, gbox);

	if (fz_isemptyrect(clip))
		return fz_okay;

DEBUG("path %s;\n", path->paint == FZ_STROKE ? "stroke" : "fill");

	if (gc->flag & FRGB)
	{
DEBUG(" path rgb %d %d %d %d, %d %d %d\n", gc->argb[0], gc->argb[1], gc->argb[2], gc->argb[3], gc->argb[4], gc->argb[5], gc->argb[6]);
		return fz_scanconvert(gc->gel, gc->ael, path->paint == FZ_EOFILL,
					clip, gc->over, gc->argb, 1);
	}
	else if (gc->flag & FOVER)
	{
		return fz_scanconvert(gc->gel, gc->ael, path->paint == FZ_EOFILL,
					clip, gc->over, nil, 1);
	}
	else
	{
		error = fz_newpixmapwithrect(&gc->dest, clip, 1);
		if (error)
			return error;
		fz_clearpixmap(gc->dest);
		return fz_scanconvert(gc->gel, gc->ael, path->paint == FZ_EOFILL,
					clip, gc->dest, nil, 0);
	}
}
示例#15
0
文件: render.c 项目: lgchmomo/mupdf
static fz_error *
renderimage(fz_renderer *gc, fz_imagenode *node, fz_matrix ctm)
{
	fz_error *error;
	fz_image *image = node->image;
	fz_irect bbox;
	fz_irect clip;
	int dx, dy;
	fz_pixmap *tile;
	fz_pixmap *temp;
	fz_matrix imgmat;
	fz_matrix invmat;
	int fa, fb, fc, fd;
	int u0, v0;
	int x0, y0;
	int w, h;
	int tileheight;

DEBUG("image %dx%d %d+%d %s\n{\n", image->w, image->h, image->n, image->a, image->cs?image->cs->name:"(nil)");

	bbox = fz_roundrect(fz_boundnode((fz_node*)node, ctm));
	clip = fz_intersectirects(gc->clip, bbox);

	if (fz_isemptyrect(clip))
		return fz_okay;
        if (image->w == 0 || image->h == 0)
                return fz_okay;

	if (image->n + image->a == 0)
		return fz_okay;

	calcimagescale(ctm, image->w, image->h, &dx, &dy);

	/* try to fit tile into a typical L2 cachce */
	tileheight = 512 * 1024 / (image->w * (image->n + image->a));
	/* tileheight must be an even multiple of dy, except for last band */
	tileheight = (tileheight + dy - 1) / dy * dy;

	if ((dx != 1 || dy != 1) && image->h > tileheight) {
		int y = 0;

		DEBUG("  load image tile size = %dx%d\n", image->w, tileheight);
		error = fz_newpixmap(&tile, 0, 0, image->w,
				     tileheight, image->n + 1);
		if (error)
			return error;

		error = fz_newscaledpixmap(&temp, image->w, image->h, image->n + 1, dx, dy);
		if (error)
			goto cleanup;

		do {
			if (y + tileheight > image->h)
				tileheight = image->h - y;
			tile->y = y;
			tile->h = tileheight;
			DEBUG("  tile xywh=%d %d %d %d sxsy=1/%d 1/%d\n",
			      0, y, image->w, tileheight, dx, dy);
			error = image->loadtile(image, tile);
			if (error)
				goto cleanup1;

			error = fz_scalepixmaptile(temp, 0, y, tile, dx, dy);
			if (error)
				goto cleanup1;

			y += tileheight;
		} while (y < image->h);

		fz_droppixmap(tile);
		tile = temp;
	}
	else {


DEBUG("  load image\n");
		error = fz_newpixmap(&tile, 0, 0, image->w, image->h, image->n + 1);
		if (error)
			return error;

		error = image->loadtile(image, tile);
		if (error)
			goto cleanup;

		if (dx != 1 || dy != 1)
		{
DEBUG("  scale image 1/%d 1/%d\n", dx, dy);
			error = fz_scalepixmap(&temp, tile, dx, dy);
			if (error)
				goto cleanup;
			fz_droppixmap(tile);
			tile = temp;
		}
	}

	if (image->cs && image->cs != gc->model)
	{
DEBUG("  convert from %s to %s\n", image->cs->name, gc->model->name);
		error = fz_newpixmap(&temp, tile->x, tile->y, tile->w, tile->h, gc->model->n + 1);
		if (error)
			goto cleanup;
		fz_convertpixmap(image->cs, tile, gc->model, temp);
		fz_droppixmap(tile);
		tile = temp;
	}

	imgmat.a = 1.0 / tile->w;
	imgmat.b = 0.0;
	imgmat.c = 0.0;
	imgmat.d = -1.0 / tile->h;
	imgmat.e = 0.0;
	imgmat.f = 1.0;
	invmat = fz_invertmatrix(fz_concat(imgmat, ctm));

	w = clip.x1 - clip.x0;
	h = clip.y1 - clip.y0;
	x0 = clip.x0;
	y0 = clip.y0;
	u0 = (invmat.a * (x0+0.5) + invmat.c * (y0+0.5) + invmat.e) * 65536;
	v0 = (invmat.b * (x0+0.5) + invmat.d * (y0+0.5) + invmat.f) * 65536;
	fa = invmat.a * 65536;
	fb = invmat.b * 65536;
	fc = invmat.c * 65536;
	fd = invmat.d * 65536;

#define PSRC tile->samples, tile->w, tile->h
#define PDST(p) p->samples + ((y0-p->y) * p->w + (x0-p->x)) * p->n, p->w * p->n
#define PCTM u0, v0, fa, fb, fc, fd, w, h

	switch (gc->flag)
	{
	case FNONE:
		{
DEBUG("  fnone %d x %d\n", w, h);
			if (image->cs)
				error = fz_newpixmapwithrect(&gc->dest, clip, gc->model->n + 1);
			else
				error = fz_newpixmapwithrect(&gc->dest, clip, 1);
			if (error)
				goto cleanup;

			if (image->cs)
				fz_img_4c4(PSRC, PDST(gc->dest), PCTM);
			else
				fz_img_1c1(PSRC, PDST(gc->dest), PCTM);
		}
		break;

	case FOVER:
		{
DEBUG("  fover %d x %d\n", w, h);
			if (image->cs)
				fz_img_4o4(PSRC, PDST(gc->over), PCTM);
			else
				fz_img_1o1(PSRC, PDST(gc->over), PCTM);
		}
		break;

	case FOVER | FRGB:
DEBUG("  fover+rgb %d x %d\n", w, h);
		fz_img_w4i1o4(gc->argb, PSRC, PDST(gc->over), PCTM);
		break;

	default:
		assert(!"impossible flag in image span function");
	}

DEBUG("}\n");

	fz_droppixmap(tile);
	return fz_okay;

cleanup1:
	fz_droppixmap(temp);
cleanup:
	fz_droppixmap(tile);
	return error;
}
示例#16
0
int
copyPdfFile(
    soPdfFile* inFile,
    soPdfFile* outFile
    )
{
    fz_error    *error;
    int         pageTreeNum, pageTreeGen;

    assert(inFile != NULL);
    assert(outFile != NULL);

    //
    // Process every page in the source file
    //
    {
        printf("\nProcessing input page : ");
        for (int pageNo = 0; pageNo < pdf_getpagecount(inFile->pageTree); pageNo++)
        {
            displayPageNumber(pageNo + 1, !pageNo);

            // Get the page object from the source
            fz_obj  *pageRef = inFile->pageTree->pref[pageNo];
            fz_obj  *pageObj = pdf_getpageobject(inFile->pageTree, pageNo);

            //
            // Process the page. Each page can be split into up-to 3 pages
            //
            fz_rect    bbRect[3];
            error = processPage(inFile, pageNo, bbRect, 3);
            if (error)
                return soPdfError(error);


            for (int ctr = 0; ctr < 3; ctr++)
            {
                // Check if this was a blank page
                if (fz_isemptyrect(bbRect[ctr]))
                    break;

                //
                // copy the source page dictionary entry. The way this is done is basically
                // by making a copy of the page dict object in the source file, and adding
                // the copy in the source file. Then the copied page dict object is 
                // referenced and added to the destination file.
                //
                // This convoluted procedure is done because the copy is done by pdf_transplant
                // function that accepts a source and destination. Whatever is referenced by
                // destination object is deep copied
                //
                

                // allocate an object id and generation id in source file
                //
                // There is a bug in mupdf where the object allocation returns
                // 0 oid and 0 gid when the input pdf file has iref stream
                // so to work around the issue, we wrap the pdf_allocojbect
                // in a for loop 10 times to get the number
                //
                int sNum, sGen, tries;

                for (tries = 0; tries < 10; tries++)
                {
                    error = pdf_allocobject(inFile->xref, &sNum, &sGen);
                    if (error)
                        return soPdfError(error);

                    // If sNum is non zero then the allocation was successful
                    if (sNum != 0)
                        break;  
                    pdf_updateobject(inFile->xref, sNum, sGen, pageObj);
                }

                // If we didn't succeed even after 10 tries then this file 
                // is not going to work.
                if (tries >= 10)
                    return soPdfError(fz_throw("cannot allocate object because of mupdf bug"));

                // make a deep copy of the original page dict
                fz_obj  *pageObj2;
                error = fz_deepcopydict(&pageObj2, pageObj);
                if (error)
                    return soPdfError(error);

                // update the source file with the duplicate page object
                pdf_updateobject(inFile->xref, sNum, sGen, pageObj2);

                fz_dropobj(pageObj2);

                // create an indirect reference to the page object
                fz_obj  *pageRef2;
                error = fz_newindirect(&pageRef2, sNum, sGen);
                if (error)
                    return soPdfError(error);

                // delete the parent dictionary entry
                // Do we need to delete any other dictionary entry 
                // like annot, tabs, metadata, etc
                fz_dictdels(pageObj2, "Parent");

                // Set the media box
                setPageMediaBox(inFile->xref, pageObj2, bbRect[ctr]);

                // Set the rotation based on input
                switch(p_mode)
                {
                    // no rotation if fit height
                case FitHeight:
                case Fit2xHeight:
                    break;

                    // rotate -90 deg if fit width
                case Fit2xWidth:
                case FitWidth:
                    setPageRotate(pageObj2, p_reverseLandscape ? 90 : -90);
                    break;

                case SmartFitHeight:
                case SmartFitWidth:
                default:
                    return soPdfError(fz_throw("Mode(%d) not yet implemented.", p_mode));
                    break;
                }


                // push the indirect reference to the destination list for copy by pdf_transplant
                error = fz_arraypush(outFile->editobjs, pageRef2);
                if (error)
                    return soPdfError(error);
            }
        }
    }

    // flush the objects into destination from source
    {
        fz_obj      *results;
        int         outPages;

        printf("\nCopying output page : ");
        error = pdf_transplant(outFile->xref, inFile->xref, &results, outFile->editobjs);
        if (error)
            return soPdfError(error);

        outPages = fz_arraylen(results);
        for (int ctr = 0; ctr < outPages; ctr++)
        {
            displayPageNumber(ctr + 1, !ctr);
            error = fz_arraypush(outFile->pagelist, fz_arrayget(results, 
                p_reverseLandscape ? outPages - 1 - ctr : ctr));
            if (error)
                return soPdfError(error);
        }

        fz_dropobj(results);
    }

    // flush page tree

    // Create page tree and add back-links
    {
        fz_obj  *pageTreeObj;
        fz_obj  *pageTreeRef;

        // allocate a new object in out file for pageTree object
        error = pdf_allocobject(outFile->xref, &pageTreeNum, &pageTreeGen);
        if (error)
            return soPdfError(error);

        // Create a page tree object
        error = fz_packobj(&pageTreeObj, "<</Type/Pages/Count %i/Kids %o>>",
            fz_arraylen(outFile->pagelist), outFile->pagelist);
        if (error)
            return soPdfError(error);

        // Update the xref entry with the pageTree object
        pdf_updateobject(outFile->xref, pageTreeNum, pageTreeGen, pageTreeObj);

        fz_dropobj(pageTreeObj);

        // Create a reference to the pageTree object
        error = fz_newindirect(&pageTreeRef, pageTreeNum, pageTreeGen);
        if (error)
            return soPdfError(error);

        //
        // For every page in the output file, update the parent entry
        //
        for (int ctr = 0; ctr < fz_arraylen(outFile->pagelist); ctr++)
        {
            fz_obj  *pageObj;

            int num = fz_tonum(fz_arrayget(outFile->pagelist, ctr));
            int gen = fz_togen(fz_arrayget(outFile->pagelist, ctr));

            // Get the page object from xreft
            error = pdf_loadobject(&pageObj, outFile->xref, num, gen);
            if (error)
                return soPdfError(error);

            // Update the parent entry in the page dictionary
            error = fz_dictputs(pageObj, "Parent", pageTreeRef);
            if (error)
                return soPdfError(error);

            // Update the entry with the updated page object
            pdf_updateobject(outFile->xref, num, gen, pageObj);

            fz_dropobj(pageObj);
        }
    }

    // Create catalog and root entries
    {
        fz_obj  *catObj, *infoObj;
        int     rootNum, rootGen;
        int     infoNum, infoGen;

        //
        // Copy the info catalog to the destination

        // alloc an object id and gen id in destination file
        error = pdf_allocobject(outFile->xref, &infoNum, &infoGen);
        if (error)
            return soPdfError(error);

        // make a deep copy of the original page dict
        error = fz_deepcopydict(&infoObj, inFile->xref->info);
        if (error)
            return soPdfError(error);

        // update the dest file with object
        pdf_updateobject(outFile->xref, infoNum, infoGen, infoObj);
        outFile->xref->info = infoObj;

        fz_dropobj(infoObj);

        //
        // root/catalog object creation
        error = pdf_allocobject(outFile->xref, &rootNum, &rootGen);
        if (error)
            return soPdfError(error);

        error = fz_packobj(&catObj, "<</Type/Catalog /Pages %r>>", pageTreeNum, pageTreeGen);
        if (error)
            return soPdfError(error);

        pdf_updateobject(outFile->xref, rootNum, rootGen, catObj);

        fz_dropobj(catObj);

        // Create trailer
        error = fz_packobj(&outFile->xref->trailer, "<</Root %r /Info %r>>", 
            rootNum, rootGen, infoNum, infoGen);
        if (error)
            return soPdfError(error);

    }

    // Update the info in the target file and save the xref
    printf("\nSaving.\n");
    error = setPageInfo(inFile, outFile);
    if (error)
        return soPdfError(error);

    error = pdf_savexref(outFile->xref, outFile->fileName, NULL);
    if (error)
        return soPdfError(error);

    if (g_errorCount != 0)
    {
        printf("\nFollowing issues encounted were ignored.\n\n");
        for (int ctr = g_errorCount - 1; ctr >= 0; ctr--)
            soPdfError(g_errorList[ctr]);
    }
    printf("\nSaved.\n");

    return 0;
}
示例#17
0
static fz_error *
renderimage(fz_renderer *gc, fz_imagenode *node, fz_matrix ctm)
{
	fz_error *error;
	fz_image *image = node->image;
	fz_irect bbox;
	fz_irect clip;
	int dx, dy;
	fz_pixmap *tile;
	fz_pixmap *temp;
	fz_matrix imgmat;
	fz_matrix invmat;
	int fa, fb, fc, fd;
	int u0, v0;
	int x0, y0;
	int w, h;

DEBUG("image %dx%d %d+%d %s\n{\n", image->w, image->h, image->n, image->a, image->cs?image->cs->name:"(nil)");

	bbox = fz_roundrect(fz_boundnode((fz_node*)node, ctm));
	clip = fz_intersectirects(gc->clip, bbox);

	if (fz_isemptyrect(clip))
		return nil;

	calcimagescale(ctm, image->w, image->h, &dx, &dy);

DEBUG("  load image\n");
	error = fz_newpixmap(&tile, 0, 0, image->w, image->h, image->n + 1);
	if (error)
		return error;

	error = image->loadtile(image, tile);
	if (error)
		goto cleanup;

	if (dx != 1 || dy != 1)
	{
DEBUG("  scale image 1/%d 1/%d\n", dx, dy);
		error = fz_scalepixmap(&temp, tile, dx, dy);
		if (error)
			goto cleanup;
		fz_droppixmap(tile);
		tile = temp;
	}

	if (image->cs && image->cs != gc->model)
	{
DEBUG("  convert from %s to %s\n", image->cs->name, gc->model->name);
		error = fz_newpixmap(&temp, tile->x, tile->y, tile->w, tile->h, gc->model->n + 1);
		if (error)
			goto cleanup;
		fz_convertpixmap(image->cs, tile, gc->model, temp);
		fz_droppixmap(tile);
		tile = temp;
	}

	imgmat.a = 1.0 / tile->w;
	imgmat.b = 0.0;
	imgmat.c = 0.0;
	imgmat.d = -1.0 / tile->h;
	imgmat.e = 0.0;
	imgmat.f = 1.0;
	invmat = fz_invertmatrix(fz_concat(imgmat, ctm));

	w = clip.x1 - clip.x0;
	h = clip.y1 - clip.y0;
	x0 = clip.x0;
	y0 = clip.y0;
	u0 = (invmat.a * (x0+0.5) + invmat.c * (y0+0.5) + invmat.e) * 65536;
	v0 = (invmat.b * (x0+0.5) + invmat.d * (y0+0.5) + invmat.f) * 65536;
	fa = invmat.a * 65536;
	fb = invmat.b * 65536;
	fc = invmat.c * 65536;
	fd = invmat.d * 65536;

#define PSRC tile->samples, tile->w, tile->h
#define PDST(p) p->samples + ((y0-p->y) * p->w + (x0-p->x)) * p->n, p->w * p->n
#define PCTM u0, v0, fa, fb, fc, fd, w, h

	switch (gc->flag)
	{
	case FNONE:
		{
DEBUG("  fnone %d x %d\n", w, h);
			if (image->cs)
				error = fz_newpixmapwithrect(&gc->dest, clip, gc->model->n + 1);
			else
				error = fz_newpixmapwithrect(&gc->dest, clip, 1);
			if (error)
				goto cleanup;

			if (image->cs)
				fz_img_4c4(PSRC, PDST(gc->dest), PCTM);
			else
				fz_img_1c1(PSRC, PDST(gc->dest), PCTM);
		}
		break;

	case FOVER:
		{
DEBUG("  fover %d x %d\n", w, h);
			if (image->cs)
				fz_img_4o4(PSRC, PDST(gc->over), PCTM);
			else
				fz_img_1o1(PSRC, PDST(gc->over), PCTM);
		}
		break;

	case FOVER | FRGB:
DEBUG("  fover+rgb %d x %d\n", w, h);
		fz_img_w3i1o4(gc->rgb, PSRC, PDST(gc->over), PCTM);
		break;

	default:
		assert(!"impossible flag in image span function");
	}

DEBUG("}\n");

	fz_droppixmap(tile);
	return nil;

cleanup:
	fz_droppixmap(tile);
	return error;
}
示例#18
0
文件: render.c 项目: lgchmomo/mupdf
static fz_error *
rendermask(fz_renderer *gc, fz_masknode *mask, fz_matrix ctm)
{
	fz_error *error;
	int oldmaskonly;
	fz_pixmap *oldover;
	fz_irect oldclip;
	fz_irect bbox;
	fz_irect clip;
	fz_pixmap *shapepix = nil;
	fz_pixmap *colorpix = nil;
	fz_node *shape;
	fz_node *color;
	float rgb[3];

	shape = mask->super.first;
	color = shape->next;

	/* special case black voodo */
	if (gc->flag & FOVER)
	{
		if (fz_issolidnode(color))
		{
			fz_solidnode *solid = (fz_solidnode*)color;

			fz_convertcolor(solid->cs, solid->samples, gc->model, rgb);
			gc->argb[0] = solid->a * 255;
			gc->argb[1] = rgb[0] * solid->a * 255;
			gc->argb[2] = rgb[1] * solid->a * 255;
			gc->argb[3] = rgb[2] * solid->a * 255;
			gc->argb[4] = rgb[0] * 255;
			gc->argb[5] = rgb[1] * 255;
			gc->argb[6] = rgb[2] * 255;
			gc->flag |= FRGB;

			/* we know these can handle the FRGB shortcut */
			if (fz_ispathnode(shape))
				return renderpath(gc, (fz_pathnode*)shape, ctm);
			if (fz_istextnode(shape))
				return rendertext(gc, (fz_textnode*)shape, ctm);
			if (fz_isimagenode(shape))
				return renderimage(gc, (fz_imagenode*)shape, ctm);
		}
	}

	oldclip = gc->clip;
	oldover = gc->over;

	bbox = fz_roundrect(fz_boundnode(shape, ctm));
	clip = fz_intersectirects(bbox, gc->clip);
	bbox = fz_roundrect(fz_boundnode(color, ctm));
	clip = fz_intersectirects(bbox, clip);

	if (fz_isemptyrect(clip))
		return fz_okay;

DEBUG("mask [%d %d %d %d]\n{\n", clip.x0, clip.y0, clip.x1, clip.y1);

{
fz_irect sbox = fz_roundrect(fz_boundnode(shape, ctm));
fz_irect cbox = fz_roundrect(fz_boundnode(color, ctm));
if (cbox.x0 >= sbox.x0 && cbox.x1 <= sbox.x1)
if (cbox.y0 >= sbox.y0 && cbox.y1 <= sbox.y1)
DEBUG("potentially useless mask\n");
}

	gc->clip = clip;
	gc->over = nil;

	oldmaskonly = gc->maskonly;
	gc->maskonly = 1;

	error = rendernode(gc, shape, ctm);
	if (error)
		goto cleanup;
	shapepix = gc->dest;
	gc->dest = nil;

	gc->maskonly = oldmaskonly;

	error = rendernode(gc, color, ctm);
	if (error)
		goto cleanup;
	colorpix = gc->dest;
	gc->dest = nil;

	gc->clip = oldclip;
	gc->over = oldover;

	if (shapepix && colorpix)
	{
		if (gc->over)
		{
			blendmask(gc, colorpix, shapepix, gc->over, 1);
		}
		else
		{
			clip.x0 = MAX(colorpix->x, shapepix->x);
			clip.y0 = MAX(colorpix->y, shapepix->y);
			clip.x1 = MIN(colorpix->x+colorpix->w, shapepix->x+shapepix->w);
			clip.y1 = MIN(colorpix->y+colorpix->h, shapepix->y+shapepix->h);
			error = fz_newpixmapwithrect(&gc->dest, clip, colorpix->n);
			if (error)
				goto cleanup;
			blendmask(gc, colorpix, shapepix, gc->dest, 0);
		}
	}

DEBUG("}\n");

	if (shapepix) fz_droppixmap(shapepix);
	if (colorpix) fz_droppixmap(colorpix);
	return fz_okay;

cleanup:
	if (shapepix) fz_droppixmap(shapepix);
	if (colorpix) fz_droppixmap(colorpix);
	return error;
}