GeglBuffer * gegl_graph_get_shared_empty (GeglGraphTraversal *path) { if (!path->shared_empty) { path->shared_empty = gegl_buffer_new_ram (GEGL_RECTANGLE (0, 0, 0, 0), gegl_babl_rgba_linear_float ()); gegl_object_set_has_forked (G_OBJECT (path->shared_empty)); } return path->shared_empty; }
static void prepare (GeglOperation *operation) { const Babl *format = gegl_babl_rgba_linear_float (); gegl_operation_set_format (operation, "input", format); gegl_operation_set_format (operation, "output", format); }
GeglBuffer * gegl_operation_context_get_target (GeglOperationContext *context, const gchar *padname) { GeglBuffer *output; const GeglRectangle *result; const Babl *format; GeglNode *node; GeglOperation *operation; static gint linear_buffers = -1; #if 0 g_return_val_if_fail (GEGL_IS_OPERATION_CONTEXT (context), NULL); #endif if (linear_buffers == -1) linear_buffers = g_getenv ("GEGL_LINEAR_BUFFERS")?1:0; operation = context->operation; node = operation->node; /* <ick */ format = gegl_operation_get_format (operation, padname); if (format == NULL) { g_warning ("no format for %s presuming RGBA float\n", gegl_node_get_debug_name (node)); format = gegl_babl_rgba_linear_float (); } g_assert (format != NULL); g_assert (!strcmp (padname, "output")); result = &context->result_rect; if (result->width == 0 || result->height == 0) { if (linear_buffers) output = gegl_buffer_linear_new (GEGL_RECTANGLE(0, 0, 0, 0), format); else output = gegl_buffer_new (GEGL_RECTANGLE (0, 0, 0, 0), format); } else if (node->dont_cache == FALSE && ! GEGL_OPERATION_CLASS (G_OBJECT_GET_CLASS (operation))->no_cache) { GeglBuffer *cache; cache = GEGL_BUFFER (gegl_node_get_cache (node)); /* Only use the cache if the result is within the cache * extent. This is certainly not optimal. My gut feeling is that * the current caching mechanism needs to be redesigned */ if (gegl_rectangle_contains (gegl_buffer_get_extent (cache), result)) { output = g_object_ref (cache); } else { if (linear_buffers) output = gegl_buffer_linear_new (result, format); else output = gegl_buffer_new (result, format); } } else { if (linear_buffers) output = gegl_buffer_linear_new (result, format); else output = gegl_buffer_new (result, format); } gegl_operation_context_take_object (context, padname, G_OBJECT (output)); return output; }
static void inline gegl_sampler_get_pixel (GeglSampler *sampler, gint x, gint y, gpointer data, GeglAbyssPolicy repeat_mode) { GeglSamplerNearest *nearest_sampler = (GeglSamplerNearest*)(sampler); GeglBuffer *buffer = sampler->buffer; const GeglRectangle *abyss = &buffer->abyss; guchar *buf = data; if (y < abyss->y || x < abyss->x || y >= abyss->y + abyss->height || x >= abyss->x + abyss->width) { switch (repeat_mode) { case GEGL_ABYSS_CLAMP: x = CLAMP (x, abyss->x, abyss->x+abyss->width-1); y = CLAMP (y, abyss->y, abyss->y+abyss->height-1); break; case GEGL_ABYSS_LOOP: x = abyss->x + GEGL_REMAINDER (x - abyss->x, abyss->width); y = abyss->y + GEGL_REMAINDER (y - abyss->y, abyss->height); break; case GEGL_ABYSS_BLACK: { gfloat color[4] = {0.0, 0.0, 0.0, 1.0}; babl_process (babl_fish (gegl_babl_rgba_linear_float (), sampler->format), color, buf, 1); return; } case GEGL_ABYSS_WHITE: { gfloat color[4] = {1.0, 1.0, 1.0, 1.0}; babl_process (babl_fish (gegl_babl_rgba_linear_float (), sampler->format), color, buf, 1); return; } default: case GEGL_ABYSS_NONE: memset (buf, 0x00, babl_format_get_bytes_per_pixel (sampler->format)); return; } } gegl_buffer_lock (sampler->buffer); { gint tile_width = buffer->tile_width; gint tile_height = buffer->tile_height; gint tiledy = y + buffer->shift_y; gint tiledx = x + buffer->shift_x; gint indice_x = gegl_tile_indice (tiledx, tile_width); gint indice_y = gegl_tile_indice (tiledy, tile_height); GeglTile *tile = nearest_sampler->hot_tile; if (!(tile && tile->x == indice_x && tile->y == indice_y)) { if (gegl_config_threads()>1) g_rec_mutex_lock (&buffer->tile_storage->mutex); if (tile) gegl_tile_unref (tile); tile = gegl_tile_source_get_tile ((GeglTileSource *) (buffer), indice_x, indice_y, 0); nearest_sampler->hot_tile = tile; if (gegl_config_threads()>1) g_rec_mutex_unlock (&buffer->tile_storage->mutex); } if (tile) { gint tile_origin_x = indice_x * tile_width; gint tile_origin_y = indice_y * tile_height; gint offsetx = tiledx - tile_origin_x; gint offsety = tiledy - tile_origin_y; guchar *tp = gegl_tile_get_data (tile) + (offsety * tile_width + offsetx) * nearest_sampler->buffer_bpp; babl_process (sampler->fish, tp, buf, 1); } } gegl_buffer_unlock (sampler->buffer); }