示例#1
0
文件: HandData.cpp 项目: kordero/hifi
glm::vec3 HandData::worldVectorToLeapVector(const glm::vec3& worldVector) const {
    return glm::inverse(getBaseOrientation()) * worldVector / LEAP_UNIT_SCALE;
}
示例#2
0
glm::vec3 HandData::worldToLocalVector(const glm::vec3& worldVector) const {
    return glm::inverse(getBaseOrientation()) * worldVector / getBaseScale();
}