示例#1
0
int PathOrderOptimizer::getPolyStart(Point prev_point, int poly_idx)
{
    switch (type)
    {
        case EZSeamType::BACK:      return getClosestPointInPolygon(z_seam_pos, poly_idx); 
        case EZSeamType::RANDOM:    return getRandomPointInPolygon(poly_idx); 
        case EZSeamType::SHORTEST:  return getClosestPointInPolygon(prev_point, poly_idx);
        default:                    return getClosestPointInPolygon(prev_point, poly_idx);
    }
}
示例#2
0
void PathOrderOptimizer::optimize()
{
	bool* picked=new bool[polygons.size()];
   // bool picked[polygons.size()];
    memset(picked, false, sizeof(bool) * polygons.size());/// initialized as falses
    
    for(unsigned int i_polygon=0 ; i_polygon<polygons.size() ; i_polygon++) /// find closest point to initial starting point within each polygon +initialize picked
    {
        int best = -1;
        float bestDist = std::numeric_limits<float>::infinity();
        PolygonRef poly = polygons[i_polygon];
        for(unsigned int i_point=0; i_point<poly.size(); i_point++) /// get closest point in polygon
        {
            float dist = vSize2f(poly[i_point] - startPoint);
            if (dist < bestDist)
            {
                best = i_point;
                bestDist = dist;
            }
        }
        polyStart.push_back(best);
        //picked.push_back(false); /// initialize all picked values as false

        assert(poly.size() != 2);
    }


    Point prev_point = startPoint;
    for(unsigned int i_polygon=0 ; i_polygon<polygons.size() ; i_polygon++) /// actual path order optimizer
    {
        int best = -1;
        float bestDist = std::numeric_limits<float>::infinity();


        for(unsigned int i_polygon=0 ; i_polygon<polygons.size() ; i_polygon++)
        {
            if (picked[i_polygon] || polygons[i_polygon].size() < 1) /// skip single-point-polygons
                continue;

            assert (polygons[i_polygon].size() != 2);

            float dist = vSize2f(polygons[i_polygon][polyStart[i_polygon]] - prev_point);
            if (dist < bestDist)
            {
                best = i_polygon;
                bestDist = dist;
            }

        }


        if (best > -1) /// should always be true; we should have been able to identify the best next polygon
        {
            assert(polygons[best].size() != 2);

            prev_point = polygons[best][polyStart[best]];

            picked[best] = true;
            polyOrder.push_back(best);
        }
        else
            logError("Failed to find next closest polygon.\n");
    }

    prev_point = startPoint;
    for(unsigned int n=0; n<polyOrder.size(); n++) /// decide final starting points in each polygon
    {
        int i_polygon = polyOrder[n];
        int best = getClosestPointInPolygon(prev_point, i_polygon);
        polyStart[i_polygon] = best;
        prev_point = polygons[i_polygon][best];

    }
}