// -----------------------------------------------------------------------------------------
void CPepeEngineRendererCapabilities::log()
{
    LOG("Renderer capabilities");
    LOG("-------------------------");
    LOG("RenderSystem Name: "                   + CPepeEngineCore::getSingleton().getRenderer()->getName());
    //LOG("GPU Vendor: "                            + vendorToString(getVendor()));
    //LOG("Device Name: "                           + getDeviceName());
    //LOG("Driver Version: "                        + getDriverVersion().parseString());
    LOG(" * Hardware generation of mipmaps: "   + CPepeEngineConverter::parseString(hasCapability(RC_AUTOMIPMAP)));
    LOG(" * Texture blending: "                 + CPepeEngineConverter::parseString(hasCapability(RC_BLENDING)));
    LOG(" * Anisotropic texture filtering: "    + CPepeEngineConverter::parseString(hasCapability(RC_ANISOTROPY)));
    LOG(" * Dot product texture operation: "    + CPepeEngineConverter::parseString(hasCapability(RC_DOT3)));
    LOG(" * Cube mapping: "                     + CPepeEngineConverter::parseString(hasCapability(RC_CUBEMAPPING)));
    LOG(" * Hardware stencil buffer: "          + CPepeEngineConverter::parseString(hasCapability(RC_HWSTENCIL)));

    if (hasCapability(RC_HWSTENCIL)) {
        LOG("   - Stencil depth: "              + CPepeEngineConverter::parseString((float)getStencilBufferBitDepth()));
        LOG("   - Two sided stencil support: "  + CPepeEngineConverter::parseString(hasCapability(RC_TWO_SIDED_STENCIL)));
        LOG("   - Wrap stencil values: "        + CPepeEngineConverter::parseString(hasCapability(RC_STENCIL_WRAP)));
    }

    LOG(" * Hardware vertex / index buffers: "  + CPepeEngineConverter::parseString(hasCapability(RC_VBO)));
    LOG(" * Vertex programs: "                  + CPepeEngineConverter::parseString(hasCapability(RC_VERTEX_PROGRAM)));
    LOG("   - Max vertex program version: "     + getMaxVertexProgramVersion());
    LOG(" * Pixel programs: "                   + CPepeEngineConverter::parseString(hasCapability(RC_PIXEL_PROGRAM)));
    LOG("   - Max pixel program version: "      + getMaxPixelProgramVersion());


    LOG(" * Texture Compression: "      + CPepeEngineConverter::parseString(hasCapability(RC_TEXTURE_COMPRESSION)));

    if (hasCapability(RC_TEXTURE_COMPRESSION)) {
        LOG("   - DXT: "    + CPepeEngineConverter::parseString(hasCapability(RC_TEXTURE_COMPRESSION_DXT)));
        LOG("   - VTC: "    + CPepeEngineConverter::parseString(hasCapability(RC_TEXTURE_COMPRESSION_VTC)));
    }

    LOG(" * Scissor Rectangle: "                + CPepeEngineConverter::parseString(hasCapability(RC_SCISSOR_TEST)));
    LOG(" * Hardware Occlusion Query: "         + CPepeEngineConverter::parseString(hasCapability(RC_HWOCCLUSION)));
    LOG(" * User clip planes: "                 + CPepeEngineConverter::parseString(hasCapability(RC_USER_CLIP_PLANES)));
    LOG(" * VET_UBYTE4 vertex element type: "   + CPepeEngineConverter::parseString(hasCapability(RC_VERTEX_FORMAT_UBYTE4)));
    LOG(" * Infinite far plane projection: "    + CPepeEngineConverter::parseString(hasCapability(RC_INFINITE_FAR_PLANE)));
    LOG(" * Hardware render-to-texture: "       + CPepeEngineConverter::parseString(hasCapability(RC_HWRENDER_TO_TEXTURE)));
    LOG(" * Floating point textures: "          + CPepeEngineConverter::parseString(hasCapability(RC_TEXTURE_FLOAT)));
    LOG(" * Non-power-of-two textures: "        + CPepeEngineConverter::parseString(hasCapability(RC_NON_POWER_OF_2_TEXTURES)) + (m_bNonPOW2TexturesLimited ? _T(" (limited)") : _T("")));
    LOG(" * Volume textures: "                  + CPepeEngineConverter::parseString(hasCapability(RC_TEXTURE_3D)));
    LOG(" * Multiple Render Targets: "          + CPepeEngineConverter::parseString((float)m_nNumMultiRenderTargets));
    LOG(" * Point Sprites: "                    + CPepeEngineConverter::parseString(hasCapability(RC_POINT_SPRITES)));
    LOG(" * Extended point parameters: "        + CPepeEngineConverter::parseString(hasCapability(RC_POINT_EXTENDED_PARAMETERS)));
    LOG(" * Max Point Size: "                   + CPepeEngineConverter::parseString(m_fMaxPointSize));
    LOG(" * Vertex texture fetch: "             + CPepeEngineConverter::parseString(hasCapability(RC_VERTEX_TEXTURE_FETCH)));

    if (hasCapability(RC_VERTEX_TEXTURE_FETCH)) {
        LOG("   - Max vertex textures: "        + CPepeEngineConverter::parseString((float)m_nNumVertexTextureUnits));
        LOG("   - Vertex textures shared: "     + CPepeEngineConverter::parseString(m_bVertexTextureUnitsShared));
    }
}
    //-----------------------------------------------------------------------
    void RenderSystemCapabilities::log(Log* pLog)
    {
        pLog->logMessage("RenderSystem capabilities");
        pLog->logMessage("-------------------------");
        pLog->logMessage(
            " * Hardware generation of mipmaps: "
            + StringConverter::toString(hasCapability(RSC_AUTOMIPMAP), true));
        pLog->logMessage(
            " * Texture blending: "
            + StringConverter::toString(hasCapability(RSC_BLENDING), true));
        pLog->logMessage(
            " * Anisotropic texture filtering: "
            + StringConverter::toString(hasCapability(RSC_ANISOTROPY), true));
        pLog->logMessage(
            " * Dot product texture operation: "
            + StringConverter::toString(hasCapability(RSC_DOT3), true));
        pLog->logMessage(
            " * Cube mapping: "
            + StringConverter::toString(hasCapability(RSC_CUBEMAPPING), true));
        pLog->logMessage(
            " * Hardware stencil buffer: "
            + StringConverter::toString(hasCapability(RSC_HWSTENCIL), true));
        if (hasCapability(RSC_HWSTENCIL))
        {
            pLog->logMessage(
                "   - Stencil depth: "
                + StringConverter::toString(getStencilBufferBitDepth()));
            pLog->logMessage(
                "   - Two sided stencil support: "
                + StringConverter::toString(hasCapability(RSC_TWO_SIDED_STENCIL), true));
            pLog->logMessage(
                "   - Wrap stencil values: "
                + StringConverter::toString(hasCapability(RSC_STENCIL_WRAP), true));
        }
        pLog->logMessage(
            " * Hardware vertex / index buffers: "
            + StringConverter::toString(hasCapability(RSC_VBO), true));
        pLog->logMessage(
            " * Vertex programs: "
            + StringConverter::toString(hasCapability(RSC_VERTEX_PROGRAM), true));
        if (hasCapability(RSC_VERTEX_PROGRAM))
        {
            pLog->logMessage(
                "   - Max vertex program version: "
                + getMaxVertexProgramVersion());
        }
        pLog->logMessage(
            " * Fragment programs: "
            + StringConverter::toString(hasCapability(RSC_FRAGMENT_PROGRAM), true));
        if (hasCapability(RSC_FRAGMENT_PROGRAM))
        {
            pLog->logMessage(
                "   - Max fragment program version: "
                + getMaxFragmentProgramVersion());
        }

        pLog->logMessage(
            " * Texture Compression: "
            + StringConverter::toString(hasCapability(RSC_TEXTURE_COMPRESSION), true));
        if (hasCapability(RSC_TEXTURE_COMPRESSION))
        {
            pLog->logMessage(
                "   - DXT: "
                + StringConverter::toString(hasCapability(RSC_TEXTURE_COMPRESSION_DXT), true));
            pLog->logMessage(
                "   - VTC: "
                + StringConverter::toString(hasCapability(RSC_TEXTURE_COMPRESSION_VTC), true));
        }

        pLog->logMessage(
            " * Scissor Rectangle: "
            + StringConverter::toString(hasCapability(RSC_SCISSOR_TEST), true));
        pLog->logMessage(
            " * Hardware Occlusion Query: "
            + StringConverter::toString(hasCapability(RSC_HWOCCLUSION), true));
        pLog->logMessage(
            " * User clip planes: "
            + StringConverter::toString(hasCapability(RSC_USER_CLIP_PLANES), true));
        pLog->logMessage(
            " * VET_UBYTE4 vertex element type: "
            + StringConverter::toString(hasCapability(RSC_VERTEX_FORMAT_UBYTE4), true));
        pLog->logMessage(
            " * Infinite far plane projection: "
            + StringConverter::toString(hasCapability(RSC_INFINITE_FAR_PLANE), true));
		pLog->logMessage(
            " * Hardware render-to-texture: "
            + StringConverter::toString(hasCapability(RSC_HWRENDER_TO_TEXTURE), true));
        pLog->logMessage(
            " * Floating point textures: "
            + StringConverter::toString(hasCapability(RSC_TEXTURE_FLOAT), true));
        pLog->logMessage(
            " * Non-power-of-two textures: "
            + StringConverter::toString(hasCapability(RSC_NON_POWER_OF_2_TEXTURES), true)
			+ (mNonPOW2TexturesLimited ? " (limited)" : ""));
		pLog->logMessage(
            " * Volume textures: "
            + StringConverter::toString(hasCapability(RSC_TEXTURE_3D), true));
		pLog->logMessage(
            " * Multiple Render Targets: "
            + StringConverter::toString(mNumMultiRenderTargets));
		pLog->logMessage(
			" * Point Sprites: "
			+ StringConverter::toString(hasCapability(RSC_POINT_SPRITES), true));
		pLog->logMessage(
			" * Extended point parameters: "
			+ StringConverter::toString(hasCapability(RSC_POINT_EXTENDED_PARAMETERS), true));
		pLog->logMessage(
			" * Max Point Size: "
			+ StringConverter::toString(mMaxPointSize));

    }