int main() { struct linked_list *list; struct list_data* entry; int i; list = getNewList(); // Making list entries. for (i=1; i < 100; i++) { entry = (struct list_data*)allocMem(sizeof(struct list_data)); sprintf(entry->blah,"This is entry %d!\n",i); printf( "Before pushListEntry\n"); pushListEntry(entry,list); } // Get one item entry = (struct list_data *) getListEntry(10,list); printf("FETCHED 10 --> %s \n",entry->blah); //Iterate iterateListCallback(callback,list); // Now dumping them.. (disabled for free test) /* while((entry = (struct list_data*) popListEntry( list ) )) { if(entry == NULL || list->stop == NULL) { break; } printf("DATA --> %s \n",entry->blah); } */ freeList(list,1); printMemStats(); // Add some new lists.. //list = getNewList(); //list = getNewList(); printf( "Done !\n" ); return 0; }
int main() { struct linked_list *list; struct list_data* entry; int i; list = getNewList(); initializeSorter(NULL, list, 1); for (i=0; i < 15; i++) { entry = (struct list_data*)allocMem(sizeof(struct list_data)); pushListEntry(entry,list); } // Get one item a few times.. entry = (struct list_data *) getListEntry(10,list); entry = (struct list_data *) getListEntry(10,list); entry = (struct list_data *) getListEntry(10,list); entry = (struct list_data *) getListEntry(12,list); entry = (struct list_data *) getListEntry(12,list); printf("List order before sort..\n"); iterateListCallback(callback,list); printf("Waiting for sort to kick in.. \n"); sleep(6); printf("List order after sort\n"); iterateListCallback(callback,list); freeList(list,1); printMemStats(); printf( "Done !\n" ); return 0; }
/* Calls relevant functions to play the game and allows user to guess letter after letter * and checks if the user has won or lost after each guess.*/ void userLoop(){ createLists(); // This reads the dictionary and generates an array of all lists of all word lengths char guess; // This is the variable where the current letter being guessed is kept int next=0; // Prevents duplication of code on first pass. int won=0; // Keeps track of whether the game has been won or lost int hard= difficulty(); //User chosen difficulty level int numberOfLetter=numberOfLetters(); //number of wrong guesses left before game is over int guessNumber=numberOfGuesses(); printf("To play, type in a single letter as a guess.\n"); printf("You have %i guesses remaining.\n", guessNumber); // game plays while the user still has some guesses left and has not won guess = obtainGuess(); //Gets first guess from user insertInList(&head, guess );//Puts guessed letter in list of guessed letters //All word families of user defined length are created generateDescriptions(&lists[numberOfLetter],numberOfLetter,guess); currentStatus(); // The status of game is shown to the user getNewList(hard); /*Finds the biggest members list from current *families and makes it the new main list of possible words*/ //This is the loop that allows the game to proceed. The first part of the loop is similar to above. while ((guessNumber)>0 && won==0) { if (next==1) {// prevents and initial duplication printf("You have %i guesses remaining.", guessNumber); // prints the status of the uncovered letters guess = obtainGuess(); //Gets first guess from user insertInList(&head, guess ); //Adds the guessed letter to the list containing all guessed letters currentFamily=NULL; //Resets list of current families //All word families of user defined length are created generateDescriptions(¤tWordList,numberOfLetter,guess); //All word families of user defined length are created /*Finds the biggest members list from current *families and makes it the new main list*/ getNewList(hard); currentStatus(); } // Allows the first part of the loop to be run on all subsequent guesses. next=1; // Lets the use know if they uncovered a letter. if (checkIfFound(guess,numberOfLetter)) { printf("\n \n \n Wrong!\n"); } else { printf("\n \n \n Correct.\n"); } // The number of guesses remaining decreases after each guess guessNumber--; // Checks to see if the user has uncovered all letters if (checkWin(numberOfLetter)) { printf("You Win!!"); won=1; } } printf("Game over. You uncovered:"); //Shows final game state currentStatus(); //Shows user a word that fits the currently visible letter pattern. printf("The word was: %s\n",currentFamily->members->word); }