ostream& Rectangle::operator << (ostream& output) { int id = getNo(); int x = leftUp->getX(); int y = leftUp->getY(); output <<id << ": (" << x << ", " << y << "), Size (" << width << ", " << height << ")" << endl; return output; }
void CFrameBone::calcBoneMatrix(CMatrix *out) { boneMatrix = sMatrix * matrixOffset; out[getNo()] = boneMatrix; }