void GUINet::initTLMap() { // get the list of loaded tl-logics const std::vector<MSTrafficLightLogic*> &logics = getTLSControl().getAllLogics(); // allocate storage for the wrappers myTLLogicWrappers.reserve(logics.size()); // go through the logics for (std::vector<MSTrafficLightLogic*>::const_iterator i=logics.begin(); i!=logics.end(); ++i) { // get the logic MSTrafficLightLogic *tll = (*i); // get the links const MSTrafficLightLogic::LinkVectorVector &links = tll->getLinks(); if (links.size()==0) { continue; } // build the wrapper GUITrafficLightLogicWrapper *tllw = new GUITrafficLightLogicWrapper(GUIGlObjectStorage::gIDStorage, *myLogics, *tll); // build the association link->wrapper MSTrafficLightLogic::LinkVectorVector::const_iterator j; for (j=links.begin(); j!=links.end(); j++) { MSTrafficLightLogic::LinkVector::const_iterator j2; for (j2=(*j).begin(); j2!=(*j).end(); j2++) { myLinks2Logic[*j2] = tll->getID(); } } myLogics2Wrapper[tll] = tllw; } }
void GUINet::initTLMap() { // get the list of loaded tl-logics const std::vector<MSTrafficLightLogic*>& logics = getTLSControl().getAllLogics(); // allocate storage for the wrappers myTLLogicWrappers.reserve(logics.size()); // go through the logics for (std::vector<MSTrafficLightLogic*>::const_iterator i = logics.begin(); i != logics.end(); ++i) { createTLWrapper(*i); } }