示例#1
0
int common_pc(struct scripting_context *context)
{
	static int offset;
	static int size;
	int ret;

	ret = get_common_field(context, &size, &offset,
			       "common_preempt_count");
	if (ret < 0)
		return -1;

	return ret;
}
示例#2
0
int common_lock_depth(struct scripting_context *context)
{
	static int offset;
	static int size;
	int ret;

	ret = get_common_field(context, &size, &offset,
			       "common_lock_depth");
	if (ret < 0)
		return -1;

	return ret;
}
示例#3
0
/**
 * \brief Create and show the edit frame for a field.
 * \param name The name of the field.
 */
void bf::item_field_edit::create_field_editor( const std::string& name )
{
  const type_field& f = get_common_field(name);
  m_last_edited_field = name;

  switch ( f.get_field_type() )
    {
    case type_field::integer_field_type:
      show_simple_property_dialog<integer_type>(f, _("Integer"));
      break;
    case type_field::u_integer_field_type:
      show_simple_property_dialog<u_integer_type>(f, _("Unsigned integer"));
      break;
    case type_field::real_field_type:
      show_simple_property_dialog<real_type>(f, _("Real number"));
      break;
    case type_field::boolean_field_type:
      if ( !f.is_list() )
        toggle_boolean_field_value(f);
      else
        show_property_dialog<bool_edit>(f, _("Boolean value"));
      break;
    case type_field::string_field_type:
      show_string_property_dialog(f);
      break;
    case type_field::sprite_field_type:
      show_property_dialog<sprite_edit>(f, _("Sprite"));
      break;
    case type_field::animation_field_type:
      show_property_dialog<any_animation_edit>(f, _("Animation"));
      break;
    case type_field::item_reference_field_type:
      show_item_reference_property_dialog(f);
      break;
    case type_field::font_field_type:
      show_property_dialog<font_edit>(f, _("Font"));
      break;
    case type_field::sample_field_type:
      show_property_dialog<sample_edit>(f, _("Sound sample"));
      break;    
    case type_field::color_field_type:
      show_property_dialog<color_edit>(f, _("Color"));
      break;
    case type_field::easing_field_type:
      show_property_dialog<easing_edit>(f, _("Easing function"));
      break;
    }
} // item_field_edit::create_field_editor()
示例#4
0
/**
 * \brief Update the displayed value of a field.
 * \param index The index of the field in the view.
 */
void bf::item_field_edit::update_value( long index )
{
  std::string name;

  if( get_field_name(index, name) )
    {
      wxListItem prop;
      prop.SetId(index);
      GetItem(prop);

      const type_field& f = get_common_field(name);
      const bool has_val = group_has_value(f);
      prop.SetText( get_common_value_as_text(f) );

      prop.SetColumn(1);
      SetItem(prop);

      if ( f.get_required() )
        set_required_color(index, has_val);
      else
        set_default_value_color(index, has_val);
    }
} // item_field_edit::update_value()