static void update_master_caution (void) { // // monitor engine damage // engine_damage_imminent_status = get_current_flight_dynamics_engine_damage_imminent (); if ((!previous_engine_damage_imminent_status) && engine_damage_imminent_status) { play_client_server_warning_message (get_gunship_entity (), SPEECH_SYSTEM_ENGINE_OVERTORQUE); activate_blackhawk_master_caution (); } previous_engine_damage_imminent_status = engine_damage_imminent_status; // // update master caution // master_caution_sound_timer -= get_delta_time (); if (master_caution_sound_timer <= 0.0) { master_caution_sound_timer = 0.0; pause_local_entity_sound_type (get_gunship_entity (), ENTITY_SUB_TYPE_EFFECT_SOUND_MCA, 0.5); } }
static void update_master_caution (void) { // // monitor engine damage // engine_damage_imminent_status = get_current_flight_dynamics_engine_damage_imminent (); if ((!previous_engine_damage_imminent_status) && engine_damage_imminent_status) { play_client_server_warning_message (get_gunship_entity (), SPEECH_SYSTEM_ENGINE_OVERTORQUE); activate_hokum_master_caution (); } previous_engine_damage_imminent_status = engine_damage_imminent_status; // // update master caution lamp // if (master_caution_alert) { master_caution_flash_timer -= get_delta_time (); if (master_caution_flash_timer <= 0.0) { master_caution_flash_timer = MASTER_CAUTION_FLASH_RATE; hokum_lamps.master_caution ^= 1; } master_caution_sound_timer -= get_delta_time (); if (master_caution_sound_timer <= 0.0) { master_caution_sound_timer = 0.0; pause_local_entity_sound_type (get_gunship_entity (), ENTITY_SUB_TYPE_EFFECT_SOUND_MCA, 0.5); } } }