示例#1
0
文件: main.c 项目: nsec/nsec_badge
/*
 * Callback function when APP_ERROR_CHECK() fails
 *
 *  - Display the filename, line number and error code.
 *  - Flash all neopixels red for 5 seconds.
 *  - Reset the system.
 */
void app_error_fault_handler(uint32_t id, uint32_t pc, uint32_t info) {
    static int error_displayed = 0;
    uint8_t count = 50;

    if(!error_displayed) {
        char error_msg[128];
        error_info_t *err_info = (error_info_t *) info;
        snprintf(error_msg, sizeof(error_msg), "%s:%u -> error 0x%08x\r\n",
                 err_info->p_file_name, (unsigned int)err_info->line_num,
                 (unsigned int)err_info->err_code);
        puts(error_msg);
        gfx_setCursor(0, 0);
        gfx_puts(error_msg);
        gfx_update();
        error_displayed = 1;
    }

    init_WS2812FX();
    setBrightness_WS2812FX(64);
    setSpeed_WS2812FX(200);
    setColor_WS2812FX(255, 0, 0);
    setMode_WS2812FX(FX_MODE_BLINK);
    start_WS2812FX();

    while (count > 0) {
        service_WS2812FX();
        nrf_delay_ms(100);
        count--;
    }

    NVIC_SystemReset();
}
示例#2
0
void show_warning(void) {
    gfx_fillRect(0, 8, 128, 56, SSD1306_BLACK);
    gfx_setCursor(0, 8);

    // We calculate the number of character we can use
    // we keep that value for scrolling
    char buffer[MAX_CHAR_UNDER_STATUS_BAR] = {0};
    text_index = MAX_CHAR_UNDER_STATUS_BAR;
    strncpy(buffer, warning_notice, text_index);

    gfx_setTextBackgroundColor(SSD1306_WHITE, SSD1306_BLACK);
    gfx_puts(buffer);
    gfx_update();
}
示例#3
0
void show_actual_control(void) {
    bool control = isRunning_WS2812FX();
    char actual[10] = {0};
    if (control) {
        snprintf(actual, 50, "Now: %s", "ON");
    } else {
        snprintf(actual, 50, "Now: %s", "OFF");
    }

    gfx_fillRect(12, 20, 128, 65, SSD1306_BLACK);
    gfx_setCursor(0, 12);
    gfx_setTextBackgroundColor(SSD1306_WHITE, SSD1306_BLACK);
    gfx_puts(actual);
}
示例#4
0
void show_actual_reverse(void) {
    bool reverse = getReverse_WS2812FX();
    char actual[10] = {0};
    if (reverse) {
        snprintf(actual, 50, "Now: %s", "True");
    } else {
        snprintf(actual, 50, "Now: %s", "False");
    }

    gfx_fillRect(12, 20, 128, 65, SSD1306_BLACK);
    gfx_setCursor(0, 12);
    gfx_setTextBackgroundColor(SSD1306_WHITE, SSD1306_BLACK);
    gfx_puts(actual);
}
示例#5
0
文件: timer.c 项目: nsec/nsec_badge
/*
 * Callback function when the battery status timeout expires
 */
static
void battery_status_timeout_handler(void *p_context) {
    char msg[256];

    gfx_fillRect(0, 8, 128, 56, SSD1306_BLACK);
    gfx_setCursor(0, 12);
    gfx_setTextBackgroundColor(SSD1306_WHITE, SSD1306_BLACK);

    snprintf(msg, sizeof(msg),
        "Battery status:\n"
        " Voltage: %04d mV\n"
        " Charging: %s\n"
        " USB plugged: %s\n",
        battery_get_voltage(),
        battery_is_charging() ? "Yes" : "No",
        battery_is_usb_plugged() ? "Yes" : "No");

    gfx_puts(msg);
    gfx_update();
}
示例#6
0
void scroll_down_warning(bool change_direction) {
    if (text_index > strlen(warning_notice)) {
        return;
    }

    gfx_fillRect(0, 8, 128, 56, SSD1306_BLACK);
    gfx_setCursor(0, 8);

    if (change_direction) {
        text_index += MAX_CHAR_UNDER_STATUS_BAR;
    }

    char buffer[MAX_CHAR_UNDER_STATUS_BAR] = {0};
    strncpy(buffer, warning_notice + text_index, MAX_CHAR_UNDER_STATUS_BAR);
    text_index += MAX_CHAR_UNDER_STATUS_BAR;

    gfx_setTextBackgroundColor(SSD1306_WHITE, SSD1306_BLACK);
    gfx_puts(buffer);
    gfx_update();
}
示例#7
0
void show_actual_speed(void) {
    uint16_t speed = getSpeed_WS2812FX();
    char actual[50] = {0};
    if (speed >= SUPER_SLOW_SPEED) {
        snprintf(actual, 50, "Now: %s", "Super slow");
    } else  if (speed >= SLOW_SPEED) {
        snprintf(actual, 50, "Now: %s", "Slow");
    } else if (speed >= MEDIUM_SPEED) {
        snprintf(actual, 50, "Now: %s", "Medium");
    } else if (speed >= FAST_SPEED) {
        snprintf(actual, 50, "Now: %s", "Fast");
    } else {
        snprintf(actual, 50, "Now: %s", "Super fast");
    }

    gfx_fillRect(12, 20, 128, 65, SSD1306_BLACK);
    gfx_setCursor(0, 12);
    gfx_setTextBackgroundColor(SSD1306_WHITE, SSD1306_BLACK);
    gfx_puts(actual);
}
示例#8
0
void show_actual_brightness(void) {
    uint8_t brightness = getBrightness_WS2812FX();
    char actual[50] = {0};
    if (brightness <= SUPER_LOW_BRIGHTNESS) {
        snprintf(actual, 50, "Now: %s", "Super Low");
    } else  if (brightness <= LOW_BRIGHTNESS) {
        snprintf(actual, 50, "Now: %s", "Low");
    } else if (brightness <= MEDIUM_BRIGHTNESS) {
        snprintf(actual, 50, "Now: %s", "Medium");
    } else if (brightness <= HIGH_BRIGHTNESS) {
        snprintf(actual, 50, "Now: %s", "High");
    } else {
        snprintf(actual, 50, "Now: %s", "Max");
    }

    gfx_fillRect(12, 20, 128, 65, SSD1306_BLACK);
    gfx_setCursor(0, 12);
    gfx_setTextBackgroundColor(SSD1306_WHITE, SSD1306_BLACK);
    gfx_puts(actual);
}
示例#9
0
void show_actual_color(void) {
    uint32_t color;
    if (_state == SETTING_STATE_FIRST_COLOR) {
        color = getArrayColor_WS2812FX(0);
    } else if (_state == SETTING_STATE_SECOND_COLOR) {
        color = getArrayColor_WS2812FX(1);
    } else {
        color = getArrayColor_WS2812FX(2);
    }
    
    char actual[50] = {0};
    if (color == RED) {
        snprintf(actual, 50, "Now: %s", "Red");
    } else  if (color == GREEN) {
        snprintf(actual, 50, "Now: %s", "Green");
    } else if (color == BLUE) {
        snprintf(actual, 50, "Now: %s", "Blue");
    } else if (color == WHITE) {
        snprintf(actual, 50, "Now: %s", "White");
    } else if (color == BLACK) {
        snprintf(actual, 50, "Now: %s", "Black");
    } else if (color == YELLOW) {
        snprintf(actual, 50, "Now: %s", "Yellow");
    } else if (color == CYAN) {
        snprintf(actual, 50, "Now: %s", "Cyan");
    } else if (color == PURPLE) {
        snprintf(actual, 50, "Now: %s", "Purple");
    } else {
        snprintf(actual, 50, "Now: %s", "Orange");
    }

    gfx_fillRect(12, 20, 128, 65, SSD1306_BLACK);
    gfx_setCursor(0, 12);
    gfx_setTextBackgroundColor(SSD1306_WHITE, SSD1306_BLACK);
    gfx_puts(actual);
}
示例#10
0
/*
 * This is the code for the simple DMA2D Demo
 *
 * Basically it lets you put display digits on the
 * screen manually or with the DMA2D peripheral. It
 * has various 'bling' levels, and it tracks performance
 * by measuring how long it takes to go from one frame
 * to the next.
 */
int
main(void) {
	int	i;
	uint32_t t1, t0;
	char buf[35];
	char *scr_opt;
	int f_ndx = 0;
	float avg_frame;
	int	can_switch;
	int	opt, ds;

	/* Enable the clock to the DMA2D device */
	rcc_periph_clock_enable(RCC_DMA2D);
	fprintf(stderr, "DMA2D Demo program : Digits Gone Wild\n");
	printf("Generate background\n");
	generate_background();
	printf("Generate digits\n");
	generate_digits();

	gfx_init(lcd_draw_pixel, 800, 480, GFX_FONT_LARGE);
	opt = 0; /* screen clearing mode */
	can_switch = 0; /* auto switching every 10 seconds */
	t0 = mtime();
	ds = 0;
	while (1) {
		switch (opt) {
		default:
		case 0:
			/* very slow way to clear the screen */
			scr_opt = "manual clear";
			gfx_fillScreen(0xffff);
			break;
		case 1:
			/* faster, using a tight loop */
			scr_opt = "dedicated loop";
			lcd_clear(0xff7f7f);
			break;
		case 2:
			/* fastest? Using DMA2D to fill screen */
			scr_opt = "DMA 2D Fill";
			dma2d_fill(0xff7fff7f);
			break;
		case 3:
			/* still fast, using DMA2D to pre-populate BG */
			scr_opt = "DMA 2D Background";
			dma2d_bgfill();
			break;
		case 4:
			/* Now render all of the digits with DMA2D */
			scr_opt = "DMA 2D Digits";
			ds = 0;
			dma2d_bgfill();
			break;
		case 5:
			/* still fast, using DMA2D to render drop shadows */
			scr_opt = "DMA 2D Shadowed Digits";
			ds = 1;
			dma2d_bgfill();
			break;
		}

		/* This little state machine implements an automatic switch
		 * every 10 seconds unless you've disabled it with the 'd'
		 * command.
		 */
		if (((t0 / 1000) % 10 == 0) && (can_switch > 0)) {
			opt = (opt + 1) % MAX_OPTS;
			can_switch = 0;
		} else  if (((t0 / 1000) % 10 != 0) && (can_switch == 0)) {
			can_switch = 1;
		}

		/*
		 * The first four options (0, 1, 2, 3) all render the digits
		 * in software every time, options 4 and 5 use the DMA2
		 * device to render the digits
		 */
		if (opt < 4) {
			display_clock(25, 20, mtime());
		} else {
			dma2d_clock(25, 20, mtime(), ds);
		}
		for (i = 0; i < 10; i++) {
			if (opt < 4) {
				draw_digit(25 + i * (DISP_WIDTH + 8), 350, i, GFX_COLOR_GREEN, GFX_COLOR_BLACK);
			} else {
				if (ds) {
					dma2d_digit(35 + i * (DISP_WIDTH + 8), 360, i, SHADOW, SHADOW);
				}
				dma2d_digit(25 + i * (DISP_WIDTH + 8), 350, i, 0xff40c040, 0xff000000);
			}
		}

		/* In both cases we write the notes using the graphics library */
		gfx_setTextColor(0, 0);
		gfx_setTextSize(3);
		gfx_setCursor(25, 30 + DISP_HEIGHT + gfx_getTextHeight() + 2);
		gfx_puts((unsigned char *)"Hello world for DMA2D!");
		lcd_flip(te_lock);
		t1 = mtime();

		/* this computes a running average of the last 10 frames */
		frame_times[f_ndx] = t1 - t0;
		f_ndx = (f_ndx + 1) % N_FRAMES;
		for (i = 0, avg_frame = 0; i < N_FRAMES; i++) {
			avg_frame += frame_times[i];
		}
		avg_frame = avg_frame / (float) N_FRAMES;
		snprintf(buf, 35, "FPS: %6.2f", 1000.0 / avg_frame);
		gfx_setCursor(25, 30 + DISP_HEIGHT + 2 * (gfx_getTextHeight() + 2));
		gfx_puts((unsigned char *)buf);
		gfx_puts((unsigned char *)" ");
		gfx_setCursor(25, 30 + DISP_HEIGHT + 3 * (gfx_getTextHeight() + 2));
		gfx_puts((unsigned char *)scr_opt);
		/*
		 * The demo runs continuously but it watches for characters
		 * typed at the console. There are a few options you can select.
		 */
		i = console_getc(0);
		switch (i) {
		case 's':
			opt = (opt + 1) % MAX_OPTS;
			printf("Switched to : %s\n", demo_options[opt]);
			break;
		case 'd':
			can_switch = -1;
			printf("Auto switching disabled\n");
			break;
		case 'e':
			can_switch = 0;
			printf("Auto switching enabled\n");
			break;
		case 't':
			te_lock = (te_lock == 0);
			printf("We are %s for the TE bit to be set\n", (te_lock) ? "WAITING" : "NOT WAITING");
			break;
		default:
			printf("Options:\n");
			printf("\ts - switch demo mode\n");
			printf("\td - disable auto-switching of demo mode\n");
			printf("\te - enable auto-switching of demo mode\n");
			printf("\tt - enable/disable Tearing effect lock wait\n");
		case 0:
			break;
		}
		t0 = t1;
	}
}