示例#1
0
GimpLayer *
gimp_image_merge_group_layer (GimpImage      *image,
                              GimpGroupLayer *group)
{
  GimpLayer *parent;
  GimpLayer *layer;
  gint       index;

  g_return_val_if_fail (GIMP_IS_IMAGE (image), NULL);
  g_return_val_if_fail (GIMP_IS_GROUP_LAYER (group), NULL);
  g_return_val_if_fail (gimp_item_is_attached (GIMP_ITEM (group)), NULL);
  g_return_val_if_fail (gimp_item_get_image (GIMP_ITEM (group)) == image, NULL);

  gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_LAYERS_MERGE,
                               C_("undo-type", "Merge Layer Group"));

  parent = gimp_layer_get_parent (GIMP_LAYER (group));
  index  = gimp_item_get_index (GIMP_ITEM (group));

  layer = GIMP_LAYER (gimp_item_duplicate (GIMP_ITEM (group),
                                           GIMP_TYPE_LAYER));

  gimp_object_set_name (GIMP_OBJECT (layer), gimp_object_get_name (group));

  gimp_image_remove_layer (image, GIMP_LAYER (group), TRUE, NULL);
  gimp_image_add_layer (image, layer, parent, index, TRUE);

  gimp_image_undo_group_end (image);

  return layer;
}
示例#2
0
static GValueArray *
channel_copy_invoker (GimpProcedure     *procedure,
                      Gimp              *gimp,
                      GimpContext       *context,
                      GimpProgress      *progress,
                      const GValueArray *args)
{
  gboolean success = TRUE;
  GValueArray *return_vals;
  GimpChannel *channel;
  GimpChannel *channel_copy = NULL;

  channel = gimp_value_get_channel (&args->values[0], gimp);

  if (success)
    {
      channel_copy = GIMP_CHANNEL (gimp_item_duplicate (GIMP_ITEM (channel),
                                   G_TYPE_FROM_INSTANCE (channel), FALSE));

      if (! channel_copy)
        success = FALSE;
    }

  return_vals = gimp_procedure_get_return_values (procedure, success);

  if (success)
    gimp_value_set_channel (&return_vals->values[1], channel_copy);

  return return_vals;
}
示例#3
0
static void
gimp_vectors_mod_undo_pop (GimpUndo            *undo,
                           GimpUndoMode         undo_mode,
                           GimpUndoAccumulator *accum)
{
  GimpVectorsModUndo *vectors_mod_undo = GIMP_VECTORS_MOD_UNDO (undo);
  GimpVectors        *vectors          = GIMP_VECTORS (GIMP_ITEM_UNDO (undo)->item);
  GimpVectors        *temp;

  GIMP_UNDO_CLASS (parent_class)->pop (undo, undo_mode, accum);

  temp = vectors_mod_undo->vectors;

  vectors_mod_undo->vectors =
    GIMP_VECTORS (gimp_item_duplicate (GIMP_ITEM (vectors),
                                       G_TYPE_FROM_INSTANCE (vectors),
                                       FALSE));

  gimp_vectors_freeze (vectors);

  gimp_vectors_copy_strokes (temp, vectors);

  GIMP_ITEM (vectors)->width    = GIMP_ITEM (temp)->width;
  GIMP_ITEM (vectors)->height   = GIMP_ITEM (temp)->height;
  GIMP_ITEM (vectors)->offset_x = GIMP_ITEM (temp)->offset_x;
  GIMP_ITEM (vectors)->offset_y = GIMP_ITEM (temp)->offset_y;

  g_object_unref (temp);

  gimp_vectors_thaw (vectors);
}
示例#4
0
static GimpValueArray *
channel_copy_invoker (GimpProcedure         *procedure,
                      Gimp                  *gimp,
                      GimpContext           *context,
                      GimpProgress          *progress,
                      const GimpValueArray  *args,
                      GError               **error)
{
  gboolean success = TRUE;
  GimpValueArray *return_vals;
  GimpChannel *channel;
  GimpChannel *channel_copy = NULL;

  channel = gimp_value_get_channel (gimp_value_array_index (args, 0), gimp);

  if (success)
    {
      channel_copy = GIMP_CHANNEL (gimp_item_duplicate (GIMP_ITEM (channel),
                                   G_TYPE_FROM_INSTANCE (channel)));

      if (! channel_copy)
        success = FALSE;
    }

  return_vals = gimp_procedure_get_return_values (procedure, success,
                                                  error ? *error : NULL);

  if (success)
    gimp_value_set_channel (gimp_value_array_index (return_vals, 1), channel_copy);

  return return_vals;
}
示例#5
0
void
vectors_duplicate_cmd_callback (GtkAction *action,
                                gpointer   data)
{
  GimpImage   *image;
  GimpVectors *vectors;
  GimpVectors *new_vectors;
  return_if_no_vectors (image, vectors, data);

  new_vectors = GIMP_VECTORS (gimp_item_duplicate (GIMP_ITEM (vectors),
                                                   G_TYPE_FROM_INSTANCE (vectors)));
  gimp_image_add_vectors (image, new_vectors, -1);
  gimp_image_flush (image);
}
示例#6
0
/**
 * gimp_item_convert:
 * @item:       The #GimpItem to convert.
 * @dest_image: The #GimpImage in which to place the converted item.
 * @new_type:   The type to convert the item to.
 *
 * Returns: the new item that results from the conversion.
 */
GimpItem *
gimp_item_convert (GimpItem  *item,
                   GimpImage *dest_image,
                   GType      new_type)
{
  GimpItem *new_item;

  g_return_val_if_fail (GIMP_IS_ITEM (item), NULL);
  g_return_val_if_fail (GIMP_IS_IMAGE (item->image), NULL);
  g_return_val_if_fail (GIMP_IS_IMAGE (dest_image), NULL);
  g_return_val_if_fail (g_type_is_a (new_type, GIMP_TYPE_ITEM), NULL);

  new_item = gimp_item_duplicate (item, new_type);

  if (new_item)
    GIMP_ITEM_GET_CLASS (new_item)->convert (new_item, dest_image);

  return new_item;
}
示例#7
0
void
vectors_duplicate_cmd_callback (GtkAction *action,
                                gpointer   data)
{
  GimpImage   *image;
  GimpVectors *vectors;
  GimpVectors *new_vectors;
  return_if_no_vectors (image, vectors, data);

  new_vectors = GIMP_VECTORS (gimp_item_duplicate (GIMP_ITEM (vectors),
                                                   G_TYPE_FROM_INSTANCE (vectors)));
  /*  use the actual parent here, not GIMP_IMAGE_ACTIVE_PARENT because
   *  the latter would add a duplicated group inside itself instead of
   *  above it
   */
  gimp_image_add_vectors (image, new_vectors,
                          gimp_vectors_get_parent (vectors), -1,
                          TRUE);
  gimp_image_flush (image);
}
示例#8
0
static GObject *
gimp_vectors_mod_undo_constructor (GType                  type,
                                   guint                  n_params,
                                   GObjectConstructParam *params)
{
  GObject            *object;
  GimpVectorsModUndo *vectors_mod_undo;
  GimpVectors        *vectors;

  object = G_OBJECT_CLASS (parent_class)->constructor (type, n_params, params);

  vectors_mod_undo = GIMP_VECTORS_MOD_UNDO (object);

  g_assert (GIMP_IS_VECTORS (GIMP_ITEM_UNDO (object)->item));

  vectors = GIMP_VECTORS (GIMP_ITEM_UNDO (object)->item);

  vectors_mod_undo->vectors =
    GIMP_VECTORS (gimp_item_duplicate (GIMP_ITEM (vectors),
                                       G_TYPE_FROM_INSTANCE (vectors),
                                       FALSE));

  return object;
}
示例#9
0
static void
gimp_image_duplicate_floating_sel (GimpImage *image,
                                   GimpImage *new_image)
{
  GimpLayer     *floating_sel;
  GimpDrawable  *floating_sel_drawable;
  GList         *floating_sel_path;
  GimpItemStack *new_item_stack;
  GimpLayer     *new_floating_sel;
  GimpDrawable  *new_floating_sel_drawable;

  floating_sel = gimp_image_get_floating_selection (image);

  if (! floating_sel)
    return;

  floating_sel_drawable = gimp_layer_get_floating_sel_drawable (floating_sel);

  if (GIMP_IS_LAYER_MASK (floating_sel_drawable))
    {
      GimpLayer *layer;

      layer = gimp_layer_mask_get_layer (GIMP_LAYER_MASK (floating_sel_drawable));

      floating_sel_path = gimp_item_get_path (GIMP_ITEM (layer));

      new_item_stack = GIMP_ITEM_STACK (gimp_image_get_layers (new_image));
    }
  else
    {
      floating_sel_path = gimp_item_get_path (GIMP_ITEM (floating_sel_drawable));

      if (GIMP_IS_LAYER (floating_sel_drawable))
        new_item_stack = GIMP_ITEM_STACK (gimp_image_get_layers (new_image));
      else
        new_item_stack = GIMP_ITEM_STACK (gimp_image_get_channels (new_image));
    }

  /*  adjust path[0] for the floating layer missing in new_image  */
  floating_sel_path->data =
    GUINT_TO_POINTER (GPOINTER_TO_UINT (floating_sel_path->data) - 1);

  if (GIMP_IS_LAYER (floating_sel_drawable))
    {
      new_floating_sel =
        GIMP_LAYER (gimp_image_duplicate_item (GIMP_ITEM (floating_sel),
                                               new_image));
    }
  else
    {
      /*  can't use gimp_item_convert() for floating selections of channels
       *  or layer masks because they maybe don't have a normal layer's type
       */
      new_floating_sel =
        GIMP_LAYER (gimp_item_duplicate (GIMP_ITEM (floating_sel),
                                         G_TYPE_FROM_INSTANCE (floating_sel)));
      gimp_item_set_image (GIMP_ITEM (new_floating_sel), new_image);

      gimp_object_set_name (GIMP_OBJECT (new_floating_sel),
                            gimp_object_get_name (floating_sel));
    }

  /*  Make sure the copied layer doesn't say: "<old layer> copy"  */
  gimp_object_set_name (GIMP_OBJECT (new_floating_sel),
                        gimp_object_get_name (floating_sel));

  new_floating_sel_drawable =
    GIMP_DRAWABLE (gimp_item_stack_get_item_by_path (new_item_stack,
                                                     floating_sel_path));

  if (GIMP_IS_LAYER_MASK (floating_sel_drawable))
    new_floating_sel_drawable =
      GIMP_DRAWABLE (gimp_layer_get_mask (GIMP_LAYER (new_floating_sel_drawable)));

  floating_sel_attach (new_floating_sel, new_floating_sel_drawable);

  g_list_free (floating_sel_path);
}
示例#10
0
void
gimp_image_set_quick_mask_state (GimpImage *image,
                                 gboolean   active)
{
  GimpChannel *selection;
  GimpChannel *mask;
  gboolean     channel_was_active;

  g_return_if_fail (GIMP_IS_IMAGE (image));

  if (active == gimp_image_get_quick_mask_state (image))
    return;

  /*  Keep track of the state so that we can make the right drawable
   *  active again when deactiviting quick mask (see bug #134371).
   */
  if (image->quick_mask_state)
    channel_was_active = (image->quick_mask_state & CHANNEL_WAS_ACTIVE) != 0;
  else
    channel_was_active = gimp_image_get_active_channel (image) != NULL;

  /*  Set image->quick_mask_state early so we can return early when
   *  being called recursively.
   */
  image->quick_mask_state = (active
                             ? TRUE | (channel_was_active ?
                                       CHANNEL_WAS_ACTIVE : 0)
                             : FALSE);

  selection = gimp_image_get_mask (image);
  mask      = gimp_image_get_quick_mask (image);

  if (active)
    {
      if (! mask)
        {
          gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_QUICK_MASK,
                                       _("Enable Quick Mask"));

          if (gimp_channel_is_empty (selection))
            {
              /* if no selection */

              GimpLayer *floating_sel = gimp_image_floating_sel (image);

              if (floating_sel)
                floating_sel_to_layer (floating_sel);

              mask = gimp_channel_new (image,
                                       image->width,
                                       image->height,
                                       GIMP_IMAGE_QUICK_MASK_NAME,
                                       &image->quick_mask_color);

              /* Clear the mask */
              gimp_channel_clear (mask, NULL, FALSE);
            }
          else
            {
              /* if selection */

              mask = GIMP_CHANNEL (gimp_item_duplicate (GIMP_ITEM (selection),
                                                        GIMP_TYPE_CHANNEL,
                                                        FALSE));

              /* Clear the selection */
              gimp_channel_clear (selection, NULL, TRUE);

              gimp_channel_set_color (mask, &image->quick_mask_color, FALSE);
              gimp_item_rename (GIMP_ITEM (mask), GIMP_IMAGE_QUICK_MASK_NAME);
            }

          if (image->quick_mask_inverted)
            gimp_channel_invert (mask, FALSE);

          gimp_image_add_channel (image, mask, 0);

          gimp_image_undo_group_end (image);
        }
    }
  else
    {
      if (mask)
        {
          GimpLayer *floating_sel = gimp_image_floating_sel (image);

          gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_QUICK_MASK,
                                       _("Disable Quick Mask"));

          if (image->quick_mask_inverted)
            gimp_channel_invert (mask, TRUE);

          if (floating_sel && floating_sel->fs.drawable == GIMP_DRAWABLE (mask))
            floating_sel_anchor (floating_sel);

          gimp_selection_load (gimp_image_get_mask (image), mask);
          gimp_image_remove_channel (image, mask);

          if (! channel_was_active)
            gimp_image_unset_active_channel (image);

          gimp_image_undo_group_end (image);
        }
    }

  gimp_image_quick_mask_changed (image);
}
示例#11
0
GimpVectors *
gimp_image_merge_visible_vectors (GimpImage  *image,
                                  GError    **error)
{
  GList       *list           = NULL;
  GSList      *merge_list     = NULL;
  GSList      *cur_item       = NULL;
  GimpVectors *vectors        = NULL;
  GimpVectors *target_vectors = NULL;
  gchar       *name           = NULL;
  gint         pos            = 0;

  g_return_val_if_fail (GIMP_IS_IMAGE (image), NULL);
  g_return_val_if_fail (error == NULL || *error == NULL, NULL);

  for (list = GIMP_LIST (image->vectors)->list;
       list;
       list = g_list_next (list))
    {
      vectors = list->data;

      if (gimp_item_get_visible (GIMP_ITEM (vectors)))
        merge_list = g_slist_append (merge_list, vectors);
    }

  if (merge_list && merge_list->next)
    {
      gimp_set_busy (image->gimp);

      gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_VECTORS_MERGE,
                                   _("Merge Visible Paths"));

      cur_item = merge_list;
      vectors = GIMP_VECTORS (cur_item->data);

      name = g_strdup (gimp_object_get_name (GIMP_OBJECT (vectors)));
      target_vectors = GIMP_VECTORS (gimp_item_duplicate (GIMP_ITEM (vectors),
                                                          GIMP_TYPE_VECTORS));
      pos = gimp_image_get_vectors_index (image, vectors);
      gimp_image_remove_vectors (image, vectors);
      cur_item = cur_item->next;

      while (cur_item)
        {
          vectors = GIMP_VECTORS (cur_item->data);
          gimp_vectors_add_strokes (vectors, target_vectors);
          gimp_image_remove_vectors (image, vectors);

          cur_item = g_slist_next (cur_item);
        }

      gimp_object_take_name (GIMP_OBJECT (target_vectors), name);

      g_slist_free (merge_list);

      gimp_image_add_vectors (image, target_vectors, pos);
      gimp_unset_busy (image->gimp);

      gimp_image_undo_group_end (image);

      return target_vectors;
    }
  else
    {
      g_set_error (error, 0, 0,
                   _("Not enough visible paths for a merge. "
                     "There must be at least two."));
      return NULL;
    }
}
示例#12
0
GimpVectors *
gimp_image_merge_visible_vectors (GimpImage  *image,
                                  GError    **error)
{
  GList       *list;
  GList       *merge_list = NULL;
  GimpVectors *vectors;

  g_return_val_if_fail (GIMP_IS_IMAGE (image), NULL);
  g_return_val_if_fail (error == NULL || *error == NULL, NULL);

  for (list = gimp_image_get_vectors_iter (image);
       list;
       list = g_list_next (list))
    {
      vectors = list->data;

      if (gimp_item_get_visible (GIMP_ITEM (vectors)))
        merge_list = g_list_prepend (merge_list, vectors);
    }

  merge_list = g_list_reverse (merge_list);

  if (merge_list && merge_list->next)
    {
      GimpVectors *target_vectors;
      gchar       *name;
      gint         pos;

      gimp_set_busy (image->gimp);

      gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_VECTORS_MERGE,
                                   C_("undo-type", "Merge Visible Paths"));

      vectors = GIMP_VECTORS (merge_list->data);

      name = g_strdup (gimp_object_get_name (vectors));
      pos = gimp_item_get_index (GIMP_ITEM (vectors));

      target_vectors = GIMP_VECTORS (gimp_item_duplicate (GIMP_ITEM (vectors),
                                                          GIMP_TYPE_VECTORS));
      gimp_image_remove_vectors (image, vectors, TRUE, NULL);

      for (list = g_list_next (merge_list);
           list;
           list = g_list_next (list))
        {
          vectors = list->data;

          gimp_vectors_add_strokes (vectors, target_vectors);
          gimp_image_remove_vectors (image, vectors, TRUE, NULL);
        }

      gimp_object_take_name (GIMP_OBJECT (target_vectors), name);

      g_list_free (merge_list);

      /* FIXME tree */
      gimp_image_add_vectors (image, target_vectors, NULL, pos, TRUE);
      gimp_unset_busy (image->gimp);

      gimp_image_undo_group_end (image);

      return target_vectors;
    }
  else
    {
      g_set_error_literal (error, GIMP_ERROR, GIMP_FAILED,
			   _("Not enough visible paths for a merge. "
			     "There must be at least two."));
      return NULL;
    }
}
示例#13
0
static void
gimp_warp_tool_animate (GimpWarpTool *wt)
{
  GimpTool        *tool    = GIMP_TOOL (wt);
  GimpWarpOptions *options = GIMP_WARP_TOOL_GET_OPTIONS (wt);
  GimpImage       *orig_image;
  GimpImage       *image;
  GimpLayer       *layer;
  GimpLayer       *first_layer;
  GeglNode        *scale_node;
  GimpProgress    *progress;
  GtkWidget       *widget;
  gint             i;

  if (! gimp_warp_tool_get_undo_desc (tool, tool->display))
    {
      gimp_tool_message_literal (tool, tool->display,
                                 _("Please add some warp strokes first."));
      return;
    }

  /*  get rid of the image map so we can use wt->graph  */
  if (wt->image_map)
    {
      gimp_image_map_abort (wt->image_map);
      g_object_unref (wt->image_map);
      wt->image_map = NULL;
    }

  gimp_progress_start (GIMP_PROGRESS (tool), FALSE,
                       _("Rendering Frame %d"), 1);

  orig_image = gimp_item_get_image (GIMP_ITEM (tool->drawable));

  image = gimp_create_image (orig_image->gimp,
                             gimp_item_get_width  (GIMP_ITEM (tool->drawable)),
                             gimp_item_get_height (GIMP_ITEM (tool->drawable)),
                             gimp_drawable_get_base_type (tool->drawable),
                             gimp_drawable_get_precision (tool->drawable),
                             TRUE);

  /*  the first frame is always the unwarped image  */
  layer = GIMP_LAYER (gimp_item_convert (GIMP_ITEM (tool->drawable), image,
                                         GIMP_TYPE_LAYER));
  gimp_object_take_name (GIMP_OBJECT (layer),
                         g_strdup_printf (_("Frame %d"), 1));

  gimp_item_set_offset (GIMP_ITEM (layer), 0, 0);
  gimp_item_set_visible (GIMP_ITEM (layer), TRUE, FALSE);
  gimp_layer_set_mode (layer, GIMP_NORMAL_MODE, FALSE);
  gimp_layer_set_opacity (layer, GIMP_OPACITY_OPAQUE, FALSE);
  gimp_image_add_layer (image, layer, NULL, 0, FALSE);

  first_layer = layer;

  scale_node = gegl_node_new_child (NULL,
                                    "operation",    "gimp:scalar-multiply",
                                    "n-components", 2,
                                    NULL);
  gimp_warp_tool_add_op (wt, scale_node);

  progress = gimp_sub_progress_new (GIMP_PROGRESS (tool));

  for (i = 1; i < options->n_animation_frames; i++)
    {
      gimp_progress_set_text (GIMP_PROGRESS (tool),
                              _("Rendering Frame %d"), i + 1);

      gimp_sub_progress_set_step (GIMP_SUB_PROGRESS (progress),
                                  i, options->n_animation_frames);

      layer = GIMP_LAYER (gimp_item_duplicate (GIMP_ITEM (first_layer),
                                               GIMP_TYPE_LAYER));
      gimp_object_take_name (GIMP_OBJECT (layer),
                             g_strdup_printf (_("Frame %d"), i + 1));

      gegl_node_set (scale_node,
                     "factor", (gdouble) i /
                               (gdouble) (options->n_animation_frames - 1),
                     NULL);

      gimp_gegl_apply_operation (gimp_drawable_get_buffer (GIMP_DRAWABLE (first_layer)),
                                 progress,
                                 _("Frame"),
                                 wt->graph,
                                 gimp_drawable_get_buffer (GIMP_DRAWABLE (layer)),
                                 NULL);

      gimp_image_add_layer (image, layer, NULL, 0, FALSE);
    }

  g_object_unref (progress);

  gimp_warp_tool_remove_op (wt, scale_node);

  gimp_progress_end (GIMP_PROGRESS (tool));

  /*  recreate the image map  */
  gimp_warp_tool_create_image_map (wt, tool->drawable);
  gimp_image_map_apply (wt->image_map, NULL);

  widget = GTK_WIDGET (gimp_display_get_shell (tool->display));
  gimp_create_display (orig_image->gimp, image, GIMP_UNIT_PIXEL, 1.0,
                       G_OBJECT (gtk_widget_get_screen (widget)),
                       gimp_widget_get_monitor (widget));
  g_object_unref (image);
}