示例#1
0
void
gimp_drawable_stroke_vectors (GimpDrawable      *drawable,
                              GimpStrokeOptions *options,
                              GimpVectors       *vectors)
{
  GimpScanConvert *scan_convert;
  GimpStroke      *stroke;
  gint             num_coords = 0;

  g_return_if_fail (GIMP_IS_DRAWABLE (drawable));
  g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)));
  g_return_if_fail (GIMP_IS_STROKE_OPTIONS (options));
  g_return_if_fail (GIMP_IS_VECTORS (vectors));

  scan_convert = gimp_scan_convert_new ();

  /* For each Stroke in the vector, interpolate it, and add it to the
   * ScanConvert
   */
  for (stroke = gimp_vectors_stroke_get_next (vectors, NULL);
       stroke;
       stroke = gimp_vectors_stroke_get_next (vectors, stroke))
    {
      GArray   *coords;
      gboolean  closed;

      /* Get the interpolated version of this stroke, and add it to our
       * scanconvert.
       */
      coords = gimp_stroke_interpolate (stroke, 0.2, &closed);

      if (coords && coords->len)
        {
          GimpVector2 *points = g_new0 (GimpVector2, coords->len);
          gint         i;

          for (i = 0; i < coords->len; i++)
            {
              points[i].x = g_array_index (coords, GimpCoords, i).x;
              points[i].y = g_array_index (coords, GimpCoords, i).y;
              num_coords++;
            }

          gimp_scan_convert_add_polyline (scan_convert, coords->len,
                                          points, closed);

          g_free (points);
        }

      if (coords)
        g_array_free (coords, TRUE);
    }

  if (num_coords > 0)
    gimp_drawable_stroke_scan_convert (drawable, options, scan_convert);

  gimp_scan_convert_free (scan_convert);
}
示例#2
0
TempBuf *
gimp_vectors_get_new_preview (GimpViewable *viewable,
                              GimpContext  *context,
                              gint          width,
                              gint          height)
{
  GimpVectors *vectors;
  GimpItem    *item;
  GimpStroke  *cur_stroke;
  gdouble      xscale, yscale;
  guchar      *data;
  TempBuf     *temp_buf;
  guchar       white[1] = { 255 };

  vectors = GIMP_VECTORS (viewable);
  item    = GIMP_ITEM (viewable);

  xscale = ((gdouble) width)  / gimp_image_get_width  (item->image);
  yscale = ((gdouble) height) / gimp_image_get_height (item->image);

  temp_buf = temp_buf_new (width, height, 1, 0, 0, white);
  data = temp_buf_data (temp_buf);

  for (cur_stroke = gimp_vectors_stroke_get_next (vectors, NULL);
       cur_stroke;
       cur_stroke = gimp_vectors_stroke_get_next (vectors, cur_stroke))
    {
      GArray   *coords;
      gboolean  closed;
      gint      i;

      coords = gimp_stroke_interpolate (cur_stroke, 0.5, &closed);

      if (coords)
        {
          for (i = 0; i < coords->len; i++)
            {
              GimpCoords point;
              gint       x, y;

              point = g_array_index (coords, GimpCoords, i);

              x = ROUND (point.x * xscale);
              y = ROUND (point.y * yscale);

              if (x >= 0 && y >= 0 && x < width && y < height)
                data[y * width + x] = 0;
            }

          g_array_free (coords, TRUE);
        }
    }

  return temp_buf;
}
示例#3
0
void
gimp_channel_select_vectors (GimpChannel    *channel,
                             const gchar    *undo_desc,
                             GimpVectors    *vectors,
                             GimpChannelOps  op,
                             gboolean        antialias,
                             gboolean        feather,
                             gdouble         feather_radius_x,
                             gdouble         feather_radius_y,
                             gboolean        push_undo)
{
  GimpScanConvert *scan_convert;
  GList           *stroke;
  gboolean         coords_added = FALSE;

  g_return_if_fail (GIMP_IS_CHANNEL (channel));
  g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (channel)));
  g_return_if_fail (undo_desc != NULL);
  g_return_if_fail (GIMP_IS_VECTORS (vectors));

  scan_convert = gimp_scan_convert_new ();

  for (stroke = vectors->strokes; stroke; stroke = stroke->next)
    {
      GArray   *coords;
      gboolean  closed;

      coords = gimp_stroke_interpolate (GIMP_STROKE (stroke->data),
                                        1.0, &closed);

      if (coords && coords->len)
        {
          GimpVector2 *points;
          gint         i;

          points = g_new0 (GimpVector2, coords->len);

          for (i = 0; i < coords->len; i++)
            {
              points[i].x = g_array_index (coords, GimpCoords, i).x;
              points[i].y = g_array_index (coords, GimpCoords, i).y;
            }

          gimp_scan_convert_add_polyline (scan_convert, coords->len,
                                          points, TRUE);
          coords_added = TRUE;

          g_free (points);
        }

      if (coords)
        g_array_free (coords, TRUE);
    }

  if (coords_added)
    gimp_channel_select_scan_convert (channel, undo_desc, scan_convert, 0, 0,
                                      op, antialias, feather,
                                      feather_radius_x, feather_radius_y,
                                      push_undo);

  gimp_scan_convert_free (scan_convert);
}
示例#4
0
gboolean
gimp_paint_core_stroke_vectors (GimpPaintCore     *core,
                                GimpDrawable      *drawable,
                                GimpPaintOptions  *paint_options,
                                gboolean           emulate_dynamics,
                                GimpVectors       *vectors,
                                gboolean           push_undo,
                                GError           **error)
{
  GList    *stroke;
  gboolean  initialized = FALSE;
  gboolean  due_to_lack_of_points = FALSE;
  gint      off_x, off_y;
  gint      vectors_off_x, vectors_off_y;

  g_return_val_if_fail (GIMP_IS_PAINT_CORE (core), FALSE);
  g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), FALSE);
  g_return_val_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)), FALSE);
  g_return_val_if_fail (GIMP_IS_PAINT_OPTIONS (paint_options), FALSE);
  g_return_val_if_fail (GIMP_IS_VECTORS (vectors), FALSE);
  g_return_val_if_fail (error == NULL || *error == NULL, FALSE);

  gimp_item_get_offset (GIMP_ITEM (vectors),  &vectors_off_x, &vectors_off_y);
  gimp_item_get_offset (GIMP_ITEM (drawable), &off_x, &off_y);

  off_x -= vectors_off_x;
  off_y -= vectors_off_y;

  for (stroke = vectors->strokes; stroke; stroke = stroke->next)
    {
      GArray   *coords;
      gboolean  closed;

      coords = gimp_stroke_interpolate (GIMP_STROKE (stroke->data),
                                        1.0, &closed);

      if (coords && coords->len)
        {
          gint i;

          for (i = 0; i < coords->len; i++)
            {
              g_array_index (coords, GimpCoords, i).x -= off_x;
              g_array_index (coords, GimpCoords, i).y -= off_y;
            }

          if (emulate_dynamics)
            gimp_paint_core_stroke_emulate_dynamics ((GimpCoords *) coords->data,
                                                     coords->len);

          if (initialized ||
              gimp_paint_core_start (core, drawable, paint_options,
                                     &g_array_index (coords, GimpCoords, 0),
                                     error))
            {
              initialized = TRUE;

              core->cur_coords  = g_array_index (coords, GimpCoords, 0);
              core->last_coords = g_array_index (coords, GimpCoords, 0);

              gimp_paint_core_paint (core, drawable, paint_options,
                                     GIMP_PAINT_STATE_INIT, 0);

              gimp_paint_core_paint (core, drawable, paint_options,
                                     GIMP_PAINT_STATE_MOTION, 0);

              for (i = 1; i < coords->len; i++)
                {
                  gimp_paint_core_interpolate (core, drawable, paint_options,
                                               &g_array_index (coords, GimpCoords, i),
                                               0);
                }

              gimp_paint_core_paint (core, drawable, paint_options,
                                     GIMP_PAINT_STATE_FINISH, 0);
            }
          else
            {
              if (coords)
                g_array_free (coords, TRUE);

              break;
            }
        }
      else
        {
          due_to_lack_of_points = TRUE;
        }

      if (coords)
        g_array_free (coords, TRUE);
    }

  if (initialized)
    {
      gimp_paint_core_finish (core, drawable, push_undo);

      gimp_paint_core_cleanup (core);
    }

  if (! initialized && due_to_lack_of_points && *error == NULL)
    {
      g_set_error_literal (error, GIMP_ERROR, GIMP_FAILED,
                           _("Not enough points to stroke"));
    }

  return initialized;
}
示例#5
0
文件: gimpvectors.c 项目: ni1son/gimp
static gboolean
gimp_vectors_bounds (GimpItem *item,
                     gdouble  *x,
                     gdouble  *y,
                     gdouble  *width,
                     gdouble  *height)
{
  GimpVectors *vectors = GIMP_VECTORS (item);

  if (! vectors->bounds_valid)
    {
      GimpStroke *stroke;

      vectors->bounds_empty = TRUE;
      vectors->bounds_x1 = vectors->bounds_x2 = 0.0;
      vectors->bounds_y1 = vectors->bounds_y2 = 0.0;

      for (stroke = gimp_vectors_stroke_get_next (vectors, NULL);
           stroke;
           stroke = gimp_vectors_stroke_get_next (vectors, stroke))
        {
          GArray   *stroke_coords;
          gboolean  closed;

          stroke_coords = gimp_stroke_interpolate (stroke, 1.0, &closed);

          if (stroke_coords)
            {
              GimpCoords point;
              gint       i;

              if (vectors->bounds_empty && stroke_coords->len > 0)
                {
                  point = g_array_index (stroke_coords, GimpCoords, 0);

                  vectors->bounds_x1 = vectors->bounds_x2 = point.x;
                  vectors->bounds_y1 = vectors->bounds_y2 = point.y;

                  vectors->bounds_empty = FALSE;
                }

              for (i = 0; i < stroke_coords->len; i++)
                {
                  point = g_array_index (stroke_coords, GimpCoords, i);

                  vectors->bounds_x1 = MIN (vectors->bounds_x1, point.x);
                  vectors->bounds_y1 = MIN (vectors->bounds_y1, point.y);
                  vectors->bounds_x2 = MAX (vectors->bounds_x2, point.x);
                  vectors->bounds_y2 = MAX (vectors->bounds_y2, point.y);
                }

              g_array_free (stroke_coords, TRUE);
            }
        }

      vectors->bounds_valid = TRUE;
    }

  *x      = vectors->bounds_x1;
  *y      = vectors->bounds_y1;
  *width  = vectors->bounds_x2 - vectors->bounds_x1;
  *height = vectors->bounds_y2 - vectors->bounds_y1;

  return ! vectors->bounds_empty;
}