void __glXDisp_TexGend(GLbyte *pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { __GLX_MEM_COPY(pc-4, pc, 16); pc -= 4; } #endif glTexGend( *(GLenum *)(pc + 8), *(GLenum *)(pc + 12), *(GLdouble *)(pc + 0) ); }
///////////////////////////////////////////////////////// // Render // void GEMglTexGend :: render(GemState *state) { glTexGend (coord, pname, param); }
M(void, glTexGend, jint coord, jint pname, jdouble param) { glTexGend(coord, pname, param); }
void gl4es_glMultiTexGend(GLenum texunit, GLenum coord, GLenum pname, GLdouble param) { text(glTexGend(coord, pname, param)); }