JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTGPUShader4_nglVertexAttribI4svEXT__IJ(JNIEnv *__env, jclass clazz, jint index, jlong vAddress) { glVertexAttribI4svEXTPROC glVertexAttribI4svEXT = (glVertexAttribI4svEXTPROC)tlsGetFunction(1737); intptr_t v = (intptr_t)vAddress; UNUSED_PARAM(clazz) glVertexAttribI4svEXT(index, v); }
static GLboolean test_attrib_funcs(void) { GLint vals[4]; gen_values(vals, 1, SIGNED); glVertexAttribI1iEXT(Index, vals[0]); if (!check_attrib(vals, SIGNED, "glVertexAttribI1iEXT")) return GL_FALSE; gen_values(vals, 2, SIGNED); glVertexAttribI2iEXT(Index, vals[0], vals[1]); if (!check_attrib(vals, SIGNED, "glVertexAttribI2iEXT")) return GL_FALSE; gen_values(vals, 3, SIGNED); glVertexAttribI3iEXT(Index, vals[0], vals[1], vals[2]); if (!check_attrib(vals, SIGNED, "glVertexAttribI3iEXT")) return GL_FALSE; gen_values(vals, 4, SIGNED); glVertexAttribI4iEXT(Index, vals[0], vals[1], vals[2], vals[3]); if (!check_attrib(vals, SIGNED, "glVertexAttribI4iEXT")) return GL_FALSE; gen_values(vals, 1, SIGNED); glVertexAttribI1ivEXT(Index, vals); if (!check_attrib(vals, SIGNED, "glVertexAttribI1ivEXT")) return GL_FALSE; gen_values(vals, 2, SIGNED); glVertexAttribI2ivEXT(Index, vals); if (!check_attrib(vals, SIGNED, "glVertexAttribI2ivEXT")) return GL_FALSE; gen_values(vals, 3, SIGNED); glVertexAttribI3ivEXT(Index, vals); if (!check_attrib(vals, SIGNED, "glVertexAttribI3ivEXT")) return GL_FALSE; gen_values(vals, 4, SIGNED); glVertexAttribI4ivEXT(Index, vals); if (!check_attrib(vals, SIGNED, "glVertexAttribI4ivEXT")) return GL_FALSE; gen_values(vals, 1, UNSIGNED); glVertexAttribI1uiEXT(Index, vals[0]); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI1uiEXT")) return GL_FALSE; gen_values(vals, 2, UNSIGNED); glVertexAttribI2uiEXT(Index, vals[0], vals[1]); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI2uiEXT")) return GL_FALSE; gen_values(vals, 3, UNSIGNED); glVertexAttribI3uiEXT(Index, vals[0], vals[1], vals[2]); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI3uiEXT")) return GL_FALSE; gen_values(vals, 4, UNSIGNED); glVertexAttribI4uiEXT(Index, vals[0], vals[1], vals[2], vals[3]); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI4uiEXT")) return GL_FALSE; gen_values(vals, 1, UNSIGNED); glVertexAttribI1uivEXT(Index, (GLuint *) vals); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI1uivEXT")) return GL_FALSE; gen_values(vals, 2, UNSIGNED); glVertexAttribI2uivEXT(Index, (GLuint *) vals); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI2uivEXT")) return GL_FALSE; gen_values(vals, 3, UNSIGNED); glVertexAttribI3uivEXT(Index, (GLuint *) vals); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI3uivEXT")) return GL_FALSE; gen_values(vals, 4, UNSIGNED); glVertexAttribI4uivEXT(Index, (GLuint *) vals); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI4uivEXT")) return GL_FALSE; { GLbyte bvals[4]; gen_values(vals, 4, SIGNED); bvals[0] = vals[0]; bvals[1] = vals[1]; bvals[2] = vals[2]; bvals[3] = vals[3]; glVertexAttribI4bvEXT(Index, bvals); if (!check_attrib(vals, SIGNED, "glVertexAttribI4bvEXT")) return GL_FALSE; } { GLshort svals[4]; gen_values(vals, 4, SIGNED); svals[0] = vals[0]; svals[1] = vals[1]; svals[2] = vals[2]; svals[3] = vals[3]; glVertexAttribI4svEXT(Index, svals); if (!check_attrib(vals, SIGNED, "glVertexAttribI4svEXT")) return GL_FALSE; } { GLubyte bvals[4]; gen_values(vals, 4, UNSIGNED); bvals[0] = vals[0]; bvals[1] = vals[1]; bvals[2] = vals[2]; bvals[3] = vals[3]; glVertexAttribI4ubvEXT(Index, bvals); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI4ubvEXT")) return GL_FALSE; } { GLushort svals[4]; gen_values(vals, 4, UNSIGNED); svals[0] = vals[0]; svals[1] = vals[1]; svals[2] = vals[2]; svals[3] = vals[3]; glVertexAttribI4usvEXT(Index, svals); if (!check_attrib(vals, UNSIGNED, "glVertexAttribI4usvEXT")) return GL_FALSE; } return GL_TRUE; }
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTGpuShader4_nglVertexAttribI4svEXT(JNIEnv *env, jclass clazz, jint index, jobject v, jint v_position, jlong function_pointer) { const GLshort *v_address = ((const GLshort *)(*env)->GetDirectBufferAddress(env, v)) + v_position; glVertexAttribI4svEXTPROC glVertexAttribI4svEXT = (glVertexAttribI4svEXTPROC)((intptr_t)function_pointer); glVertexAttribI4svEXT(index, v_address); }