示例#1
0
void GlxBackend::waitSync()
{
    // NOTE that vsync has no effect with indirect rendering
    if (haveWaitSync) {
        uint sync;
#if 0
        // TODO: why precisely is this important?
        // the sync counter /can/ perform multiple steps during glXGetVideoSync & glXWaitVideoSync
        // but this only leads to waiting for two frames??!?
        glXGetVideoSync(&sync);
        glXWaitVideoSync(2, (sync + 1) % 2, &sync);
#else
        glXWaitVideoSync(1, 0, &sync);
#endif
    }
}
示例#2
0
void GlxBackend::init()
{
    initGLX();
    // require at least GLX 1.3
    if (!hasGLXVersion(1, 3)) {
        setFailed(QStringLiteral("Requires at least GLX 1.3"));
        return;
    }
    if (!initDrawableConfigs()) {
        setFailed(QStringLiteral("Could not initialize the drawable configs"));
        return;
    }
    if (!initBuffer()) {
        setFailed(QStringLiteral("Could not initialize the buffer"));
        return;
    }
    if (!initRenderingContext()) {
        setFailed(QStringLiteral("Could not initialize rendering context"));
        return;
    }
    // Initialize OpenGL
    GLPlatform *glPlatform = GLPlatform::instance();
    glPlatform->detect(GlxPlatformInterface);
    if (GLPlatform::instance()->driver() == Driver_Intel)
        options->setUnredirectFullscreen(false); // bug #252817
    options->setGlPreferBufferSwap(options->glPreferBufferSwap()); // resolve autosetting
    if (options->glPreferBufferSwap() == Options::AutoSwapStrategy)
        options->setGlPreferBufferSwap('e'); // for unknown drivers - should not happen
    glPlatform->printResults();
    initGL(GlxPlatformInterface);

    // Check whether certain features are supported
    haveSwapInterval = glXSwapIntervalMESA || glXSwapIntervalEXT || glXSwapIntervalSGI;

    setSupportsBufferAge(false);

    if (hasGLExtension("GLX_EXT_buffer_age")) {
        const QByteArray useBufferAge = qgetenv("KWIN_USE_BUFFER_AGE");

        if (useBufferAge != "0")
            setSupportsBufferAge(true);
    }

    setSyncsToVBlank(false);
    setBlocksForRetrace(false);
    haveWaitSync = false;
    gs_tripleBufferNeedsDetection = false;
    m_swapProfiler.init();
    const bool wantSync = options->glPreferBufferSwap() != Options::NoSwapEncourage;
    if (wantSync && glXIsDirect(display(), ctx)) {
        if (haveSwapInterval) { // glXSwapInterval is preferred being more reliable
            setSwapInterval(1);
            setSyncsToVBlank(true);
            const QByteArray tripleBuffer = qgetenv("KWIN_TRIPLE_BUFFER");
            if (!tripleBuffer.isEmpty()) {
                setBlocksForRetrace(qstrcmp(tripleBuffer, "0") == 0);
                gs_tripleBufferUndetected = false;
            }
            gs_tripleBufferNeedsDetection = gs_tripleBufferUndetected;
        } else if (glXGetVideoSync) {
            unsigned int sync;
            if (glXGetVideoSync(&sync) == 0 && glXWaitVideoSync(1, 0, &sync) == 0) {
                setSyncsToVBlank(true);
                setBlocksForRetrace(true);
                haveWaitSync = true;
            } else
                qWarning() << "NO VSYNC! glXSwapInterval is not supported, glXWaitVideoSync is supported but broken";
        } else
            qWarning() << "NO VSYNC! neither glSwapInterval nor glXWaitVideoSync are supported";
    } else {
        // disable v-sync (if possible)
        setSwapInterval(0);
    }
    if (glPlatform->isVirtualBox()) {
        // VirtualBox does not support glxQueryDrawable
        // this should actually be in kwinglutils_funcs, but QueryDrawable seems not to be provided by an extension
        // and the GLPlatform has not been initialized at the moment when initGLX() is called.
        glXQueryDrawable = NULL;
    }

    setIsDirectRendering(bool(glXIsDirect(display(), ctx)));

    qDebug() << "Direct rendering:" << isDirectRendering() << endl;
}
示例#3
0
SceneOpenGL::SceneOpenGL(Workspace* ws)
    : Scene(ws)
    , m_resetModelViewProjectionMatrix(true)
    , init_ok(false)
{
    initGLX();
    // check for FBConfig support
    if (!hasGLExtension("GLX_SGIX_fbconfig") || !glXGetFBConfigAttrib || !glXGetFBConfigs ||
            !glXGetVisualFromFBConfig || !glXCreatePixmap || !glXDestroyPixmap ||
            !glXCreateWindow || !glXDestroyWindow) {
        kError(1212) << "GLX_SGIX_fbconfig or required GLX functions missing";
        return; // error
    }
    if (!selectMode())
        return; // error
    if (!initBuffer())  // create destination buffer
        return; // error
    if (!initRenderingContext())
        return; // error
    // Initialize OpenGL
    GLPlatform *glPlatform = GLPlatform::instance();
    glPlatform->detect();
    glPlatform->printResults();
    initGL();

    if (glPlatform->isSoftwareEmulation()) {
        kError(1212) << "OpenGL Software Rasterizer detected. Falling back to XRender.";
        QTimer::singleShot(0, Workspace::self(), SLOT(fallbackToXRenderCompositing()));
        return;
    }
    if (!hasGLExtension("GL_ARB_texture_non_power_of_two")
            && !hasGLExtension("GL_ARB_texture_rectangle")) {
        kError(1212) << "GL_ARB_texture_non_power_of_two and GL_ARB_texture_rectangle missing";
        return; // error
    }
    if (glPlatform->isMesaDriver() && glPlatform->mesaVersion() < kVersionNumber(7, 10)) {
        kError(1212) << "KWin requires at least Mesa 7.10 for OpenGL compositing.";
        return;
    }
    if (db)
        glDrawBuffer(GL_BACK);
    // Check whether certain features are supported
    has_waitSync = false;
    if (options->isGlVSync()) {
        if (glXGetVideoSync && glXSwapInterval && glXIsDirect(display(), ctxbuffer)) {
            unsigned int sync;
            if (glXGetVideoSync(&sync) == 0) {
                if (glXWaitVideoSync(1, 0, &sync) == 0) {
                    // NOTICE at this time we should actually check whether we can successfully
                    // deactivate the swapInterval "glXSwapInterval(0) == 0"
                    // (because we don't actually want it active unless we explicitly run a glXSwapBuffers)
                    // However mesa/dri will return a range error (6) because deactivating the
                    // swapinterval (as of today) seems completely unsupported
                    has_waitSync = true;
                    glXSwapInterval(0);
                }
                else
                    qWarning() << "NO VSYNC! glXWaitVideoSync(1,0,&uint) isn't 0 but" << glXWaitVideoSync(1, 0, &sync);
            } else
                qWarning() << "NO VSYNC! glXGetVideoSync(&uint) isn't 0 but" << glXGetVideoSync(&sync);
        } else
            qWarning() << "NO VSYNC! glXGetVideoSync, glXSwapInterval, glXIsDirect" <<
                        bool(glXGetVideoSync) << bool(glXSwapInterval) << glXIsDirect(display(), ctxbuffer);
    }

    debug = qstrcmp(qgetenv("KWIN_GL_DEBUG"), "1") == 0;

    // scene shader setup
    if (GLPlatform::instance()->supports(GLSL)) {
        if (!ShaderManager::instance()->isValid()) {
            kDebug(1212) << "No Scene Shaders available";
        } else {
            // push one shader on the stack so that one is always bound
            // consistency with GLES
            ShaderManager::instance()->pushShader(ShaderManager::SimpleShader);
        }
    }

    // OpenGL scene setup
    setupModelViewProjectionMatrix();
    if (checkGLError("Init")) {
        kError(1212) << "OpenGL compositing setup failed";
        return; // error
    }

    // set strict binding
    if (options->isGlStrictBindingFollowsDriver()) {
        options->setGlStrictBinding(!glPlatform->supports(LooseBinding));
    }
    kDebug(1212) << "DB:" << db << ", Direct:" << bool(glXIsDirect(display(), ctxbuffer)) << endl;
    init_ok = true;
}