std::pair<GlyphData, GlyphPage*> FontGlyphs::glyphDataAndPageForCharacter(const FontDescription& description, UChar32 c, bool mirror, FontDataVariant variant) const { ASSERT(isMainThread()); if (variant == AutoVariant) { if (description.smallCaps() && !primarySimpleFontData(description)->isSVGFont()) { UChar32 upperC = u_toupper(c); if (upperC != c) { c = upperC; variant = SmallCapsVariant; } else variant = NormalVariant; } else variant = NormalVariant; } if (mirror) c = u_charMirror(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = pageNumber ? m_pages.get(pageNumber) : m_pageZero; if (!node) { node = GlyphPageTreeNode::getRootChild(realizeFontDataAt(description, 0), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } GlyphPage* page = 0; if (variant == NormalVariant) { // Fastest loop, for the common case (normal variant). while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData && (data.fontData->platformData().orientation() == Horizontal || data.fontData->isTextOrientationFallback())) return std::make_pair(data, page); if (data.fontData) { if (Font::isCJKIdeographOrSymbol(c)) { if (!data.fontData->hasVerticalGlyphs()) { // Use the broken ideograph font data. The broken ideograph font will use the horizontal width of glyphs // to make sure you get a square (even for broken glyphs like symbols used for punctuation). variant = BrokenIdeographVariant; break; } #if PLATFORM(COCOA) else if (data.fontData->platformData().syntheticOblique()) return glyphDataAndPageForCJKCharacterWithoutSyntheticItalic(c, data, page, pageNumber); #endif } else return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, description.nonCJKGlyphOrientation(), data, page, pageNumber); return std::make_pair(data, page); } if (node->isSystemFallback()) break; } node = node->getChild(realizeFontDataAt(description, node->level()), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } } if (variant != NormalVariant) { while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData) { // The variantFontData function should not normally return 0. // But if it does, we will just render the capital letter big. RefPtr<SimpleFontData> variantFontData = data.fontData->variantFontData(description, variant); if (!variantFontData) return std::make_pair(data, page); GlyphPageTreeNode* variantNode = GlyphPageTreeNode::getRootChild(variantFontData.get(), pageNumber); GlyphPage* variantPage = variantNode->page(); if (variantPage) { GlyphData data = variantPage->glyphDataForCharacter(c); if (data.fontData) return std::make_pair(data, variantPage); } // Do not attempt system fallback off the variantFontData. This is the very unlikely case that // a font has the lowercase character but the small caps font does not have its uppercase version. return std::make_pair(variantFontData->missingGlyphData(), page); } if (node->isSystemFallback()) break; } node = node->getChild(realizeFontDataAt(description, node->level()), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } } ASSERT(page); ASSERT(node->isSystemFallback()); // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. UChar codeUnits[2]; int codeUnitsLength; if (c <= 0xFFFF) { codeUnits[0] = Font::normalizeSpaces(c); codeUnitsLength = 1; } else { codeUnits[0] = U16_LEAD(c); codeUnits[1] = U16_TRAIL(c); codeUnitsLength = 2; } const SimpleFontData* originalFontData = primaryFontData(description)->fontDataForCharacter(c); RefPtr<SimpleFontData> characterFontData = fontCache().systemFallbackForCharacters(description, originalFontData, m_isForPlatformFont, codeUnits, codeUnitsLength); if (characterFontData) { if (characterFontData->platformData().orientation() == Vertical && !characterFontData->hasVerticalGlyphs() && Font::isCJKIdeographOrSymbol(c)) variant = BrokenIdeographVariant; if (variant != NormalVariant) characterFontData = characterFontData->variantFontData(description, variant); } if (characterFontData) { // Got the fallback glyph and font. GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData.get(), pageNumber)->page(); GlyphData data = fallbackPage && fallbackPage->fontDataForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); // Cache it so we don't have to do system fallback again next time. if (variant == NormalVariant) { #if OS(WINCE) // missingGlyphData returns a null character, which is not suitable for GDI to display. // Also, sometimes we cannot map a font for the character on WINCE, but GDI can still // display the character, probably because the font package is not installed correctly. // So we just always set the glyph to be same as the character, and let GDI solve it. page->setGlyphDataForCharacter(c, c, characterFontData.get()); characterFontData->setMaxGlyphPageTreeLevel(std::max(characterFontData->maxGlyphPageTreeLevel(), node->level())); return std::make_pair(page->glyphDataForCharacter(c), page); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(std::max(data.fontData->maxGlyphPageTreeLevel(), node->level())); if (!Font::isCJKIdeographOrSymbol(c) && data.fontData->platformData().orientation() != Horizontal && !data.fontData->isTextOrientationFallback()) return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, description.nonCJKGlyphOrientation(), data, fallbackPage, pageNumber); #endif } return std::make_pair(data, page); } // Even system fallback can fail; use the missing glyph in that case. // FIXME: It would be nicer to use the missing glyph from the last resort font instead. GlyphData data = primarySimpleFontData(description)->missingGlyphData(); if (variant == NormalVariant) { #if OS(WINCE) // See comment about WINCE GDI handling near setGlyphDataForCharacter above. page->setGlyphDataForCharacter(c, c, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(std::max(data.fontData->maxGlyphPageTreeLevel(), node->level())); return std::make_pair(page->glyphDataForCharacter(c), page); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(std::max(data.fontData->maxGlyphPageTreeLevel(), node->level())); #endif } return std::make_pair(data, page); }
std::pair<GlyphData, GlyphPage*> Font::glyphDataAndPageForCharacter(UChar32 c, bool mirror, FontDataVariant variant) const { ASSERT(isMainThread()); if (variant == AutoVariant) { if (m_fontDescription.smallCaps() && !primaryFont()->isSVGFont()) { UChar32 upperC = toUpper(c); if (upperC != c) { c = upperC; variant = SmallCapsVariant; } else { variant = NormalVariant; } } else { variant = NormalVariant; } } if (mirror) c = mirroredChar(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = pageNumber ? m_fontFallbackList->m_pages.get(pageNumber) : m_fontFallbackList->m_pageZero; if (!node) { node = GlyphPageTreeNode::getRootChild(fontDataAt(0), pageNumber); if (pageNumber) m_fontFallbackList->m_pages.set(pageNumber, node); else m_fontFallbackList->m_pageZero = node; } GlyphPage* page = 0; if (variant == NormalVariant) { // Fastest loop, for the common case (normal variant). while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData && (data.fontData->platformData().orientation() == Horizontal || data.fontData->isTextOrientationFallback())) return make_pair(data, page); if (data.fontData) { if (Character::isCJKIdeographOrSymbol(c)) { if (!data.fontData->hasVerticalGlyphs()) { // Use the broken ideograph font data. The broken ideograph font will use the horizontal width of glyphs // to make sure you get a square (even for broken glyphs like symbols used for punctuation). variant = BrokenIdeographVariant; break; } } else { return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, m_fontDescription.nonCJKGlyphOrientation(), data, page, pageNumber); } return make_pair(data, page); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontFallbackList->m_pages.set(pageNumber, node); else m_fontFallbackList->m_pageZero = node; } } if (variant != NormalVariant) { while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData) { // The variantFontData function should not normally return 0. // But if it does, we will just render the capital letter big. RefPtr<SimpleFontData> variantFontData = data.fontData->variantFontData(m_fontDescription, variant); if (!variantFontData) return make_pair(data, page); GlyphPageTreeNode* variantNode = GlyphPageTreeNode::getRootChild(variantFontData.get(), pageNumber); GlyphPage* variantPage = variantNode->page(); if (variantPage) { GlyphData data = variantPage->glyphDataForCharacter(c); if (data.fontData) return make_pair(data, variantPage); } // Do not attempt system fallback off the variantFontData. This is the very unlikely case that // a font has the lowercase character but the small caps font does not have its uppercase version. return make_pair(variantFontData->missingGlyphData(), page); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontFallbackList->m_pages.set(pageNumber, node); else m_fontFallbackList->m_pageZero = node; } } ASSERT(page); ASSERT(node->isSystemFallback()); // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. // FIXME: Unclear if this should normalizeSpaces above 0xFFFF. // Doing so changes fast/text/international/plane2-diffs.html UChar32 characterToRender = c; if (characterToRender <= 0xFFFF) characterToRender = Character::normalizeSpaces(characterToRender); const SimpleFontData* fontDataToSubstitute = fontDataAt(0)->fontDataForCharacter(characterToRender); RefPtr<SimpleFontData> characterFontData = FontCache::fontCache()->platformFallbackForCharacter(m_fontDescription, characterToRender, fontDataToSubstitute); if (characterFontData) { if (characterFontData->platformData().orientation() == Vertical && !characterFontData->hasVerticalGlyphs() && Character::isCJKIdeographOrSymbol(c)) variant = BrokenIdeographVariant; if (variant != NormalVariant) characterFontData = characterFontData->variantFontData(m_fontDescription, variant); } if (characterFontData) { // Got the fallback glyph and font. GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData.get(), pageNumber)->page(); GlyphData data = fallbackPage && fallbackPage->fontDataForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); // Cache it so we don't have to do system fallback again next time. if (variant == NormalVariant) { page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(max(data.fontData->maxGlyphPageTreeLevel(), node->level())); if (!Character::isCJKIdeographOrSymbol(c) && data.fontData->platformData().orientation() != Horizontal && !data.fontData->isTextOrientationFallback()) return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, m_fontDescription.nonCJKGlyphOrientation(), data, fallbackPage, pageNumber); } return make_pair(data, page); } // Even system fallback can fail; use the missing glyph in that case. // FIXME: It would be nicer to use the missing glyph from the last resort font instead. GlyphData data = primaryFont()->missingGlyphData(); if (variant == NormalVariant) { page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(max(data.fontData->maxGlyphPageTreeLevel(), node->level())); } return make_pair(data, page); }