void advancedConfig() { while(1) { menuMax = 1; selectedMenu = NOT_SELECTED; currentMenu = 0; while(selectedMenu == NOT_SELECTED) { if (currentMenu == 0) { // DWELL greenOn(); delay_ms(50); greenOff(); redOn(); delay_ms(50); redOff(); delay_ms(800); } else if (currentMenu == 1) { // DEBOUNCE 2 for (uint8_t i = 0; i < 2; i++) { greenOn(); delay_ms(50); greenOff(); redOn(); delay_ms(50); redOff(); delay_ms(100); } delay_ms(700); } } if (selectedMenu == 0) { // DWELL // Max is set high to prevent wrapping around to 0 without the user knowing getNumberFromUser(USER_DWELL, 255); // Dwell was entered into selectedMenu. Verify it and save it. if (selectedMenu >= 2 && selectedMenu <= 20) { eeprom_write_byte(&EEPROM_USER_DWELL, selectedMenu); USER_DWELL = selectedMenu; successBlink(); } else { failureBlink(); } } else { // DEBOUNCE // Max is set high to prevent wrapping around to 0 without the user knowing getNumberFromUser(USER_DEBOUNCE, 255); // Debounce was entered into selectedMenu. Verify it and save it. if (selectedMenu >= 5 && selectedMenu <= 50) { eeprom_write_byte(&EEPROM_USER_DEBOUNCE, selectedMenu); USER_DWELL = selectedMenu; successBlink(); } else { failureBlink(); } } } }
void greenSet(bool state) { if (state) { greenOn(); } else { greenOff(); } }
void orangeLed() { for (uint8_t x = 0; x < 33; x++) { greenOn(); delay_ms(2); redOn(); greenOff(); delay_ms(1); redOff(); } }
void successBlink() { for (uint8_t i = 0; i < 3; i++) { for (uint8_t x = 0; x < 200; x++) { greenOn(); delay_ms(2); redOn(); greenOff(); delay_ms(1); redOff(); } } }
void mainMenu() { menuMax = 4; selectedMenu = NOT_SELECTED; currentMenu = 0; bool state = false; while(selectedMenu == NOT_SELECTED) { if (currentMenu == 0) { // Firing Mode (toggle green then red) state = !state; redSet(!state); greenSet(state); delay_ms(100); } else if (currentMenu == 1) { // Firing Rate (fast green blink) state = !state; redOff(); greenSet(state); delay_ms(50); } else if (currentMenu == 2) { // Burst size (three red blinks) lightsOff(); // Display as three blinks of red then pause and repeat for (uint8_t i = 0; i < 3; i++) { redOn(); delay_ms(100); redOff(); if (i == 2) { for (uint8_t i = 0; i < 100; i++) { delay_ms(10); if (selectedMenu != NOT_SELECTED) { break; } } } else { delay_ms(100); } } } else if (currentMenu == 3) { // Ammo Limit (Solid Red) redOn(); greenOff(); } else if (currentMenu == 4) { // Safety Shot (Solid Green) redOff(); greenOn(); } } }
void configTriggerPulled(uint32_t buttonHeldTime) { // Select the menu if (buttonHeldTime >= 1000) { selectedMenu = currentMenu; } else { // Cycle through the menus if (currentMenu == menuMax) { currentMenu = 0; } else { currentMenu++; } greenOn(); delay_ms(50); greenOff(); } }
void Traffic_Light::allOff() { redOff(); yellowOff(); greenOff(); }
void firingModeMenu() { menuMax = 3; selectedMenu = NOT_SELECTED; currentMenu = FIRING_MODE; bool state = LOW; while(selectedMenu == NOT_SELECTED) { if (currentMenu == 0) { state = !state; redSet(state); greenOff(); delay_ms(50); } else if (currentMenu == 1) { // Three Round Burst lightsOff(); // Display as three blinks of green then pause and repeat for (uint8_t i = 0; i < 3; i++) { greenOn(); delay_ms(100); greenOff(); if (selectedMenu != NOT_SELECTED) { break; } if (i == 2) { delay_ms(1000); } else { delay_ms(100); } } } else if (currentMenu == 2) { // Auto Response lightsOff(); // Display as blink green, blink red, then pause greenOn(); delay_ms(100); greenOff(); delay_ms(100); redOn(); delay_ms(100); redOff(); if (selectedMenu != NOT_SELECTED) { break; } delay_ms(1000); } else if (currentMenu == 3) { // Auto Response redOff(); greenOn(); } } if (selectedMenu >= 0 && selectedMenu <= 3) { eeprom_write_byte(&EEPROM_FIRING_MODE[currentSelector][CURRENT_PRESET[currentSelector]], selectedMenu); successBlink(); } else { failureBlink(); } }