示例#1
0
static void
applyImpulse(cpGrooveJoint *joint)
{
	CONSTRAINT_BEGIN(joint, a, b);
	
	cpVect r1 = joint->r1;
	cpVect r2 = joint->r2;
	
	// compute impulse
	cpVect vr = relative_velocity(a, b, r1, r2);

	cpVect j = mult_k(cpvsub(joint->bias, vr), joint->k1, joint->k2);
	cpVect jOld = joint->jAcc;
	joint->jAcc = grooveConstrain(joint, cpvadd(jOld, j));
	j = cpvsub(joint->jAcc, jOld);
	
	// apply impulse
	apply_impulses(a, b, joint->r1, joint->r2, j);
}
示例#2
0
static void
applyImpulse(cpGrooveJoint *joint, cpFloat dt)
{
	cpBody *a = joint->constraint.a;
	cpBody *b = joint->constraint.b;
	
	cpVect r1 = joint->r1;
	cpVect r2 = joint->r2;
	
	// compute impulse
	cpVect vr = relative_velocity(a, b, r1, r2);

	cpVect j = cpMat2x2Transform(joint->k, cpvsub(joint->bias, vr));
	cpVect jOld = joint->jAcc;
	joint->jAcc = grooveConstrain(joint, cpvadd(jOld, j), dt);
	j = cpvsub(joint->jAcc, jOld);
	
	// apply impulse
	apply_impulses(a, b, joint->r1, joint->r2, j);
}