static void gst_gl_context_egl_destroy_context (GstGLContext * context) { GstGLContextEGL *egl; egl = GST_GL_CONTEXT_EGL (context); gst_gl_context_egl_activate (context, FALSE); if (egl->egl_surface) { eglDestroySurface (egl->egl_display, egl->egl_surface); egl->egl_surface = EGL_NO_SURFACE; } if (egl->egl_context) { eglDestroyContext (egl->egl_display, egl->egl_context); egl->egl_context = NULL; } egl->window_handle = 0; eglReleaseThread (); if (egl->display_egl) { gst_object_unref (egl->display_egl); egl->display_egl = NULL; } }
static void gst_gl_context_egl_destroy_context (GstGLContext * context) { GstGLContextEGL *egl; egl = GST_GL_CONTEXT_EGL (context); gst_gl_context_egl_activate (context, FALSE); if (egl->egl_surface) eglDestroySurface (egl->egl_display, egl->egl_surface); if (egl->egl_context) eglDestroyContext (egl->egl_display, egl->egl_context); eglReleaseThread (); }